Community Input on Horn of Iceberg Nerf

Chat here about anything related to Dragon Raja.

Should we nerf Horn of Iceberg?

Nerf Horn of Iceberg
62
54%
Do not nerf Horn of Iceberg
53
46%
 
Total votes: 115

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Jarlaxle
Posts: 441
Joined: Sun Jan 31, 2010 9:20 pm

Re: Community Input on Horn of Iceberg Nerf

Postby Jarlaxle » Mon Jun 28, 2010 5:49 am

I agree with the QQ portion. Messing with skills that don't need to be messed with is turning me off of DR. It really screws over warriors who already have this template as well.

Cupid
Posts: 282
Joined: Wed Mar 17, 2010 11:55 pm

Re: Community Input on Horn of Iceberg Nerf

Postby Cupid » Mon Jun 28, 2010 8:02 am

I voted no.
I think Ice berg is fine. it's not a big problem. but make it less spamable. I think by changing speed recovery pot by having some duration time to immune slow/blue would solve the problem.

@Silencer: I have to agree with the others. "over-exaggerating" '-_- .
Make use of what you have. that's what I can give you.

I'm not a wizard myself. but I know what their capable of doing. wizard's the fastest running of all class. I don't know what you're talking about.. and looks like you're pvp'ing face to face. please, wizard's a supporting class. what'd you expect? stay in distant is what you have to keep in mind.

Invisibility, Slow and Confusion. have you use them?
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timomass
Posts: 1
Joined: Thu May 06, 2010 12:01 pm

Re: Community Input on Horn of Iceberg Nerf

Postby timomass » Mon Jun 28, 2010 8:19 am

The GM team is asking for your input on nerfing horn of iceberg aka pepsi blue. The nerf is as follows:

- One charge per cast.
- Increase CP cost from 9 to 15.

:hmpf: monster drop many "speed recovery potion" to remove the blue effect,
and theif and archer can learn ice armor to block the blue effect .....
if the skill still change to below:
- One charge per cast.
- Increase CP cost from 9 to 15.

warrior with pike weapons = useless rubbish :greet:

Silencer
Posts: 175
Joined: Wed Nov 25, 2009 12:34 pm

Re: Community Input on Horn of Iceberg Nerf

Postby Silencer » Mon Jun 28, 2010 9:11 am

Rooftrellen wrote:First off @ Silencer.

I did read that part. And here you go...

Perhaps you should change valid to PRACTICAL becuase neither of those other words work for what you're wanting either. Since everything said so far is "workable" and "reasonable".

I'm done arguing with you now. Too easy and it bores me.

Secondly.

Did anyone even read my suggestion? I figured there would be a lot more people for that. Seems simpler to me to change the ability of an item compared to completely remodeling a cs...?

And finally.

Since so far in the servers existence, anything that gets QQd about gets nerfed. What if I start a QQ thread about.. hm... stun/stone, nazi spell, pierce, dbl slash, slow, DF v. Secret quests, and whatever else annoys me? All that gets nerfed too? That's pretty sweet! I think I'll do that!


Practical, that's the word I was looking for! And done arguing? You haven't made a single argument, how can you be done with something you didn't even start.

And QQed? Did you look at the suggestion forums? Have you even been reading the forums? Pepsi hasn't been QQed much about at all. It seems like the GMs did this on their own volition out of the blue sky so I fail to see how players' QQ and this nerf has anything to do with each other.

@Cupid: I don't pvp "face to face." Ask Klei and he'll give you a summary of how I play my wiz, and it ain't nothing close to face to face. And I admitted myself I over exaggerated. Perhaps that weakened my argument and it isn't a common mistake I make. Nonetheless, it's a mistake I've made and it's something I've admitted to. And yes, I use my curse spells thank you very much. I even stun if I get blue'd, an eye for an eye (Y)

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täisdibla
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Location: Lalalaland
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Re: Community Input on Horn of Iceberg Nerf

Postby täisdibla » Mon Jun 28, 2010 10:37 am

timomass wrote:The GM team is asking for your input on nerfing horn of iceberg aka pepsi blue. The nerf is as follows:

- One charge per cast.
- Increase CP cost from 9 to 15.

:hmpf: monster drop many "speed recovery potion" to remove the blue effect,
and theif and archer can learn ice armor to block the blue effect .....
if the skill still change to below:
- One charge per cast.
- Increase CP cost from 9 to 15.

warrior with pike weapons = useless rubbish :greet:


:lol: :lol: :lol: :lol:
Warriors with pike weapons will still have highest attack with a shield, your attempt at trolling made me lol.

Anyway make it 1 charge per cast with 9 CP, I still think it's more than fair (Y) + pike warriors can also use dark blade if you forgot ( if you're also a fencer that's your problem )

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Tensu
Posts: 2378
Joined: Wed Nov 11, 2009 10:07 pm
Location: Belgium

Re: Community Input on Horn of Iceberg Nerf

Postby Tensu » Mon Jun 28, 2010 4:54 pm

pepsi is a skill that DOESNT need changing cuz it can be countered and it doeosnt stop the pking, it just makes it a lil harder for the pepsied person to survive and i myself am a wizard.

PS: defood ISNT confusion ISNTN stone ISNT stun ISNT pepsi/slow ISNT blind. stop talking about all this curses as if they are the same. cuz they all hv different effects on the player that gets cursed and they're all differently countered
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SpyRoS
Spiritus

Friday
Posts: 194
Joined: Sun Nov 15, 2009 10:57 pm

Re: Community Input on Horn of Iceberg Nerf

Postby Friday » Mon Jun 28, 2010 10:13 pm

stop trying to change things cuz it innoyings u .if so . many spells/skills need to be change. i'd prefer gms to spend the time on the upgradable sc and badland thing (Y)

Rooftrellen
Posts: 42
Joined: Thu Feb 11, 2010 9:49 am

Re: Community Input on Horn of Iceberg Nerf

Postby Rooftrellen » Tue Jun 29, 2010 4:10 am

Silencer wrote:Practical, that's the word I was looking for! And done arguing? You haven't made a single argument, how can you be done with something you didn't even start.

And QQed? Did you look at the suggestion forums? Have you even been reading the forums? Pepsi hasn't been QQed much about at all. It seems like the GMs did this on their own volition out of the blue sky so I fail to see how players' QQ and this nerf has anything to do with each other.

@Cupid: I don't pvp "face to face." Ask Klei and he'll give you a summary of how I play my wiz, and it ain't nothing close to face to face. And I admitted myself I over exaggerated. Perhaps that weakened my argument and it isn't a common mistake I make. Nonetheless, it's a mistake I've made and it's something I've admitted to. And yes, I use my curse spells thank you very much. I even stun if I get blue'd, an eye for an eye (Y)


You sir are quite hopeless. I argued with you over the fact that nobody posted a valid counter to pepsi, an argument which I won. Just because there are no forum posts you think players dont QQ to the GMs every chance they get? You of all people should know better :lol:

But as a reponse to your question about me reading the forums... I only bother to read the topics that hold an interest to me and what people are QQing about holds absolutely no interest to me. I agree that there are some things about the pvp in DR that needs to be changed, pepsi may or may not be one of the things that I think needs to be changed, but the way GMs are proposing said changes are far to... Oh whats the word... Drastic I guess will do, since these abilities are easily countered by any class if they so choose, it may not be practical but it can be done, therefore there is no reason to completely run an ability into the ground, which is basically what this whole 15cp for 1 charge will do. Also, I would like to know which of the GMs came up with this change? Just out of curiosity. I'm sure the generic response is what I'll see, "The GM team decided on this as a whole." which, I'm sorry, but I don't buy. One GM decided that pepsi needed to be nerfed and spent probably days trying to convince the other GMs to the point that they said "Fine, we'll make a forum post to shut you up." and here we are today.

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Cell
Posts: 743
Joined: Thu Nov 12, 2009 12:28 pm
Location: England

Re: Community Input on Horn of Iceberg Nerf

Postby Cell » Tue Jun 29, 2010 4:35 am

I like reading a big wall of text its so nice to look at.

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WishingStar
Posts: 139
Joined: Fri Apr 16, 2010 8:17 am

Re: Community Input on Horn of Iceberg Nerf

Postby WishingStar » Tue Jun 29, 2010 4:36 am

Rooftrellen wrote:
Silencer wrote:Practical, that's the word I was looking for! And done arguing? You haven't made a single argument, how can you be done with something you didn't even start.

And QQed? Did you look at the suggestion forums? Have you even been reading the forums? Pepsi hasn't been QQed much about at all. It seems like the GMs did this on their own volition out of the blue sky so I fail to see how players' QQ and this nerf has anything to do with each other.

@Cupid: I don't pvp "face to face." Ask Klei and he'll give you a summary of how I play my wiz, and it ain't nothing close to face to face. And I admitted myself I over exaggerated. Perhaps that weakened my argument and it isn't a common mistake I make. Nonetheless, it's a mistake I've made and it's something I've admitted to. And yes, I use my curse spells thank you very much. I even stun if I get blue'd, an eye for an eye (Y)


You sir are quite hopeless. I argued with you over the fact that nobody posted a valid counter to pepsi, an argument which I won. Just because there are no forum posts you think players dont QQ to the GMs every chance they get? You of all people should know better :lol:

But as a reponse to your question about me reading the forums... I only bother to read the topics that hold an interest to me and what people are QQing about holds absolutely no interest to me. I agree that there are some things about the pvp in DR that needs to be changed, pepsi may or may not be one of the things that I think needs to be changed, but the way GMs are proposing said changes are far to... Oh whats the word... Drastic I guess will do, since these abilities are easily countered by any class if they so choose, it may not be practical but it can be done, therefore there is no reason to completely run an ability into the ground, which is basically what this whole 15cp for 1 charge will do. Also, I would like to know which of the GMs came up with this change? Just out of curiosity. I'm sure the generic response is what I'll see, "The GM team decided on this as a whole." which, I'm sorry, but I don't buy. One GM decided that pepsi needed to be nerfed and spent probably days trying to convince the other GMs to the point that they said "Fine, we'll make a forum post to shut you up." and here we are today.



best way to counter pepsi is log off and stay off :lol:
problem solved
ShootingStar vys warrior


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