Dual 1+ Shield changes

Chat here about anything related to Dragon Raja.
User avatar
täisdibla
Posts: 1821
Joined: Sat Jan 16, 2010 9:56 pm
Location: Lalalaland
Contact:

Re: Dual 1+ Shield changes

Postby täisdibla » Wed Jun 09, 2010 1:02 pm

The community could help alot in finishing the website by providing screenshots, videos, ready-to-post text guides etc etc.. And ofcourse ppl who know phpbb can help alot more.

edit: I suggest making a live youtube stream that picks a random dragonraja video and starts playing it when you either get to the site or to the media section.
for example watch this site

SPOILER WARNING: incoming website adress

Code: Select all

http://musicingame.com/


Why is the spoiler function disabled in the forum :? :?:

GMSignBreaker
Posts: 340
Joined: Sat Apr 10, 2010 11:59 pm

Re: Dual 1+ Shield changes

Postby GMSignBreaker » Wed Jun 09, 2010 4:49 pm

Kaiden wrote:Just so you people know I don't care what you guys think so don't bother quoting me.

Don't get me wrong, I'm not mad about losing dual class shields. I'm mad because you keep changing things that don't need changing. Still waiting for your answer about why levelling pits in Zypern (Orc villege and Tynen). You even changed VD pits! Did it stop people from lining up in vd? No only made leveling slower since you need an extra tank for the best pit. I could list all that was changed that made no real sense but i don't have time to waste. Before I decide to continue playing here I would like to know what else do the GM Team plan on changing?


We have tons of changes planned (Y)

GMNyx
Posts: 847
Joined: Sat Oct 10, 2009 1:39 am

Re: Dual 1+ Shield changes

Postby GMNyx » Wed Jun 09, 2010 4:56 pm

Kaiden wrote:Just so you people know I don't care what you guys think so don't bother quoting me.

Don't get me wrong, I'm not mad about losing dual class shields. I'm mad because you keep changing things that don't need changing. Still waiting for your answer about why levelling pits in Zypern (Orc villege and Tynen). You even changed VD pits! Did it stop people from lining up in vd? No only made leveling slower since you need an extra tank for the best pit. I could list all that was changed that made no real sense but i don't have time to waste. Before I decide to continue playing here I would like to know what else do the GM Team plan on changing?


Nice attitude you have there. Why even post if you dont care
we have so many changes planned to balance the game and add new features to make DR more fun and appealing

HolyHell
Posts: 582
Joined: Wed Nov 11, 2009 10:47 pm
Contact:

Re: Dual 1+ Shield changes

Postby HolyHell » Wed Jun 09, 2010 5:07 pm

GMNyx wrote:
Kaiden wrote:Just so you people know I don't care what you guys think so don't bother quoting me.

Don't get me wrong, I'm not mad about losing dual class shields. I'm mad because you keep changing things that don't need changing. Still waiting for your answer about why levelling pits in Zypern (Orc villege and Tynen). You even changed VD pits! Did it stop people from lining up in vd? No only made leveling slower since you need an extra tank for the best pit. I could list all that was changed that made no real sense but i don't have time to waste. Before I decide to continue playing here I would like to know what else do the GM Team plan on changing?


Nice attitude you have there. Why even post if you dont care
we have so many changes planned to balance the game and add new features to make DR more fun and appealing

:love:
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

strong
Posts: 417
Joined: Tue Nov 17, 2009 11:21 am

Re: Dual 1+ Shield changes

Postby strong » Wed Jun 09, 2010 5:09 pm

GMNyx wrote:
Kaiden wrote:Just so you people know I don't care what you guys think so don't bother quoting me.

Don't get me wrong, I'm not mad about losing dual class shields. I'm mad because you keep changing things that don't need changing. Still waiting for your answer about why levelling pits in Zypern (Orc villege and Tynen). You even changed VD pits! Did it stop people from lining up in vd? No only made leveling slower since you need an extra tank for the best pit. I could list all that was changed that made no real sense but i don't have time to waste. Before I decide to continue playing here I would like to know what else do the GM Team plan on changing?


Nice attitude you have there. Why even post if you dont care
we have so many changes planned to balance the game and add new features to make DR more fun and appealing


GM, he just want to know what will change, so he will think if will play or no, changes can make many players stop and can call many players, why dont tell it ?
Image
Cú pela bike WTF...

User avatar
GMPsipress
Posts: 433
Joined: Sat Oct 10, 2009 12:02 am
Contact:

Re: Dual 1+ Shield changes

Postby GMPsipress » Wed Jun 09, 2010 5:13 pm

Let me go further with what GMSignbreaker has said.

We plan on changing the game to allow players to enjoy themselves more and more while they play Dragon Raja Global. Players have the opportunity to give us suggestions on anything they would like to change. This allows everyone to discuss the suggestions players have whether it would be a good change or whether it wouldn't. We read all comments on the suggestions and we pick everything apart before we decide to change or add something to the game.

@Kaiden, Do you voice your opinion on any suggestion topics? Obviously you are voicing your opinion now, that you want NOTHING to change. Well, I am going to let you know, that ALOT will change over time. As you said, some you even liked, some you don't like. If you would ever play a major MMORPG such as WoW, they make changes almost monthly to classes and to the game. Some are nerfs, some are buffs. They try to balance the game based off suggestions made by many players around the world. This is the same type of situation but obviously we have smaller community to work with.

Just out of curiousity, weren't you a GM on New Raja?

Many of the GMs themselves have played Dragon Raja for years and understand what would be a good/bad change to the game.

Dragon Raja Global,
GMPsipress

User avatar
GMPsipress
Posts: 433
Joined: Sat Oct 10, 2009 12:02 am
Contact:

Re: Dual 1+ Shield changes

Postby GMPsipress » Wed Jun 09, 2010 5:18 pm

strong wrote:
GMNyx wrote:
Kaiden wrote:Just so you people know I don't care what you guys think so don't bother quoting me.

Don't get me wrong, I'm not mad about losing dual class shields. I'm mad because you keep changing things that don't need changing. Still waiting for your answer about why levelling pits in Zypern (Orc villege and Tynen). You even changed VD pits! Did it stop people from lining up in vd? No only made leveling slower since you need an extra tank for the best pit. I could list all that was changed that made no real sense but i don't have time to waste. Before I decide to continue playing here I would like to know what else do the GM Team plan on changing?


Nice attitude you have there. Why even post if you dont care
we have so many changes planned to balance the game and add new features to make DR more fun and appealing


GM, he just want to know what will change, so he will think if will play or no, changes can make many players stop and can call many players, why dont tell it ?


Strong, we we will never have 100% full list of things we will change. Its an on-going list that will never end. Reason for this, is because players keep coming up with good suggestions and the list of changes we have would be changed as well.

Make sense?

Dragon Raja Global,
GMPsipress

Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: Dual 1+ Shield changes

Postby Noeyesee » Thu Jun 10, 2010 12:21 am

Like i said, i really like the new change. HOWEVER, mayne you will once make a change that will piss me off and i will quit. This is what happen when you make change. All you need to worry about is that you bring more player then what you loose and it's good.

Until now, from my gaming experience in DR, change were good one to balance.
Image

Cov
Posts: 75
Joined: Fri Apr 30, 2010 11:58 am

Re: Dual 1+ Shield changes

Postby Cov » Thu Jun 10, 2010 7:27 am

The only thing I have to complain on this update is the fact that ss is now Self-casting. B4 i get 200 people bitching on me let me speak my mind. I SUPPORT SS BEING SELF CAST thinking of war scenario.. people casting ss on the the other nations ranks and people just having to look at the priests WAS LAME, BUT, I think it should be able to AT LEAST cast on you allies/nations and only NOT DURING war time. These changes are being made to appeal new players and balance the game, but most people forget how important ss is when your lvlin in a party and u guys are low lvl noobs.. I dont know about all players but I've always lvled my first lvls in Ice dun with some low lvl warrior or priest tanking with ss while mage noob blasts and etc.. I was using it until recently, SS'n the warrior that was tanking on Minos so he didn't have to burn more pots that he had..

All I am trying to say is that I think the ss being self-casting doesnt need to be removed, just altered a bit.. because it balanced the PVP a little, but removed almost completly the PVM purpose of the the spell, that was a great feature.
Image

Karvinen
Posts: 702
Joined: Thu Feb 11, 2010 8:11 am
Contact:

Re: Dual 1+ Shield changes

Postby Karvinen » Thu Jun 10, 2010 8:08 am

Cov wrote:The only thing I have to complain on this update is the fact that ss is now Self-casting. B4 i get 200 people bitching on me let me speak my mind. I SUPPORT SS BEING SELF CAST thinking of war scenario.. people casting ss on the the other nations ranks and people just having to look at the priests WAS LAME, BUT, I think it should be able to AT LEAST cast on you allies/nations and only NOT DURING war time. These changes are being made to appeal new players and balance the game, but most people forget how important ss is when your lvlin in a party and u guys are low lvl noobs.. I dont know about all players but I've always lvled my first lvls in Ice dun with some low lvl warrior or priest tanking with ss while mage noob blasts and etc.. I was using it until recently, SS'n the warrior that was tanking on Minos so he didn't have to burn more pots that he had..

All I am trying to say is that I think the ss being self-casting doesnt need to be removed, just altered a bit.. because it balanced the PVP a little, but removed almost completly the PVM purpose of the the spell, that was a great feature.


its more efficient to ss the priest and let warrior splash, just because of the huge buff to splash dmg warriors recieved


Return to “General Chat”

Who is online

Users browsing this forum: No registered users and 5 guests

cron