skywind wrote:Elmy wrote:Somehow, Arabian and I see parallel when it comes to this issue.
The arguments here are not serious enough for me to really get into. Sorry, Silencer, I don't consider 'let people choose what they want to do' valid here, because 'what they want to do' is completely unintuitive and an outdated system / style from an outdated game. People are just scared of the change / unknown here, and want a way out in case it's needed. I've said it before, I'll say it again. DR is the only game that people would actually intentionally hold back their level. It's so counter-intuitive.
At this point I don't even personally care if -% is kept in. To me, it's just a completely silly and stupid concept =/ The same goes for a TT cap or not. You guys can stay behind I guess, I'll be leveling. If higher level mobs exp aren't properly increased, I'll just complain and make the GM's fix it, heh.
@Tsukasa: Technically, every single game in the world is 'forcing' people to level, then?
Seems you have only played few online games
At least I can list some popular online games, not require players to level.
FEZ(probably you didn't play this before, just join war and you will eventually get to max level)
Monster Hunter Frontier Online
Talesrunner
If you want to know more, whisper me i pm you, since if I continue listing them here, GM will ban me.
I think you guys all forget 60Level pvp.
If -% is removed, 60Level pvp can also be removed, although I know many of you have TOTALLY no interest in this pvp since you all are Serious player/Active player.
even without -exp ppl can still make characters for lvl 60 snow war... the only difference will be that everyone will be balanced in a different way with no lvl 100 tts or do you think ppl with tt compatible with lvl 60 cant pvp each other that good? almost all spells are open at that lvl and dmg is well balanced as well