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Butchering!?

Posted: Tue Apr 06, 2010 2:46 am
by ArcherXD
I notice that we could only get one skin/scale per mob
and some mobs don't even have a skin/scale on them (they're naked :o )

increase the number of skin/scale that we could get on the mobs will be much appreciated.

Example.
1. with higher butchering. we could get [number] of skin/scale per mob.
2. except for dropping "one (1)" skin per mob, make it "random". like 1~5 skin per mob at a time.


Poll been made, please vote.
if you voted for three. please tell us why :?

Edit:
Note that the above example will work only on low lvl mobs below man-scorpion.

Re: Butchering!?

Posted: Tue Apr 06, 2010 2:57 am
by Sai
With how much effort it takes to butcher. You have fight the monster, kill it, switch to butcher knife(non-priest/mages), and butcher all while being attacked.

The drop rate for skins and scales should be 100% or at least drop more than 1 per monster.

Re: Butchering!?

Posted: Tue Apr 06, 2010 6:36 am
by Xendro
Makes cows drop all butchering materials :mrgreen:

Re: Butchering!?

Posted: Tue Apr 06, 2010 7:29 am
by ArcherXD
Xendro wrote:Makes cows drop all butchering materials :mrgreen:



I'll be surprised when a cow drop man-scorpion skin.
I'll be like " damn! I bet this cow was hungry :lol: :lol: "
But seriously. Butcher for skin/scale needs a nerf.
Sai wrote:With how much effort it takes to butcher. You have fight the monster, kill it, switch to butcher knife(non-priest/mages), and butcher all while being attacked.

The drop rate for skins and scales should be 100% or at least drop more than 1 per monster.

Don't forget to bring hp pots with you :hmpf:

Re: Butchering!?

Posted: Tue Apr 06, 2010 7:58 am
by LadyPhoenix
agree for low level items but disagree for materials past scorpion scale. It would make making tailoring rares too easily. If you're just making cloth though, it would be nice.

Re: Butchering!?

Posted: Tue Apr 06, 2010 8:29 am
by ArcherXD
LadyPhoenix wrote:agree for low level items but disagree for materials past scorpion scale. It would make making tailoring rares too easily. If you're just making cloth though, it would be nice.


Agree and edited on first post.

Re: Butchering!?

Posted: Wed Apr 07, 2010 1:28 pm
by Minipp
LadyPhoenix wrote:agree for low level items but disagree for materials past scorpion scale. It would make making tailoring rares too easily. If you're just making cloth though, it would be nice.


Then we should remove the higher materials from mining in town. It would make making blacksmithg rares to easily.

Thanks,
Minipp :evil:

Re: Butchering!?

Posted: Wed Apr 07, 2010 5:31 pm
by kador
The most frustrating thing iv faced so far on the changes is the new job system... :angry:
I know you can't pleasure everyone, but this time I'm the one not pleased.. I completly hate it... This system doesnt make sense IMHO '-_-

This suggestion would help to low my frustration ;)

Re: Butchering!?

Posted: Wed Apr 07, 2010 5:44 pm
by Minipp
kador wrote:The most frustrating thing iv faced so far on the changes is the new job system... :angry:
I know you can't pleasure everyone, but this time I'm the one not pleased.. I completly hate it... This system doesnt make sense IMHO '-_-

This suggestion would help to low my frustration ;)


Its because they were never complete / tested .... Otherwise they would be perfectly fine.

Thanks,
Minipp :evil:

Re: Butchering!?

Posted: Wed Apr 07, 2010 5:57 pm
by strong
Minipp wrote:Its because they were never complete / tested ....
Yes.
Minipp wrote:Otherwise they would be perfectly fine.
No.