Three new fame values?

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metriod
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Re: Three new fame values?

Postby metriod » Fri May 28, 2010 11:06 am

Huh?
Whats up with the two pot boxes? :shock:
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Tensu
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Re: Three new fame values?

Postby Tensu » Fri May 28, 2010 11:10 am

metriod wrote:Huh?
Whats up with the two pot boxes? :shock:


2 potboxes to increase the chance of hitting a potion box instead of the wrong key (speaking out of expirience) but i think he was showing the "You've been selected King. Long live the King! "
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täisdibla
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Re: Three new fame values?

Postby täisdibla » Fri May 28, 2010 12:28 pm

Jarlaxle wrote:For the love of Dr don't let their be kings......


We aren't talking about kings, read my post :greet:

GMNyx
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Re: Three new fame values?

Postby GMNyx » Fri May 28, 2010 12:58 pm

Ideas so far:
1.) Nation votes what to spend crit on
2.) Nation chooses general every war by vote, General will decide what to build
3.) Randomly choose General from war population


Darker the color => Personally i like more

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täisdibla
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Re: Three new fame values?

Postby täisdibla » Fri May 28, 2010 4:05 pm

GMNyx wrote:Ideas so far:
1.) Nation votes what to spend crit on
2.) Nation chooses general every war by vote, General will decide what to build
3.) Randomly choose General from war population


Darker the color => Personally i like more


It doesn't matter so much what you like though, it matters what the majority of players like and what's balanced ( unless that is your opinion as a PLAYER )
Personally nation voting on what to spend crit on imo will get nothing done and randomly choosing generals is the worst thing ever since someone who doesn't do anything in war could get it.

GMNyx
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Re: Three new fame values?

Postby GMNyx » Fri May 28, 2010 4:21 pm

I can still give my personal opinion about it. That list is the combined suggestions from players. I arranged it in a order i like most and what could actually work. The last option is the worst case scenario

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Tensu
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Re: Three new fame values?

Postby Tensu » Fri May 28, 2010 5:02 pm

GMNyx wrote:I can still give my personal opinion about it. That list is the combined suggestions from players. I arranged it in a order i like most and what could actually work. The last option is the worst case scenario


there's no need to make it more difficult then it edi is. castle war already has a system where u can vote for a commander. y not use the same system for local war?
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GMPsipress
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Re: Three new fame values?

Postby GMPsipress » Fri May 28, 2010 5:06 pm

Tensu wrote:
GMNyx wrote:I can still give my personal opinion about it. That list is the combined suggestions from players. I arranged it in a order i like most and what could actually work. The last option is the worst case scenario


there's no need to make it more difficult then it edi is. castle war already has a system where u can vote for a commander. y not use the same system for local war?


We want to make crit used for some type of protection for your nation. So this will allow players to vote for what they want to add for protection. (Many options we could use for this)

Commander is useless as you can pretty much see in castle war. Whats the use of it? We want to improve the systems to make better use of them.

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Tensu
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Re: Three new fame values?

Postby Tensu » Fri May 28, 2010 9:23 pm

GMPsipress wrote:
Tensu wrote:
GMNyx wrote:I can still give my personal opinion about it. That list is the combined suggestions from players. I arranged it in a order i like most and what could actually work. The last option is the worst case scenario


there's no need to make it more difficult then it edi is. castle war already has a system where u can vote for a commander. y not use the same system for local war?


We want to make crit used for some type of protection for your nation. So this will allow players to vote for what they want to add for protection. (Many options we could use for this)

Commander is useless as you can pretty much see in castle war. Whats the use of it? We want to improve the systems to make better use of them.

GMPsipress


i meant to say there's already a way of getting a commander in war, so y not implement it here. but then give commander some more use ofcourse... (like the buying of better defence and stuff like that)
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Blade
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Re: Three new fame values?

Postby Blade » Fri May 28, 2010 11:22 pm

5m=12 fame
[img]http://miniprofile.xfire.com/bg/sh/type/2/reeceforbes234.png

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