About macroing

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grofire
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Re: About macroing

Postby grofire » Tue Mar 16, 2010 8:31 am

i do not agree on the 5 mints do not move -> disconect.
i belive the monsters respowen is enath, i do not want to start, while running to kill some monster or what ever, to write codes.
ad what about the times im hideing as part of astretagy agenst ppl in war ? then 5 min and u lose ur df ? what about u started the war but after an hour u had to leave, so u leave the game on and u afk..... yet again u will lose the df and exp.

strong
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Re: About macroing

Postby strong » Tue Mar 16, 2010 12:52 pm

I think macro need to be allowed in places whit time, like in vd what the players need to log off every x minuts.

For a GM just checking if the party (guild) is afk or no, it will not work for all.
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Atlantis
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Re: About macroing

Postby Atlantis » Tue Mar 16, 2010 1:25 pm

elvawien wrote:
Maybe they should make a message pop up on peoples chat box every 5 mins that says If you are active please type the fallowing code. FF689 Then you cant fake or macro for a random code. The system is there for joining guilds they would just need to tweak it.


Saw it already in some mmos (for example Angels Online :D)... it does a great job as one of the anti afk systems ^^ .. but 5 min is too often anyway... i would say it has to be random between 15-30min(or even longer) cause it will get annoying to write code every 5min when you are in battle (pve or pvp).... oh and 1 more thing ... you have 3min to write the code , if you dont then you get some kind of penality(in case of Angels Online its going to jail but here i think it has to be something else because you just could relog in that case) ;
-your account banned for 1 day
-only disconnected
-something else ;p


30 mins is to long they can sit in vd1 for that amount of time. I mean that if you dont move or anything for 5-10mins it will give you a random code. If you get the code wrong or dont answer it logs you out.
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elvawien
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Re: About macroing

Postby elvawien » Tue Mar 16, 2010 1:48 pm

30 mins is to long they can sit in vd1 for that amount of time. I mean that if you dont move or anything for 5-10mins it will give you a random code. If you get the code wrong or dont answer it logs you out.


Yes i understand you but i agree to what said ArabianArrow too :

Macros can be made so the person moves back and forth, and repeats. The 5 minute rule is bad for obvious reasons >.<.


Its really easy to make it ... and even make your character attack in the same time ... only solution for that would be the anti-hack system that GMs worked on and :

They're making monsters have random spawns (don't know if its all), so you can't line without the risk of dying.


So imo when the GMs anti-hack tool will fail then this is an additional anti afk/hack system only when it pops out always (if it pops out only when afk ... its only anti afk) :

Saw it already in some mmos (for example Angels Online :D)... it does a great job as one of the anti afk systems ^^ .. but 5 min is too often anyway... i would say it has to be random between 15-30min(or even longer) cause it will get annoying to write code every 5min when you are in battle (pve or pvp).... oh and 1 more thing ... you have 3min to write the code , if you dont then you get some kind of penality(in case of Angels Online its going to jail but here i think it has to be something else because you just could relog in that case) ;
-your account banned for 1 day
-only disconnected
-something else ;p
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Tozohmi
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Re: About macroing

Postby Tozohmi » Wed Mar 17, 2010 12:19 am

From a tankers point of view, I would say that this is a bad idea. If I move, pt dies.... If I move, I dont get heal...... If I dont move, I get to repeatedly type in a password?!?

No offense intended, but if I had to type in a password every few mins, I would not bother at all.
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Atlantis
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Re: About macroing

Postby Atlantis » Wed Mar 17, 2010 12:33 am

Tozohmi wrote:From a tankers point of view, I would say that this is a bad idea. If I move, pt dies.... If I move, I dont get heal...... If I dont move, I get to repeatedly type in a password?!?

No offense intended, but if I had to type in a password every few mins, I would not bother at all.


Party can heal off your picture now.
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flesymtsoli
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Re: About macroing

Postby flesymtsoli » Wed Mar 17, 2010 2:53 am

ok idk how the gm system works on DR but i have been helping my older brother and friend build a "MUD" if any of you gamers know what that is if not its a script bassed game and i do know that as a gm or game builder or what ever if you are ranked up there high enough to have access to the game scripts and coding that you can see every thing that anyplayer says ergo same general bases coding has its own little set of macros so as a coder you can go into the code system and look for any occurance of anything said and or done and can see whos doing what idk if this coding system is as advanced as the one im used to but i know you can detect macros by the occurance of spamming like continuesly pressing F1 for haealing spell with out pause for the right click to cast like most macros do.....
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Dark_Assassin
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Re: About macroing

Postby Dark_Assassin » Wed Mar 17, 2010 4:28 am

GMs said they found a way, why cant you just take their word and trust them
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flesymtsoli
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Re: About macroing

Postby flesymtsoli » Wed Mar 17, 2010 4:49 am

Dark_Assassin wrote:GMs said they found a way, why cant you just take their word and trust them


agreed the GMs seem to know what theyre doing they obviously have a handle on things
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Illidan Stormrage
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Re: About macroing

Postby Illidan Stormrage » Wed Mar 17, 2010 6:26 am

nothing will be done about it

relax guys

5 in 5 minutes you need to put a password ? wtf is that
capture text and repeat , EASY...

u cant stay in the same coord
1- the tanker will move and the blasters will lure , cuz dr is a BUGGED GAME
2- any child can do a moving macro

all ideas are useless , and just will help who knows how to macro , and fck who just "use" macros




all ideas sucks.
-Another one? 3 Days ban for you too.


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