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Stones Coords

Posted: Fri May 25, 2012 7:06 pm
by kador
I am making a cool UI Tool, but I am lazy to search for it (and I cant get in game right now)..

So could someone get me a list for all stones coords?

There are:
- 12 in GG: 4xYllse, 4xZypern, 4xVyseus
- 5 in Yllse: 3 in 1st map, 2 in 2nd map
- 5 in Vyseus: 3 in 1st map, 2 on 2nd map
- 5 in Zypern: 3 in 1st map, 2 in 2nd map

Total: 15 + 12 = 27 coords :mrgreen:


Its a quite simple script to help people in 2 ways:
1 - Find the closest stone to you.
2 - Show the stones on minimap.

Re: Stones Coords

Posted: Fri May 25, 2012 7:54 pm
by lemonbone
GG
[650,307] [650,82] [520,196] [698,159]
[90,82] [200,200] [90,307] [20,236]
[430,650] [650,650] [519,540] [560,705]
Great Jungle [210,680] [337,575] [595,637]
Sedless [168,105] [310,256]

Re: Stones Coords

Posted: Fri May 25, 2012 8:00 pm
by kador
ty Fatty!
This is a good start :D

i can remember
GG [650,650] for Zypern
GG [90,90] [200,200] for Vyseus

Re: Stones Coords

Posted: Fri May 25, 2012 8:19 pm
by lemonbone
how do you get player coord?

Re: Stones Coords

Posted: Fri May 25, 2012 8:25 pm
by kador
I cant, yet. But i will force GMSignPainter to offer me that hash :P

Re: Stones Coords

Posted: Fri May 25, 2012 8:29 pm
by lemonbone
when u can, also make a script for saying current player coord in guild message. :P

Re: Stones Coords

Posted: Fri May 25, 2012 8:37 pm
by kador
easy like cheese, as long as GMSignPainter provide me the infos I need :P

after this 1st step, I will do some improvements on it like a Dijkstra algorithym to help ppl to decide the next stone to kill (this requires a boolean method informing if StoneX is still alive or not.. like the one you can check pressing X -> WarStatus...)