Add your perception on how the GM team is doing

Chat here about anything related to Dragon Raja.
Noeyesee
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Re: Add your perception on how the GM team is doing

Postby Noeyesee » Fri Apr 09, 2010 5:47 am

@gmnyx: simon is the last person that got a license for DR.

I already posted proof and evidance about this server being official but strangly, my account got banned + ip ban :O. I do have proof comming from GMSP himself.
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GMNyx
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Re: Add your perception on how the GM team is doing

Postby GMNyx » Fri Apr 09, 2010 5:54 am

Thats the problem then. GMSP isn't in charge of the bussiness part or related in anyway to management of our contracts

licensed = you are able to run the server but can't make any changes

now you can probably figure out the rest (Y) just in case you dont; tip: publisher, developer company, license, contract
connect the dotted lines


ps: More information on whats happening will be given when things calm down a bit. We currently have a massive dr workload

Noeyesee
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Re: Add your perception on how the GM team is doing

Postby Noeyesee » Fri Apr 09, 2010 5:56 am

There is no point to keep argue about it. In the end i am right and you are wrong. Now player believe what they want i dont care.

You should replyed to my other point about the server launch, not the rest.
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LadyPhoenix
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Re: Add your perception on how the GM team is doing

Postby LadyPhoenix » Fri Apr 09, 2010 5:57 am

The mall was probably not opened because of the first to CC event so paying players don't get an advantage in the event.
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Noeyesee
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Re: Add your perception on how the GM team is doing

Postby Noeyesee » Fri Apr 09, 2010 5:59 am

I am trying to think about a worst reason to not open the mall and i can't find.
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Silencer
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Re: Add your perception on how the GM team is doing

Postby Silencer » Fri Apr 09, 2010 7:09 am

Jarlaxle wrote:
Silencer wrote:What GMPsipress and most others refer to as "negative" comments are those that are full of crap and comments with hostility. And this is directly from your link

lacking in constructiveness, helpfulness, optimism, cooperativeness, or the like: a man of negative viewpoint.

Stop cherrypicking based on what fits with you. What people refer to as negative comment refers to the definition above.


I'm not cherry picking you troll the forums looking to argue and debate every little thing someone says. You are the definition of cherry picking. Crits can be positive and negative and you just can't accept that apparently. That's fine. Quit derailing this thread now with your arguments.


That's funny. Someone who follows LP like a little boy following his mom and constantly picking on her tells me that I'm trolling when I have made more constructive posts than you ever had. Funny. There's a difference between cherrypicking (choosing one that fits your own definition when it obviously doesn't) and pointing out the truth. When people talk about "negative" comments in terms of not being constructive and adding to the conversation, it's the definition I got from the very link you provided. Anyone with half a brain and knows English knows what GMPsipress was talking about when he said he'd rather ignore the negative posts. You make ridiculous statements like a retard. You start attacking LP she's complaining when she's not. You quote me in an entire thread and then come out and tell me you weren't talking about me. Then when you get discredited you disappear and pop up somewhere else. And why would I derail my own thread? The whole point of this thread was to add constructive criticisms, something you don't even understand. When you come out and tell us negativity must be rewarded, I will smack you down the way you deserve it.

@GMNyx: I'm going to repeat this over and over. Just because you know you are working behind the scenes doesn't mean players will perceive it like that. That's the simple truth. It doesn't take you an hour to make a small appearance. That small appearance goes a long way to pacify the community into thinking you guys are actively engaged with us. Your work on the surface (and mind you, it only takes a few minutes) is just as important as behind the scenes work. And about that license thing, why don't you just come out in the open and clearly state what's going on instead of making us guess and being sarcastic about it?

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GMSignPainter
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Re: Add your perception on how the GM team is doing

Postby GMSignPainter » Fri Apr 09, 2010 7:10 am

Mall wasn't opened because of the event.

Noeyesee
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Re: Add your perception on how the GM team is doing

Postby Noeyesee » Fri Apr 09, 2010 7:39 am

A good reason to lose 4000$.
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GMNyx
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Re: Add your perception on how the GM team is doing

Postby GMNyx » Fri Apr 09, 2010 7:40 am

Silencer wrote:@GMNyx: I'm going to repeat this over and over. Just because you know you are working behind the scenes doesn't mean players will perceive it like that. That's the simple truth. It doesn't take you an hour to make a small appearance. That small appearance goes a long way to pacify the community into thinking you guys are actively engaged with us. Your work on the surface (and mind you, it only takes a few minutes) is just as important as behind the scenes work. And about that license thing, why don't you just come out in the open and clearly state what's going on instead of making us guess and being sarcastic about it?


But why would players need to know what each GM is doing? Thats not how things work imo. We are structured in a way that there cant be any corruption

1.) Community GM's
2.) Ingame GM's
3.) Support GM's
4.) Developers
5.) Management staff
6.) Server staff
...
7.) Head RC that is the only one communicating with GM's (and possibly some devs) to minimize information leakeage
8.) RC's picked from player pool that communicate with head rc

Only 1-3 and 7-8 will be in contact with players
we are slightly understaffed currently (noone has left the company) and multiple workloads are spread over our whole staff. This is the reason you havent seen much GM activity on forum. If we decrease our working hours and spend that extra hour to appear here it would slow us down a lot. Once launch issues have been solved this shoudnt be a problem anymore

Some of the stuff is still in design phase & in discussion and we don't want to reveal anything that would ruin some nice suprises. About licensing, because people seem to have a problem understanding the differences between the technical terms its impossible to explain it any futher.

Silencer
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Re: Add your perception on how the GM team is doing

Postby Silencer » Fri Apr 09, 2010 8:07 am

GMNyx wrote:
Silencer wrote:@GMNyx: I'm going to repeat this over and over. Just because you know you are working behind the scenes doesn't mean players will perceive it like that. That's the simple truth. It doesn't take you an hour to make a small appearance. That small appearance goes a long way to pacify the community into thinking you guys are actively engaged with us. Your work on the surface (and mind you, it only takes a few minutes) is just as important as behind the scenes work. And about that license thing, why don't you just come out in the open and clearly state what's going on instead of making us guess and being sarcastic about it?


But why would players need to know what each GM is doing? Thats not how things work imo. We are structured in a way that there cant be any corruption

1.) Community GM's
2.) Ingame GM's
3.) Support GM's
4.) Developers
5.) Management staff
6.) Server staff
...
7.) Head RC that is the only one communicating with GM's (and possibly some devs) to minimize information leakeage
8.) RC's picked from player pool that communicate with head rc

Only 1-3 and 7-8 will be in contact with players
we are slightly understaffed currently (noone has left the company) and multiple workloads are spread over our whole staff. This is the reason you havent seen much GM activity on forum. If we decrease our working hours and spend that extra hour to appear here it would slow us down a lot. Once launch issues have been solved this shoudnt be a problem anymore

Some of the stuff is still in design phase & in discussion and we don't want to reveal anything that would ruin some nice suprises. About licensing, because people seem to have a problem understanding the differences between the technical terms its impossible to explain it any futher.


I said an hour at most. A few minutes of your time like the way you are showing up right now is good. And mind you, you guys seem to have time to answer flames like GMSP did with grofire and you to a certain extent to noeyesee. Don't you think it's a bit odd that you have that time and not time to engage positively with the community? A few minutes of your time explaining a little of your work rather than coming out on your own player account and engage in flame wars? I find it hard to take your word seriously when you guys seem to have time for flame wars and petty arguments about NR. You don't have to tell us about surprises. You don't have to tell us things that aren't solidified. You can for example take a few minutes and write up a changelog right before you put the server back up. You can take a few minutes of your time to walk in town answering questions for 5-10 minutes and then log off to do whatever you need to do. Heck, you could've worked on selecting RCs so that they could be your voice in the community in the very beginning. First impressions are not something that can be changed. Your launch has been really sloppy and I don't fault you for that in terms of the technical details. What has been really sloppy and frankly easily preventable was your engagement with the community and sloppy management.

And even I don't understand why the mall wasn't opened from the very beginning. To be fair, other games also don't open their mall in the beginning but that's because they were setting prices and item selection. You guys seem to have already done that. I don't see why you guys would give up so much money (the beginning of the server is when everyone is enthusiastic and willing to dole out money) just so that you guys can give RE out to the first level 100.

And about the license stuff, try us. We aren't that retarded as you think.


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