Remove magic resist of Balrocs
Posted: Mon Apr 18, 2011 1:40 am
Well, as title suggest, the magic resist of Balrocs should be removed.
When it comes for a Wizard to train there, it's just a real pain. First, the Balroc has many HP, 2nd the 5t lightning can't be flooded as much as a Thief/Archer multi, 3rd the magic damages are divided by 2 !
Then, after Succubus, how is a wizard supposed to train?
So there comes my suggestion, put same magic resist for Balroc as for Succubus.
When it comes for a Wizard to train there, it's just a real pain. First, the Balroc has many HP, 2nd the 5t lightning can't be flooded as much as a Thief/Archer multi, 3rd the magic damages are divided by 2 !
Then, after Succubus, how is a wizard supposed to train?
So there comes my suggestion, put same magic resist for Balroc as for Succubus.