From Japanese DR wiki. Either for 1.3 or 1.4 client.
http://www2.atwiki.jp/dragonraja/pages/67.htmlMysticSpell Up : Increases magic damage (+12 for 60s, +24 for 130s, +36 for 270s?)
Spell Time Up : Increases magic duration (+4% for 60s)
Stealth : Invisibility for a fixed time
Slight : Decreases magic casting time (-3% for 30s)
Resist Up : Increases resistance vs. all magic types (+2 for 60s)
Invalid Magic Vigor : Nullifies incoming enemy attack-type magic (30s, 70s?, 150s?)
Invalid Curse : Nullifies incoming enemy curse-type magic (30s, 70s?, 150s?)
Invalid Resist : Ignores target's magic resistance (30s, 70s?, 150s?)
ElyseanPower Up : Increases physical attack power (+10 for 60s, +20 for 130s, +30 for 270s)
Speed Up : Increases movement speed (+2 for 60s)
Critical : Critical hits (30s, 70s?, 150s?)
Stroke : 100% hit chance (30s, 70s?, 150s?)
Heavy Armor : Increases AC (+6 for 60s)
Agility : 50% evasion chance (30s, 70s?, 150s?)
Samarian : No NK from magical or physical attacks
ShiningPower Up : Increases physical attack power (+10 for 30s)
Stroke : 100% hit chance (30s, 70s?, 150s?)
Ghost : Ability to see ghosts (30s, 70s?, 150s?)
Heavy Armor : Increases AC (+6 for 60s)
Agility : 50% evasion chance (30s, 70s?, 150s?)
Samarian : No NK from magical or physical attacks (30s)