Server update

Chat here about anything related to Dragon Raja.
User avatar
muking
Posts: 1708
Joined: Wed Jun 30, 2010 10:50 am

Re: Server update

Postby muking » Tue Feb 14, 2012 5:55 pm

Dragonrajashop wrote:Priest role is quite simple really. Support, Constant Pressure, & Being Smart

Support, would be Z, SFD, Remove Blind & Holy Cure.
Constant Pressure, would be Life Drain, Holy Bless, Blind, Divine Curse, & Hitting opponent.
Being Smart, would be knowing when to use certain Rare in a situation. AC, Smart, Counter, Strike, Evasion, Ect


Haha!!
Not only priest! Same as all other class!
Btw, you point is always true and can apply on on class!
Being Smart, all class need it! Buff set, BR set, Attack set, distant set, def set ect.
Support, for warrior AC drop, posion, slow,
theif- pepsi, posion
archer - now ac drop
wizard and priest, blind, curse, Z, pro/sfd, resss
constant pressure, Hit and keep againt magic, like be careful BL, fb (Don't stand unmove to let other kill easy)
^_^ ^_^
SkY CiTY-
AV Club - Doomsday
AV Club - TopOfTheWorld
AV Club - KingOfTheWorld
Yllse Nameless Guild - Boss
Yllse Nameless Guild - Hell Boss
New AV Club - Champion
SkY CiTY & AV Club & Yllse Nameless Guild & New AV Club - Guild Master
TinGMonArcH & TinG

User avatar
Titus
Posts: 394
Joined: Wed Jan 05, 2011 1:44 pm

Re: Server update

Postby Titus » Tue Feb 14, 2012 6:36 pm

GMSignPainter wrote:Did test and a thief/archer with around 200TT now does around 5k damages on a Target with full AC and SFD. Before it was around 4.5k. Xice/fire does 8 hits. 500 x 8 = 4000, which is a great damage increase.
Not to forget archers can also drop their opponent's AC before using xfire, which will increase their damages even more. Increasing the damages even more would just unbalance the thieves and archers toward the other classes.


If a level 150 archer, with 200TT , Full force , Zerk , and level 3 EXfire can do a max of 5000 damage to a full AC and SFD, means that max damage will be 40.000 ( if archer hit 8/8 imposible with smart rares). So archer will be unable to kill a D1 Warrior. In the other side, a full force archer, dies in 10 seconds. I suggest to test this values, and in 1-2 months increase them ( if they are low) .

The other big question is : Why thief have the same damage increase?

User avatar
Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Server update

Postby Dragonrajashop » Tue Feb 14, 2012 6:59 pm

Read Below, sorry for double post.
Last edited by Dragonrajashop on Tue Feb 14, 2012 7:04 pm, edited 1 time in total.
Symtex

User avatar
Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Server update

Postby Dragonrajashop » Tue Feb 14, 2012 7:04 pm

Sigh..

You say that a Dual 1 Warrior, will kill a Dual 4 Archer, 200 TT, Full Force, Level 3 Ex Fire, 1 on 1??????

Is the archer the worst skilled player of all time?

Will the archer have SFD? If not, use iceshield.
Use AC drop on the warrior?
Add in some desire rares?

I'm seriously confused in this scenario.

The bigger question is, why did we increase damage at all? If we keep increasing damage, when will it ever end? Every class needs to kill in 1 hit?
Symtex

kador
Posts: 1673
Joined: Sat Nov 14, 2009 3:08 pm
Location: RJ - Brasil
Contact:

Re: Server update

Postby kador » Tue Feb 14, 2012 7:11 pm

Dragonrajashop wrote:Sigh..

You say that a Dual 1 Warrior, will kill a Dual 4 Archer, 200 TT, Full Force, Level 3 Ex Fire, 1 on 1??????

Is the archer the worst skilled player of all time?

Will the archer have SFD? If not, use iceshield.
Use AC drop on the warrior?
Add in some desire rares?

I'm seriously confused in this scenario.

The bigger question is, why did we increase damage at all? If we keep increasing damage, when will it ever end? Every class needs to kill in 1 hit?


The only way I see a D4 Archer on those conditions not killing a poor D1 is forgetting about Double Ex and that D1 Warrior won't be Full AC :roll:
Be the change you wanna see to the world.

Nóg
Posts: 119
Joined: Tue Nov 22, 2011 12:19 pm

Re: Server update

Postby Nóg » Tue Feb 14, 2012 7:31 pm

Dragonrajashop wrote: Every class needs to kill in 1 hit?


Please, id want a spell that hits everything on screen for 150k dmg (Y)

User avatar
täisdibla
Posts: 1821
Joined: Sat Jan 16, 2010 9:56 pm
Location: Lalalaland
Contact:

Re: Server update

Postby täisdibla » Tue Feb 14, 2012 8:49 pm

Dragonrajashop wrote:I'd like to elaborate a little

Killing an archer with 200 TTs full force who AC drops you is MUCH easier than killing a thief who will pepsi you then simply blast away at you with distant and robber rares.
In an open environment, priests can't even catch my archer. What the hell will you do against a thief when you're pepsied?
You play a thief, you should know this very well. You just seem to take pepsi as a given as someone's always using it. :roll:

About using speedpotions, indeed, that is a good counter, but often there are people who only pepsi you and nothing more until they consume all of those potions. :)


Of course, these are small scenarios. I'm assuming these are 1 on 1 scenarios the way you described them.

If he is pepsing you, and blasting away at you with distant and robbert rares, means he is currently not pepsing you. Means, use a speed potion.

If you are constantly getting pepsied and nothing more. Don't use speed potions until they leave you. Also means, If they are pepsing you, means they are doing no damage.

If you are getting 2 vs 1, then that's where the class balance has to stop because you are being outnumbered. Now, it's based on pure skill of the player. If you are 2 vs 2, then your partner in this situation needs to keep constant pressure on one of the opposite opponents to prevent any major damage.

Sigh, people think so small.

Actually I meant the opposite of 1v1, I meant mostly group pvp.
Not thinking small here, just trying to change some peoples opinions towards the new skill being Overpowered, which it is not by far. Toni started comparing it to Pepsi for some reason when used on priests, even though the skills fulfill different purposes. I just want to claim, if it came down to choosing between having someone support you with AC drop or Pepsi, I know I'd definitely pick the latter on any class as I find it way more useful and powerful. Who wouldn't?

User avatar
Thomas
Posts: 1190
Joined: Wed Jul 14, 2010 11:27 am

Re: Server update

Postby Thomas » Tue Feb 14, 2012 9:36 pm

Dragonrajashop wrote:Sigh..

You say that a Dual 1 Warrior, will kill a Dual 4 Archer, 200 TT, Full Force, Level 3 Ex Fire, 1 on 1??????

Is the archer the worst skilled player of all time?

Will the archer have SFD? If not, use iceshield.
Use AC drop on the warrior?
Add in some desire rares?

I'm seriously confused in this scenario.

The bigger question is, why did we increase damage at all? If we keep increasing damage, when will it ever end? Every class needs to kill in 1 hit?


My d1 warrior can kill d4 thief/archer anytime...and he got like g4 rares... eva/smart/strike.
Teach yourself about the effect of desire rares before venturing fourth, if you use 1 rare less for desire you will have less damage/less desire effect.
Not to mention having 60-100ac witch is pretty awful.

I will try playing archer a bit longer..but i will still keep at thief or even better, at warrior.

Lets say there is D4 thief and D4 archer, both using similar popular set - 2x force 1x ac and the item grade is g8.
Thief will have 200ac where archer will have 175... damage they deal with ex is similar... now if archer can drop this thief ac they will have same ac and pretty much same damage but thief can invis pepsi or ice shield...
But suppose i dont use ac but force.. d4max force archer hitting 5k ex to d4 thief can not 1ex him but a thief with less force and one ac item can pepsi+1ex that archer with little to none effort.

It is true i can attack and drop ac with 5 consecutive shots but the same time they can pepsi me 5times over and archer being under pepsi is pretty much dead meat.
I can use speed pot to recover but keeping pepsi on opponent is so easy, a good thief can see when i use the pot and pepsi me again until the opponent is out of pots. I do this on anus all the time.

I would suggest if you use speed pot, the effect can last for around 10sec more to balance things.. to think, this has been suggested before by another player.
-25ac drop is just not worth loosing invis/pepsi/ice shield and+ 34ac/survivability to BL. And since thief gain also ex increase.. why even bother ;)
I belive the amount of ac dropped needs to be increased or pepsi needs nerf so archer can utilize more his new gained skills.
Attachments
Save 2012-2-6 20-9(786).jpg

User avatar
SoulTaker
Posts: 722
Joined: Fri Jan 15, 2010 4:17 pm

Re: Server update

Postby SoulTaker » Tue Feb 14, 2012 10:15 pm

hmmm +1 for thomas on speed pot keep effect for 10 seconds

User avatar
Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Server update

Postby Dragonrajashop » Tue Feb 14, 2012 10:34 pm

You can't compare 1 VS 1 PVP when you are getting support from another class (SFD And Zerk)

Archer VS Thief (1 VS 1) Pepsi is completely useless since you can use ice shield.

Archers have Force Symbol
Archers have AC Drop (25 AC Drop)(8.3% Damage reduction)
I'm basing this off Shining Weapons, but Archers get 30 more overall attack power with Bow + Arrows.
Archers get Resist Blaze (For Firebird & Flamewave)

Meh
Symtex


Return to “General Chat”

Who is online

Users browsing this forum: No registered users and 13 guests

cron