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CASTLE WAR
Posted: Wed May 19, 2010 12:33 pm
by fayen
In the castle war, each stone is "dupped".
There are 2 stones everytime, it is a bug, isn't it?
Would be great if you (GM TEAM) could fix it quickly, because we CAN'T kill 10 stones in an hour. It's totally impossible for attackers.
Re: CASTLE WAR
Posted: Wed May 19, 2010 1:23 pm
by Tensu
i dont mind healing the stones still being there. the onyl thing that i do mind is that the ppl healing the stones are under ss and quit impossible to kill like that. even if they die then, they just /revival, put ss back on and heal the stones again.
Re: CASTLE WAR
Posted: Wed May 19, 2010 8:15 pm
by Alexxxx
Healing enemies shouldn't be possible, that's why they can't ss and heal =x
Re: CASTLE WAR
Posted: Wed May 19, 2010 8:20 pm
by LadyPhoenix
2 stones = 2x the fame.
But original castle war was 2 hours long... not 1 hour.
Re: CASTLE WAR
Posted: Wed May 19, 2010 10:26 pm
by fayen
LadyPhoenix wrote:2 stones = 2x the fame.
But original castle war was 2 hours long... not 1 hour.
Well, they just could reduce the stone's hp then ? or change the fame gained by them, or increase CW Time of 1H .?
Because ATM, with the healing ability, the CN's stunning everyone and such, it's almost impossible to win Castle War, unless everyone goes in. Last time, we were like 15 zyperns/yllses vs 5-6 vys, 3 of them were low lvl, and 2 stone + the 2 last ones were still alive when the castle war ended...
And plus, if we don't kill ALL the stones, we don't even get 1 fame or 1 DF, it should gives fame/DF and a big bonus if kill the last stone? I think it would be a good idea.
Re: CASTLE WAR
Posted: Thu May 20, 2010 6:12 am
by LadyPhoenix
you get awarded fame as soon as you kill a stone, so that shouldn't be a problem. I'm pretty sure castle war doesn't give df period.
Re: CASTLE WAR
Posted: Thu May 20, 2010 1:02 pm
by Tensu
the fame getting directly after the stone is killed is only in snow war and not in castle war
Re: CASTLE WAR
Posted: Thu May 20, 2010 1:28 pm
by LadyPhoenix
in NR it was right after breaking a gate/stone... I guess that was changed.
Re: CASTLE WAR
Posted: Thu May 20, 2010 3:11 pm
by Shayne
LadyPhoenix wrote:in NR it was right after breaking a gate/stone... I guess that was changed.

Please participate in castle war on THIS server.
Re: CASTLE WAR
Posted: Thu May 20, 2010 5:19 pm
by SquirelTime
i think healing the stones and gates makes sense. i just think that healing is too quick, damage is drastically reduced when hitting, healing should be reduced roughly the same. say it takes 5 attackers 5 mins to destroy a gate then it should take like 3 priests all healing 5 mins to completely heal a gate.