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critrical % up rare
Posted: Tue Apr 27, 2010 4:10 pm
by HolyHell
What do u think? make it like br's %
Re: critrical % up rare
Posted: Tue Apr 27, 2010 4:14 pm
by Tensu
i dont think physical attack classes need this to kill anyone... it would just again inbalance the pk
Re: critrical % up rare
Posted: Tue Apr 27, 2010 6:03 pm
by LadyPhoenix
go make critical rares?
Re: critrical % up rare
Posted: Tue Apr 27, 2010 7:20 pm
by HolyHell
LadyPhoenix wrote:go make critical rares?
ima priest this has nothing to do with me x.x
Re: critrical % up rare
Posted: Wed Apr 28, 2010 12:05 am
by Cupid
-1
then "hp % up rare" should be implement vice versa.
Re: critrical % up rare
Posted: Wed Apr 28, 2010 12:16 am
by DeathToAll
Cupid wrote:-1
then "hp % up rare" should be implement vice versa.
uwahhh cupid is now in vyseus? did you got hypnotize by her?

The madness!
Re: critrical % up rare
Posted: Wed Apr 28, 2010 12:40 am
by Noeyesee
+1
and i will explain why.
Critical give unexpected dammage. This is why critical legend boot for warrior are SO great. Dr came to a point that sometime, when full rared, all you do is calculate the oppenant dammage and prevent it with poting. I already dueled someone for 40 minute. Critical would bring a fun, unexpected face to the game. It would also bring alot of new build, cause atm it's full force. Adding some critical, and if you get lucky, do more dammage than force sometime could be nice.
Re: critrical % up rare
Posted: Wed Apr 28, 2010 2:40 am
by Cupid
Noeyesee wrote:+1
and i will explain why.
Critical give unexpected dammage. This is why critical legend boot for warrior are SO great. Dr came to a point that sometime, when full rared, all you do is calculate the oppenant dammage and prevent it with poting. I already dueled someone for 40 minute. Critical would bring a fun, unexpected face to the game. It would also bring alot of new build, cause atm it's full force. Adding some critical, and if you get lucky, do more dammage than force sometime could be nice.
remember that a critical attack is around x1.8 the normal damage.
so people will more go for full critical first instead of force. if this really happens,
I can't imagine thief's 100% ice death with full distant and critical rares.
and fencers 100% fire & rose with full force and critical..
don't forget all rares are 100% combination now.
DeathToAll wrote:Cupid wrote:-1
then "hp % up rare" should be implement vice versa.
uwahhh cupid is now in vyseus? did you got hypnotize by her?

The madness!
I'm not the "Cupid" in game. this is just my username for the forum.
Re: critrical % up rare
Posted: Wed Apr 28, 2010 2:46 am
by LadyPhoenix
Noeyesee wrote:
Critical give unexpected dammage. This is why critical legend boot for warrior
hat?
Re: critrical % up rare
Posted: Wed Apr 28, 2010 4:35 am
by Noeyesee
was it hat?:O so long ago. Anyway doesn't change the point. Critical rare could bring new build and diversity.