What should we do about solo TT Cap?

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MuchLoveForDR
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Re: What should we do about solo TT Cap?

Postby MuchLoveForDR » Tue Mar 09, 2010 10:24 am

Atlantis wrote:
MuchLoveForDR wrote:
GMSignPainter wrote:Please don't start flaming.

I told I wanted to 'force' players to lvl by puting a cap, it's mostly to not have like 90% going to lvl main lvl after 105 and 10% staying at 105. Those 10% will loose time imo and I'd like to prevent that, prevent people from loosing too much time. I'm not trying to punish anyone, to remove freedom, just to avoid players to waste time.


Isn't it our choise, neh, our freedom to waste as much of our time as we so choose?

You know, they're are many, many out there that are saying playing video games, to a level as we do, is a waste of time anyway. Thats why were called the "lazy" generation.

I understand what your saying, and it makes sense. You want people to not linger at 100-105 for ages, but shouldn't that be their choise?

I prosonally dont agree with this TT cap. I prefered Snow War, i've had alot of fun in those battles, and thats where i'd start building alot of fame for when I decided to take my chars farther. Without being able to - my exp, coupled with this TT cap, Snow War is usless. Theres a differance between acceptable time wasting, and unacceptable. I'll give you a example.

-Acceptable- Being able to - your exp, to prevent youself from leveling. It was a choise, and a freedom that every player was allowed to make.

-Unacceptable- Well, for all you true noobs out there, that have never played DR before, let me tell you something about the old servers. They relyed heavly on the use of macros. For everything from Jobs, to tactics, to getting sards and in some cases, leveling. The GM's have come up with a new system for jobs that I support, it cuts back on ALOT of wasted time.

You know, being able to control my rate of leveling was one of the things I liked most compared to other MMORPG's. With that out of the picture, as well as so much that seems to be changing for the worst, I'm really not sure I'll be playing whenever the server fianlly coems up...

Before any of you ask me what I feel if changing for the worst, read the forums.

We have revival pots, people want Z pots. Why not jsut make SFD pots to? Maybe some remove curse pots? Why not ruin the game entirly and give everyone the abilities of every char? I'm all for change, but not all change is good.

I like the way the job system has been changed. It eliminates much of the time costly macro useage. (Hey look, you effectly stopped people from wasting a boat load of time here!)


Seems you arent mad about the TT cap but you are about the -exp. Sign said that they might leave the -exp in so no reason to couple it directly with TT cap.

Also dont get upset about what people want(some people want Z pots). Well i want to fly around the sun but i'm not going to get it. Just go off of whats really being considered.

Other then that you have some good points and i hope the GM reads the post.


Well, I have a problem with the TT cap aswell. I stated that I prefered Snow Wars, and that still stands. Half the fun of even being a contender in a Snow War, is being able to work effin hard to get the lvl 100 tactics while remaining lvl 50.

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Revolt
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Re: What should we do about solo TT Cap?

Postby Revolt » Tue Mar 09, 2010 10:43 am

isnt snow war 60?

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GMSignPainter
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Tue Mar 09, 2010 11:24 am

If there is TTCap, it's for lvl 100+ char, not under so this won't affect snow war chars.

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Revolt
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Re: What should we do about solo TT Cap?

Postby Revolt » Tue Mar 09, 2010 11:25 am

GMSignPainter wrote:If there is TTCap, it's for lvl 100+ char, not under so this won't affect snow war chars.

what hes saying SP is that if he cant -exp he has less chance of getting lvl 100 tt how about making -exp only available to lvl 60s?

MuchLoveForDR
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Re: What should we do about solo TT Cap?

Postby MuchLoveForDR » Tue Mar 09, 2010 12:26 pm

Revolt wrote:isnt snow war 60?


Yep, sry. 5 is next to 6, should have proof read my work before submitting.

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Revolt
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Re: What should we do about solo TT Cap?

Postby Revolt » Tue Mar 09, 2010 12:48 pm

MuchLoveForDR wrote:
Revolt wrote:isnt snow war 60?


Yep, sry. 5 is next to 6, should have proof read my work before submitting.



lol no worries... what u think about the only 60 n below can -exp? tbh i think it will solve 80% of the problems in this topic just the other 20% that want to stay at 105, personaly ive never wanted to stay at 100 or 105 ive only done it because i dont want to be weak against others that have done it... i dont think the -exp was put their origanally for people to max thier TTs

MuchLoveForDR
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Re: What should we do about solo TT Cap?

Postby MuchLoveForDR » Tue Mar 09, 2010 1:06 pm

Revolt wrote:
MuchLoveForDR wrote:
Revolt wrote:isnt snow war 60?


Yep, sry. 5 is next to 6, should have proof read my work before submitting.



lol no worries... what u think about the only 60 n below can -exp? tbh i think it will solve 80% of the problems in this topic just the other 20% that want to stay at 105, personaly ive never wanted to stay at 100 or 105 ive only done it because i dont want to be weak against others that have done it... i dont think the -exp was put their origanally for people to max thier TTs


Oh, im all for it. Honestly, I was only cheesed at the TT cap when I realilized I couldn't play Snow War anymore. That kinda ruined it.

Now all they need to do, is bring back the - exp, and im good in this topic.

Also.. I'll admit, I like to make new chars, lvl them to 20, and - all their exp, and do it agian, and agian.. I like being able to free-ress myself and attack people in town.

I get some good laughs from that.

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GMSignPainter
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Tue Mar 09, 2010 1:13 pm

If there is TT Cap, there is no need to remove -% so this won't affect Snow War.
And if players prefer removing -% instead of puting TT Cap, can still keep it for player under lvl 100.
And if old system is kept, no TT Cap and -% back.
So seriously, there is no problem for Snow War ;p

MuchLoveForDR
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Re: What should we do about solo TT Cap?

Postby MuchLoveForDR » Tue Mar 09, 2010 1:16 pm

GMSignPainter wrote:If there is TT Cap, there is no need to remove -% so this won't affect Snow War.
And if players prefer removing -% instead of puting TT Cap, can still keep it for player under lvl 100.
And if old system is kept, no TT Cap and -% back.
So seriously, there is no problem for Snow War ;p



Then i'm good on this topic (Y)

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skywind
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Re: What should we do about solo TT Cap?

Postby skywind » Tue Mar 09, 2010 2:30 pm

GMSignPainter wrote:If there is TT Cap, there is no need to remove -% so this won't affect Snow War.
And if players prefer removing -% instead of puting TT Cap, can still keep it for player under lvl 100.
And if old system is kept, no TT Cap and -% back.
So seriously, there is no problem for Snow War ;p

GM you have said something that contradict to the poll you have made.

What should we do anyways?
Keep TT Cap 57% [ 40 ]
Remove TT Cap but remove -% as well 13% [ 9 ]
Keep old system 30% [ 21 ]

What do you mean actually?
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