Enigma wrote:i think 3 things
1 there is a specific stat called luck why not make use of it we haven't seen any nerfs towards stats and this could compensate other dual symbols and not have to dual just to us the luck buff that people are dueling for.
2 prevent the use of luck on thief / archer / warrior there is a reason candles are to be made and there is specific rares for accuracy this spell avoids the use of any and having both reflect and luck there is no need for any craft potions.
3 Reduce the % luck will hit to not be 100% high up is fine with me something like 50-60% but 100% is ridiculous even when priest has avenger symbol and g10 smart makes that class useless.
the trouble its that the stroke candle, wich counter the smart rare, loss the fight aganist the agility candle, and talking about economy, make strokes are more difficult and low rentable in comparison with the group of armored candles, to be more specific here some stadistics:
each 100 sturgeons you get :
armed group:
37 agility candles, wich virtualy make stroke or accurate rares MISS, LUCK f*** agility candles since they make 0 miss even under agility candle proc
63 AC candles, wich its very usefull since its like red AC, goes over the g20 AC, and its cheap and usefull (only way to counter a bit the massive damage of archer reve with luck)
power up group:
23 Stroke candles, wich its usefull aganist smart rares or smart symbols, but lost efficient aganist agility, since you gona continue miss hits aganist an agi candle user
13 ghost candles, wich its USELESS AS f*** even if you plan to use like "counter measures" to other candles (giving pt and use it this to deny he candle/syrup effect) a veteran player will know if he saw a ghost that his candle/syrup was canceled already, and you will give him time to reload another candle/syrup, you miss the surprice factor in this way
64 power up, wich are trash... its only usefull for reve/archers/warriors with luck.
with armed group you get 2 kind of candles and both are usefull.... with pwoer up group you get only 1 kind of usefull candle and continue being trash aganist armed ones... continue more rentable craft armed group even if you plan an offense build...
now lets talk about how many time took get a good amount of sturgeons:
fishing all barantan and sedless pits took 1 hour, and give and average of 20-30 sturgeons (took at last 1 hour with 2 fishers that only know sturgeons)
fishing all vyseous pits took 1 hour and give and average of 10-20 sturgeons (took at last 1 hour with 1 fisher that only know sturgeons)
as you can see, 2 much try hard.
accurate rare can be buffed since its use 1 slot of the gear, this could be a good idea