Postby bapoklu » Mon Jun 21, 2010 4:16 am
I agree with the thread starter here.
Much as I love this game, I simply cannot find any reason to spend 18 hours a day just to stay competitive.
Many of us actually have to work to earn a living. Recreation time is DR, and frankly speaking, if the system remains so shitty for new players you guys should consider shutting the server down.
We have seen this in every single server after .MY
1. Server Opens
2. Server gains sizable amount of players.
3. Server accumulates enough $$$$ to be hosted for years and years. What does this mean? Means that GMs no longer have to be bothered with bringing in new blood cause they already have sufficient $$$ for long term.
4. Players start to leave, NO new players coming in.
5. Server becomes a server for just a small group of fat players who can afford to stay at home and play and make rares all day long and gain max tt.
6. Server closes after +- a year.
LOOK, there is nothing wrong with being a hardcore player. BUT we must understand the current state of the server.
Is it newbie friendly? Countless times I've tried to bring in new friends, promising them that this is the BEST MMORPG, even better than WoW. (only to be laughed at)
NONE of them stayed. It is impossible to attract new players or even OLD players when lower level leveling is extremely boring and monotonous, not to mention a complete waste of effort. It takes ages for a single newbie to get from 1-35.. for example. Most people will leave the moment they get out of newbie zone (sorry i think most will leave the moment they enter newbie zone...).
I suggest we adopt a system similar to wow, in which both casual and hardcore players are able to compete fairly.
And maybe, make it easier for lower levels to get to 100? We all know that the game is bullshit until we get CC. The question is, how many new players would spend the time grinding when old players have it much easier cause we have friends and parties and we can easily level cause we started when the server started..
Let's take WoW for example, you start a new character at level 60. (Correct me if I'm wrong.. at least it was 60 I last checked). Players actually get benefits for taking time off from the game.
How about setting the exp levels to something like 10x to level 80? again, this is just an example i don't give a shit if some of you elitist shits don't agree with me. Existing players stand to lose nothing by making things easier for newbies. SO why not?
This game can only be played after 100 anyway.
If wow, the biggest online game today with the biggest amount of players would still cater to newbies and casual players, I don't see why DR refuses to move along with times.
MOST of us donated to this server, because we love the game, because we find a need to support the server (even though mall prices are ridiculously high..Not to mention exp pills are necessary to actually level)
MAYBE the GMs can do something for us in return, so that we can actually be proud to invite our friends in?