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symbol buff?

Posted: Sun Jan 30, 2011 10:39 am
by mofomaycry
should we buff symbol for those who are dual to other class other than warrior's?
you see,any class than dual warrior has high grade symbol (eg,40 ac which worth g7++at g4)
yet one that dual to other class only get g4 sharp symbol eg : fallen got g4 smart/speed etc
why any class that dual warrior is so rewarding while other class isn"t? :phone: :phone:

Re: symbol buff?

Posted: Sun Jan 30, 2011 11:01 am
by Kamos
I agree, but perhaps instead of buffing all other dual classes, debuff the dualing with warrior class. But I guess then you should also allow dual class changes.
But to be honest as a thief I don't see why I would want to dual class with a priest or mage. The symbol for a Revenant is not too bad I suppose (Grade 4: +24 resist all, +12% accuracy), but the stat bonus of +36 Wis, +27 PS seems to be a waste.

Re: symbol buff?

Posted: Sun Jan 30, 2011 11:53 am
by mofomaycry
well,additional stat point is meant to be added,that is why we have dual class (Y)
you gain attribute point from class that u chosen to dual,u can reset and get ur points if u want to,it only affects when you're going to d1,but u can choose any class that you want to dual d2 and so on (eg,u have dual to crossair when d1,it is not neccesary for u to stick to crossiar when you are going to d2,u can choose other class instead)

i'm pointing out that any class that are not dual warrior is not rewarding as those who dual warrior :angry:

Re: symbol buff?

Posted: Mon Jan 31, 2011 10:49 am
by GMNyx
Symbol nerfs and boost were planned but i think we would need a quest to reset your symbol then

Re: symbol buff?

Posted: Mon Jan 31, 2011 5:06 pm
by pepex
GMNyx wrote:Symbol nerfs and boost were planned but i think we would need a quest to reset your symbol then


i would rather prefer a rework, making each dual a bit more unique instead of just giving a free rare and stats that people sooner or later will redistribute.

as an example going dual with priest will give access to self buff only spells:
protection: 1 orison 150 wis 100ps
sfd vertion that starts with 30% physical reduction and gains +10% with each priest dual upgrade

return: 1 orison 225 wis 150 ps
lethys vertion that starts weaker but becomes stronger with each dual

wiz dual an improved enchant weapon with higher int/ps cost (same as above,selft cast only and improves with wiz duals)
thive dual an increase on critical hits (improves with thive duals)
and so on.

note: wiz and priest spell will stack with skill

Re: symbol buff?

Posted: Mon Jan 31, 2011 5:46 pm
by täisdibla
I don't play it but I guess in WoW a rework/rebalance would have been done long ago, but the mimimi per player ratio is a lot bigger here whenever an update is done (Y)
:roll: /leavethread

Re: symbol buff?

Posted: Mon Jan 31, 2011 6:21 pm
by GMNyx
Very good ideas pepex. We will think about it. And yeah there seems to be a uproar everytime we change something :(

Re: symbol buff?

Posted: Tue Feb 01, 2011 7:18 am
by LadyPhoenix
lol. Funny how I suggested this way in the beginning of the server and nothing was done because you said it would mean a lot of problems for the half dozen people who were already D1.

Re: symbol buff?

Posted: Tue Feb 01, 2011 8:03 am
by Karvinen
LadyPhoenix wrote:lol. Funny how I suggested this way in the beginning of the server and nothing was done because you said it would mean a lot of problems for the half dozen people who were already D1.


:| I'm not laughing, am I the only one not finding it funny?

Re: symbol buff?

Posted: Tue Feb 01, 2011 9:11 pm
by Enigma
Karvinen wrote:
LadyPhoenix wrote:lol. Funny how I suggested this way in the beginning of the server and nothing was done because you said it would mean a lot of problems for the half dozen people who were already D1.


:| I'm not laughing, am I the only one not finding it funny?


nope i dont find it funny at all T_T i need a good laugh too '-_-