*Alternative Build: First perfected/pioneered by JeN and ZyPheR (Both Zypern, Malaysian server 2003, International Server 2001), it involves the archer to dual towards wizard at 105, and having THREE distinctive rare types (being Force, Distant and Magic Vigor). The result of the rapid firing rate of Shark Missile(Combat Skill), Magery 100+ and bonus damage from the Distant rare results in a whopping total damage of 300k+ at Archery 140.
Dark_Assassin wrote:= = thats not my point, ice arrow give magic dmg yes, magic vigor will boost its damage, but the web site says speed of shark missiles, how do you use shark missile when you're using ice arrow
Atlantis wrote:Dark_Assassin wrote:= = thats not my point, ice arrow give magic dmg yes, magic vigor will boost its damage, but the web site says speed of shark missiles, how do you use shark missile when you're using ice arrow
how can you use more then 1 spell or skill at once? You cant so what are you talking about. You can use cp then go to magic then back to cp if thats what you mean.
Silencer wrote:Atlantis wrote:Dark_Assassin wrote:= = thats not my point, ice arrow give magic dmg yes, magic vigor will boost its damage, but the web site says speed of shark missiles, how do you use shark missile when you're using ice arrow
how can you use more then 1 spell or skill at once? You cant so what are you talking about. You can use cp then go to magic then back to cp if thats what you mean.
And that is the entire point of Dark's post...
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