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2017 Triggermage
Posted: Thu Nov 17, 2016 12:25 am
by luxibb
lets make this dualclass shine
1- reduce the waiting time after use spell
2- buff that symbol 
3-increase (fire arrow,ice arow *wizard spells*) dmg and give them effects like give fire arrow fire burn dmg over time(like posion),give ice arrow slow effect like (pepsi)
Re: 2017 Triggermage
Posted: Thu Nov 17, 2016 12:46 am
by Thomas
YES!
Re: 2017 Triggermage
Posted: Thu Nov 17, 2016 7:18 am
by SimpleStupid
+1 need more play style!
Re: 2017 Triggermage
Posted: Fri Nov 18, 2016 8:50 am
by Thomas
My specific suggestion to implement asap:
-Decrease cooldown on dispel and physical shield to 1min
-Decrease cooldown on invis to 10s
-Increase symbol bonus to 30% so it will be on par with the rest of the symbols
-Decrease cooldown on z,pro, bubble to 1-2min (negotiable)
After that change how fire arrow/ice arrow work.
Re: 2017 Triggermage
Posted: Sat Nov 19, 2016 11:59 am
by mofomaycry
1. should lower the cooldown time after have self buff, since only warsaint and triggermage can use spell now, it is very dangerous for em to run around being unable to use combat skills for a long time
2. ice arrow/flame arrow should give exp to magery too ;o
3. ice arrow/flame arrow should scale better with force/MV + tactics level, don't think anyone will give up ac just to have full force + full MV in this case
4.make resist ice/fire/lightning stack with other protection type spell
5.instead of maing resist ice immunne to pepsi, make it neglect 2-3 pepsi before have to recast again (or even better, just once)

Re: 2017 Triggermage
Posted: Sat Nov 19, 2016 6:45 pm
by SimpleStupid
First make ice/fire arrow works better. They are too slow and hard to aim, double the frequency and travel speed.
Re: 2017 Triggermage
Posted: Sun Nov 20, 2016 10:38 pm
by Thomas
its still very useless when its making near normal hit dmg

Re: 2017 Triggermage
Posted: Sun Nov 20, 2016 10:39 pm
by ccy
SimpleStupid wrote:First make ice/fire arrow works better. They are too slow and hard to aim, double the frequency and travel speed.
plz dont

Re: 2017 Triggermage
Posted: Mon Nov 21, 2016 1:30 am
by Metalarg
SimpleStupid wrote:First make ice/fire arrow works better. They are too slow and hard to aim, double the frequency and travel speed.
then double the hp of stones on war....
Re: 2017 Triggermage
Posted: Mon Nov 21, 2016 7:05 pm
by luxibb
mofomaycry wrote: 4.make resist ice/fire/lightning stack with other protection type spell
5.instead of maing resist ice immunne to pepsi, make it neglect 2-3 pepsi before have to recast again (or even better, just once)

i think all the change should only can be work on triggermage this dualclass,
incase other class abuse it and be over power,
like if fire arrow/ice arrow, going to be buff it should only can be cast by triggermage
resist ice/fire/lightning stack with other protection type spell,same as this only can be cast by triggermage.
if thief use resist ice + pepsi too op
wizard use resist lightning/fire their dispel magic never gona break