some vd timer bug

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DeathToAll
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Re: some vd timer bug

Postby DeathToAll » Fri Jun 04, 2010 11:45 am

someone got owned. ^.^
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Tensu
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Re: some vd timer bug

Postby Tensu » Fri Jun 04, 2010 12:05 pm

vd timer bug is a well known bug tho... so y isnt this one allowed then?
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Karvinen
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Re: some vd timer bug

Postby Karvinen » Fri Jun 04, 2010 3:08 pm

duping use to be a well-known bug, should that have been allowed since it was well known?

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GMPsipress
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Re: some vd timer bug

Postby GMPsipress » Fri Jun 04, 2010 4:02 pm

Skills bugs have been part of game play and acceptable by the GM team. These will not be fixed for now.

Venom Dungeon timer bug is not part of gameplay and is considered an exploit. Warnings will be given to players knowingly abusing this.

6. Bugs

Players are encouraged to report any bugs they find. Any player found knowingly abusing bugs for the purpose of gaining an unfair advantage over players will be punished. The bug in question will determine the severity and length of punishment.

6.1. Punishment for Bug Abuse

Low priority bug: One day ban and removal of all benefits accrued from the exploitation of the bug.
Medium priority bug: Three days ban and removal of all benefits accrued from the exploitation of the bug.
High priority bug: Seven days ban and removal of all benefits accrued from the exploitation of the bug.

Bug priority will be determined by the level of impact it has to the character in question, the impact it has on other characters, and on the game as a whole. Bug priority will only be determined by the GM team. Doubts cast upon the GM team's decision on bug priority will be considered, but decision s on bug priority will be left to the GM team and the GM team only.

6.2. Exceptions

Bugs, such as "ice death" or double extreme fire/ice are allowed to be used. While strictly not part of the game design, they have been accepted widely by the community to be beneficial and even needed. Future determinations of bug exceptions will only be made by the GM team. The community may give their input and all inputs will be considered.


There is a reason we can't list every bug that is accepted. The list could be longer than 100 pages. We as GM reserve the right to make decisions on the spot. Reason being bugs can be created with every change or new feature that is added into the game.

It is our responsibility to fix the bugs. As said in the rules, we encourage players to report any bug that is found. We have already looked into the venom dungeon timer problem on various ways to fix/change it. When we give warnings, we are not punishing those players. Its really just a warning, saying "Hey, we don't allow this and if you are found repeatedly using it, you will get punished accordingly." We will not go up to someone and just ban them without any warning.

Locked for further discussion.

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