Community update: our plans for the future

Chat here about anything related to Dragon Raja.
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Crowley
Posts: 55
Joined: Thu Apr 22, 2010 7:50 am

Re: Community update: our plans for the future

Postby Crowley » Mon Jul 12, 2010 8:07 am

I've been play DRaja since 2003(.my server) My first char was an Archer...And nobody need to guess my class now, clearly archer,thats is all about the fun that I have playing as an archer hight lvl.
Although its realy hard to wait till lvl 26+ to get your first skill,same as thief, I almost changed to WIzard. I was playing with a good friend and lot of new ones, but because the game was such a new thing to everybody we havent any help at all, we did contable numbers of wrong points what was frustrating, but we learned playing. :!:
THis server now has alot of explanation on the web page so,before you start you alredy have that little help about what would be better set or what would be good points to ability,things that make the game interesting,But I think is taking to long to start the advertising about the server and fell players alredy got bored and quit.

Something that would be awesome is, at lvl 11 archers/thiefs/warriors get 2 free skill book(or 2 skill points) and be able to use 1 point in multishot/ice blast and 1 point in recovery rage/stamina or cp wherever you guys call(bbr/adp), and the next one would be able to get lately about lvl 35(ish) .

That probably would be good fun for noob archers and thiefs,they can see at list the firts stage of their power. :)


Bring new players to the server been a hard task, cause player had bad experiences with other servers, like laging,overpower nations,high lvl pking in noob areas without punishment.
[URL=http://img23.imageshack.us/i/drplayers.jpg/]Image

Left to Right - front line- Crowley,Bocklove,Stax,Snirfe
BAck line- TripZinRJ, Hook0,Marcaum and GAMEOVER

meatball
Posts: 9
Joined: Tue Apr 13, 2010 2:28 am

Re: Community update: our plans for the future

Postby meatball » Mon Jul 12, 2010 9:58 pm

Crowley wrote:I've been play DRaja since 2003(.my server) My first char was an Archer...And nobody need to guess my class now, clearly archer,thats is all about the fun that I have playing as an archer hight lvl.
Although its realy hard to wait till lvl 26+ to get your first skill,same as thief, I almost changed to WIzard. I was playing with a good friend and lot of new ones, but because the game was such a new thing to everybody we havent any help at all, we did contable numbers of wrong points what was frustrating, but we learned playing. :!:
THis server now has alot of explanation on the web page so,before you start you alredy have that little help about what would be better set or what would be good points to ability,things that make the game interesting,But I think is taking to long to start the advertising about the server and fell players alredy got bored and quit.

Something that would be awesome is, at lvl 11 archers/thiefs/warriors get 2 free skill book(or 2 skill points) and be able to use 1 point in multishot/ice blast and 1 point in recovery rage/stamina or cp wherever you guys call(bbr/adp), and the next one would be able to get lately about lvl 35(ish) .

That probably would be good fun for noob archers and thiefs,they can see at list the firts stage of their power. :)


Bring new players to the server been a hard task, cause player had bad experiences with other servers, like laging,overpower nations,high lvl pking in noob areas without punishment.


Bingo!

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Crowley
Posts: 55
Joined: Thu Apr 22, 2010 7:50 am

Re: Community update: our plans for the future

Postby Crowley » Tue Jul 13, 2010 7:58 pm

There dual1 class killing noobs to butcher at the pit, so this is not cool...lvl 105+ against 3 or 4 lvl 20+ 30+
this new quest system is amazing, but for fell skins noobs has been killed, for ppl from the same nation.
[URL=http://img23.imageshack.us/i/drplayers.jpg/]Image

Left to Right - front line- Crowley,Bocklove,Stax,Snirfe
BAck line- TripZinRJ, Hook0,Marcaum and GAMEOVER

GMSignBreaker
Posts: 340
Joined: Sat Apr 10, 2010 11:59 pm

Re: Community update: our plans for the future

Postby GMSignBreaker » Wed Jul 14, 2010 2:04 am

Off topic nonsense has been deleted. Please stay on topic.

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täisdibla
Posts: 1821
Joined: Sat Jan 16, 2010 9:56 pm
Location: Lalalaland
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Re: Community update: our plans for the future

Postby täisdibla » Wed Jul 14, 2010 2:10 am

I disagree with karvinen. Back when in 2001 when I first started playing I couldn't understand shit about what to do even after doing the tutorial then going to the newbie town.
Also, new wizards don't even know that they can get Lightning Bolt relatively fast and group rats for fast AoE exp.

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Tensu
Posts: 2378
Joined: Wed Nov 11, 2009 10:07 pm
Location: Belgium

Re: Community update: our plans for the future

Postby Tensu » Wed Jul 14, 2010 3:12 pm

there's nothing wrong with the normal noob area. i rather see the tutorial for dr being fixed to give more then just some small basics. ATM, when a new player would start playing dr, he still doesnt know how to play dr after that tutorial.

after the above would be fixed, it would be usefull to make it easyer for new players to find the tutorial. when i make a new char, i know wich of the 3 things i need to choose, but a new player wont know wich one of the first 2 links is the tutorial, cuz the other link says beginner grounds aswell
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Blade
Posts: 524
Joined: Wed Nov 18, 2009 11:04 am

Re: Community update: our plans for the future

Postby Blade » Wed Jul 14, 2010 3:42 pm

loolo
[img]http://miniprofile.xfire.com/bg/sh/type/2/reeceforbes234.png

Making stone cutters sleep like baby's

zervex
Posts: 1
Joined: Wed Jul 14, 2010 3:48 pm

Re: Community update: our plans for the future

Postby zervex » Wed Jul 14, 2010 3:50 pm

nice plans (Y)

Cobain
Posts: 64
Joined: Fri Jul 09, 2010 5:49 am

Re: Community update: our plans for the future

Postby Cobain » Wed Jul 14, 2010 5:35 pm

I would like to urge all players to call out to our friends (old players from previous servers) to return.

For example, many Malaysians are still oblivious to the existence of this server (there are some who are planning for a new server,lol), I believe word of mouth would be the easiest and quickest way to boost the population. Just by having 10 new players to each nation we can already see a huge difference in activity (people walking around, market etc).

DR is unlike WOW. A huge population like in the thousands is unnecessary, and the infrastructure of this game was not designed to support a massive population from the beginning.

Of course, the more the merrier. I would love to see wars being fought similar to the old days of INT and MY (hundreds of players in war, defense teams literally crowded around the stones to 'block' the enemy due to massive numbers)

Just a thought.
Come as you are.

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erik
Posts: 25
Joined: Sun Jun 27, 2010 7:54 am

Re: Community update: our plans for the future

Postby erik » Wed Jul 14, 2010 11:49 pm

Cobain wrote:I would like to urge all players to call out to our friends (old players from previous servers) to return.

For example, many Malaysians are still oblivious to the existence of this server (there are some who are planning for a new server,lol), I believe word of mouth would be the easiest and quickest way to boost the population. Just by having 10 new players to each nation we can already see a huge difference in activity (people walking around, market etc).

DR is unlike WOW. A huge population like in the thousands is unnecessary, and the infrastructure of this game was not designed to support a massive population from the beginning.

Of course, the more the merrier. I would love to see wars being fought similar to the old days of INT and MY (hundreds of players in war, defense teams literally crowded around the stones to 'block' the enemy due to massive numbers)

Just a thought.


Great one cobain. by the way. We do have our own DR *.MY Facebook group, and yes we did spread the words there. Some of them actually playing in this server too. (Y)
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