Bug

If you have seen/encountered any ingame bug, please report it here, so it can be identified and fixed asap.
Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Bug

Postby Noeyesee » Tue Apr 20, 2010 12:34 am

Gm, please fix this bug. Also player stop to call speed hack on everyone.

http://www.youtube.com/watch?v=AlfqUfmBbuQ
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Jarlaxle
Posts: 441
Joined: Sun Jan 31, 2010 9:20 pm

Re: Bug

Postby Jarlaxle » Tue Apr 20, 2010 6:39 pm

That bug has been here forever. You can do that on any class. All you do is basically click far away then close to you and keep doing that and you run twice as fast.

Noeyesee
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Joined: Thu Nov 26, 2009 3:28 am

Re: Bug

Postby Noeyesee » Tue Apr 20, 2010 6:53 pm

If you look carefully, this have nothing to do with the teleport bug.
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Araeto
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Location: Indiana, USA
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Re: Bug

Postby Araeto » Tue Apr 20, 2010 7:46 pm

noeyesee wrote:If you look carefully, this have nothing to do with the teleport bug.

Would you please describe your bug you are trying to show everyone.
It does nothing to shoot a short vid and say "Fix This".
All I'm seeing is a warrior running in circles casting skills. + Run Bug
What is buggy about it?(Other than the naturally buggy skill casting that I'v lived with since nr :P )

Only thing I'm seeing is the run bug tbh
:arrow:
Jarlaxle wrote:That bug has been here forever. You can do that on any class. All you do is basically click far away then close to you and keep doing that and you run twice as fast.
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Noeyesee
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Re: Bug

Postby Noeyesee » Tue Apr 20, 2010 7:50 pm

It's a post for gm, not for random player that know nothing.
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Araeto
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Re: Bug

Postby Araeto » Tue Apr 20, 2010 7:52 pm

And this is GENERAL CHAT. You should have posted it in BUG REPORTS...friend... Don't say I'm ignorant because you don't know how to post a bug report properly
Last edited by GMSignBreaker on Tue Apr 20, 2010 7:59 pm, edited 3 times in total.
Reason: cleaned for language
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GMSignBreaker
Posts: 340
Joined: Sat Apr 10, 2010 11:59 pm

Re: Bug

Postby GMSignBreaker » Tue Apr 20, 2010 7:53 pm

Greetings Noeyesee,

Thank you for your report. However, such reports may be PMed to the entire team if you wish for the GM team exclusively to reply. Also, please remember we have a bug section to report at. Thank you and we will take a look at it.

GMSignBreaker

Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: Bug

Postby Noeyesee » Tue Apr 20, 2010 7:57 pm

Move it to bug section please, i forgot about it.
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GMNyx
Posts: 847
Joined: Sat Oct 10, 2009 1:39 am

Re: Bug

Postby GMNyx » Wed Apr 21, 2010 8:25 am

thanks for the report. We are still thinking what to do with this

1.) Wait till we synch movement with server
2.) Do a lame temp fix (not pretty in code. We like our code to be pretty! :lol:) while waiting

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Revolt
Posts: 667
Joined: Sat Nov 28, 2009 4:56 pm

Re: Bug

Postby Revolt » Wed Apr 21, 2010 9:31 am

GMNyx wrote:thanks for the report. We are still thinking what to do with this

1.) Wait till we synch movement with server
2.) Do a lame temp fix (not pretty in code. We like our code to be pretty! :lol:) while waiting

will this sort of thing ever be fix?
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