LadyPhoenix wrote:For 2 hand weapons: dbl mace, dbl sword, fencing
If you don't take into account the sword and roses skill, dbl mace is far superior to all other double handed weapons. It has about 20 more attack AND defense than double sword. It has about 20 more attack than fencing. PLUS taking into account that double mace has a lightning laser, double sword is USELESS.
This information is inaccurate. Both double sword and double mace add the same 14 defense. Double sword has a higher minimum damage by 2, and Double mace has a higher maximum damage by 2. The average damage is exactly the same. The main difference is their elemental attributes, double sword being ice (useless for now) and double mace being lightning (useful later on). Since they have the same damage, and add the same defense, players that choose double sword do so for the look (since it is very sexy) and players that choose double mace usually do so for the elemental attribute or because they personally prefer the look.
LadyPhoenix wrote:Piercing D3 + attack mantle: 256~283 Attack + 41 Defense Average Damage:269.5
2hand Mace D3 + Defense mantle: 273~281 Attack + 34 Defense Average Damage:277
At D3 the average of the 2hand mace surpasses that of the piercing weapon but the max damage of peircing is superior to that of the 2hand mace.
Since Piercing D3 + attack mantle has a higher maximum damage AND a higher maximum defense, I suppose you could say that there is no point in using a double weapon, according to your guide.
Also, you could include the fact that 1h Mace has higher damage than 1h sword. At D3, 1h Mace damage is 215~219 while 1h Sword damage is 215~217. This means in terms of damage, 1h Mace is the obvious choice. However, more players still choose 1h Sword over 1h Mace because of the looks, among other reasons. 1h Mace and 1h Shield aren't entirely useless as you say. 1h Sword and 1h Mace allow warriors to utilize more than 1 weapon, and equip 2h Sword and 2h Mace since the stats required are the same. This makes it useful since the warrior can use which ever weapon is best suited for the situation. For example, switch to the higher damage of a double sword vs a priest or mage, and switch back to the defence of a 1h + shield in a gangbang situation or coupled with some counter rares against a really strong archer or thief. This makes the playing style of a 1h Sword or Mace alot more flexible when compared to a Piercer. You can also say that Piercing is also able to equip grapple (since the STR requirements are the same) but the damage potential isn't as high as a 1h + 2h wep user.