Huge Mage Buff

Chat here about anything related to Dragon Raja.
User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Huge Mage Buff

Postby Minipp » Mon Aug 16, 2010 7:05 pm

GMSignBreaker wrote:Ugh...


Stop spamming asshole

Thanks,
Minipp :twisted:

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Huge Mage Buff

Postby ArabianArrow » Mon Aug 16, 2010 8:25 pm

Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Huge Mage Buff

Postby Minipp » Mon Aug 16, 2010 8:33 pm

They should add pepsi to this as well, so there is more skill involved.

Thanks,
Minipp :twisted:

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Huge Mage Buff

Postby Minipp » Mon Aug 16, 2010 8:34 pm

ROFL :W:

After discussion with the team, we finally won't disable anymore curse Spells during Scenario Quests.
So, same as before, only SS and Defood are disabled during Scenario Quests.


:lol:

Thanks,
Minipp :twisted:

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Huge Mage Buff

Postby Minipp » Mon Aug 16, 2010 8:38 pm

ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...


And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.

Thanks,
Minipp :twisted:

LadyPhoenix
Posts: 1423
Joined: Wed Nov 11, 2009 9:53 pm
Contact:

Re: Huge Mage Buff

Postby LadyPhoenix » Mon Aug 16, 2010 8:41 pm

Feralize wrote:Well well look who went to play WoW.. PMS again :-)?


not yet. maybe next week (Y)
and buy WoW for me please? :( I can't play it otherwise.


Point being, why disable curse "spells"? What about the rares and the skills? Last time I checked, curse spells at least take time to cast. Skills/rares are pretty much instant so your rule wasn't very well thought out (even thought rares aren't 100% activation, with a thief/archer's multi, they activate often enough).
Image
Image

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Huge Mage Buff

Postby ArabianArrow » Mon Aug 16, 2010 8:51 pm

Minipp wrote:
ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...


And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.

Thanks,
Minipp :twisted:


Defood can be countered by eating burgers. Stun CAN'T be countered by drinking lanquid pots because their bugged.

Defood can be countered by spells (Nazi) , like stun can. It's depressing how the GMs lack knowledge of the game yet have the final say in this. It's like having a baby as Prime Minister. Quite pathetic.

User avatar
Xendro
Posts: 411
Joined: Wed Nov 11, 2009 9:47 pm

Re: Huge Mage Buff

Postby Xendro » Mon Aug 16, 2010 8:52 pm

Cataclysm gonna kill wow, discuss :hmpf:
Also, real men play Starcraft2!
Image

User avatar
Tensu
Posts: 2378
Joined: Wed Nov 11, 2009 10:07 pm
Location: Belgium

Re: Huge Mage Buff

Postby Tensu » Mon Aug 16, 2010 8:53 pm

ArabianArrow wrote:
Minipp wrote:
ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...


And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.

Thanks,
Minipp :twisted:


Defood can be countered by eating burgers. Stun CAN'T be countered by drinking lanquid pots because their bugged.

Defood can be countered by spells (Nazi) , like stun can. It's depressing how the GMs lack knowledge of the game yet have the final say in this. It's like having a baby as Prime Minister. Quite pathetic.


since when can defood be countered by nazi?
Image
SpyRoS
Spiritus

GMSignBreaker
Posts: 340
Joined: Sat Apr 10, 2010 11:59 pm

Re: Huge Mage Buff

Postby GMSignBreaker » Mon Aug 16, 2010 8:58 pm

ArabianArrow wrote:
Minipp wrote:
ArabianArrow wrote:Defood was disabled because you claimed it was "unfair" when it can be pretty easily countered. How do these other curses not fall under the category "unfair"? These curses, along with defood were never allowed in PK events as I remember because they took out the fun. How is this any different? And I thought you were trying to make PK in quests require more skill...


And to really answer your comment. The counter to defood can run out very very quickly. Many players need those open spots for potions instead of caring a full backpack of burgers. Everything else has an infinite counter. That is why defood was removed, along with SS.

Thanks,
Minipp :twisted:


Defood can be countered by eating burgers. Stun CAN'T be countered by drinking lanquid pots because their bugged.

Defood can be countered by spells (Nazi) , like stun can. It's depressing how the GMs lack knowledge of the game yet have the final say in this. It's like having a baby as Prime Minister. Quite pathetic.


Minipp pointed out that the counter to defood can run out very very quickly, to directly quote him. If you're going to quote him then at least counter what he says instead of stating what he obviously knows and implied. Stun can be prevented/countered by a simple protection spell like protection and SFD. Difference between nazi and SFD/pro is that SFD/pro also gives physical protection as well as spell protection. We don't lack game knowledge, just that we are more tuned in to the finer details than you are.


Return to “General Chat”

Who is online

Users browsing this forum: No registered users and 6 guests

cron