Hi dear Staff, the enchant hammer system should be reviewed.
I post my results here:
Enchants
Try Item Succes Rare Grade
1 Defense Cape FAIL
2 Defense Cape FAIL
3 Defense Cape FAIL
4 Defense Cape FAIL
5 Defense Cape SUCCESS Vertigly 2
6 Defense Cape FAIL
7 Defense Cape FAIL
8 Defense Cape FAIL
9 Defense Cape FAIL
10 Defense Cape FAIL
11 Defense Cape FAIL
12 Defense Cape FAIL
13 Defense Cape FAIL
14 Defense Cape FAIL
15 Defense Cape FAIL
16 Defense Cape FAIL
17 Defense Cape FAIL
18 Defense Cape FAIL
19 Defense Cape FAIL
20 Defense Cape FAIL
21 Defense Cape FAIL
22 Defense Cape FAIL
23 Defense Cape FAIL
Success Rate: 4.3 %
We should take note, this was done on the Beta server as part of a test. we enchanted more of 14 high value items on normal server, included 7 ac capes, and another 7 gemboxes with only succes on 2 of them (14% succes rate).
After several tryes , we got some successful enchants on beta, with the new atribute called "g2 NULL" wich show's something is bad there.
after 200 hammers used, i only could get effect like nature stay, vertigly and priest damage. Useless ones, nothing valuable there.