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Stackable VD Items
Posted: Fri May 21, 2010 9:13 pm
by LadyPhoenix
With the new tt cap, more and more people will want to train in vd2/vd3 for tactics since they can't stay in vd1 anymore and cyc/fatal/succubus are bad for classes such as wizards (and priests that chose to blast). If you plan on staying in vd2/vd3 for a long time, then you're going to need pots but you also will need argos tooth, mana metals, sand of start, klattu, or gazers. That takes up a lot of room in your bag which would be used for pots if you were leveling in say VD1. Also repotting is expensive since you need to pay the floor entrance fee again (for vd3 at least). Make VD items stackable so that VD2/VD3 is a more viable leveling area.
That or remove the "per room" free (such as pay 1 argos tooth every time you enter a room of vd2) but keep the fee to enter the floor. That would make wizard tactic less screwed compared to other classes at higher levels. (especially since wizard's mana doesn't regen as fast as cp does).
Re: Stackable VD Items
Posted: Sat May 22, 2010 6:54 am
by Dark_Assassin
i think this is just completely unnecessary
Re: Stackable VD Items
Posted: Sat May 22, 2010 8:54 am
by GMSignBreaker
Will be up for consideration later. Thank you.
Re: Stackable VD Items
Posted: Sat May 22, 2010 10:24 am
by Tensu
higher lvl mobs hv been increased in exp so i doubt many ppl would still go vd3 to lvl
Re: Stackable VD Items
Posted: Sat May 22, 2010 10:57 am
by Caretaker
Tensu wrote:higher lvl mobs hv been increased in exp so i doubt many ppl would still go vd3 to lvl
Really?
But didn't GMs say they going to remove vd2/3 item requirements?
Re: Stackable VD Items
Posted: Sat May 22, 2010 10:59 am
by Tensu
Caretaker wrote:Tensu wrote:higher lvl mobs hv been increased in exp so i doubt many ppl would still go vd3 to lvl
Really?
But didn't GMs say they going to remove vd2/3 item requirements?
not that i know off 0.0 ... now i'm starting to hope so

Re: Stackable VD Items
Posted: Sat May 22, 2010 12:03 pm
by Lee
Caretaker wrote:Tensu wrote:higher lvl mobs hv been increased in exp so i doubt many ppl would still go vd3 to lvl
Really?
But didn't GMs say they going to remove vd2/3 item requirements?
Better not

Re: Stackable VD Items
Posted: Sat May 22, 2010 2:02 pm
by LadyPhoenix
even if higher mobs exp increased, it really still screws over wizards who's main attack spell is 5tile. Cyc, fatal, and balroc are pretty small in size compared to db and even then most wiz have a hard time killing effectively with 5tile.
also completely removing VD2/VD3 items would be bad because it makes symbol items not worth a much.
Re: Stackable VD Items
Posted: Sat May 22, 2010 3:01 pm
by Caretaker
Instead of 20 items they could change it to 40 or something else.
Re: Stackable VD Items
Posted: Sat May 22, 2010 7:15 pm
by HolyHell
LadyPhoenix wrote:even if higher mobs exp increased, it really still screws over wizards who's main attack spell is 5tile. Cyc, fatal, and balroc are pretty small in size compared to db and even then most wiz have a hard time killing effectively with 5tile.
also completely removing VD2/VD3 items would be bad because it makes symbol items not worth a much.
i really understand the cyc and balroc part but fatal? u gota be kidding me .__. fatal isnt hard its almost like db, u could even easily solo them with fw,fb,5tile,bl