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Anyone use this warrior combo before?

Posted: Wed May 26, 2010 8:31 pm
by Jarlaxle
I would think after you slow them this would be an effective way to get in close to thieves and archers. Use gust for faster movp then do charge to close the distance in five tiles and attack then after its done use double strike.

I've never seen warriors use this. I've only seen warriors either go full curse/support or double strike or use gust to move fast none of the three in succession.

Re: Anyone use this warrior combo before?

Posted: Wed May 26, 2010 11:08 pm
by Anwen
only problem is that chaarge is very bugged skill.

Re: Anyone use this warrior combo before?

Posted: Thu May 27, 2010 1:04 am
by LadyPhoenix
Why? You know you can combine double strike + charging, right? Load double strike, then use charge. The only problem is, if the theif/archer changes directions, you'll be way far in the wrong side of the screen =P If you want my advice, charging isn't worth it unless they fix it. Plus it's such a CP drainer and unless you have a lot of CHA or CP pots, not really worth it 'cause even if you 'catch up' with a thief using that method, chances are you don't kill them in 1 double strike.