Nerf Rare System and Exp rates.
Posted: Sat Feb 27, 2016 8:57 pm
like 15 years has passed since I started to play this game, from my own experience, leveling is the most earsier thing you find on this game.
Im against all double or triple exp events, this game server has already the necessary exp rate. I remember at 0.67v and 0.69v killing Bakus in Barantan town and taking days to get more than level 30.... That was hard times hehehe.
We have a good server today, with a GM team that has learned how to manage things, how to prevent hacks (the most important thing that has been fight every GM team in the history) based on new antihack systems, how to solve support tickets by using new resources efficiently and effectively.
My suggestion started asking myself this :
why we have no players online?
The most harder thing on this game is to make rares, I mean hard because its a waste of your time that could be alot of moments where you could be leveling with friends, chatting or having fun pking around.
I believe making rares its waste of time because take alot of your precious time. This game belongs to another time, focussed to people with less age than the actual old players, the age-target of this game could be for people around 12 to 22 years old without big problems that can lose 20 hours per day to play online games.
DR has become a game useless and boring to new players that prefer to play other plataform games, with best graphics and less time involved to success and have fun.
The most attractive thing I could suggest is to NERF rare make system to make easier rares and bring new players or get back the old ones. In addition, Nerf exp rates.
Crappy high exp servers made by ukikowino or Reece attracted many players in the past because of rare making system.
Just giving my suggestion, Im coming back to play and would like to do it into a populated server. Hope GM Team read my suggestion and bring their opinion about, or tell us how they expect that can bring players to play on this server.
Thanks everyone for reading, I expect everyone`s suggestion to bring players to this server. !
Im against all double or triple exp events, this game server has already the necessary exp rate. I remember at 0.67v and 0.69v killing Bakus in Barantan town and taking days to get more than level 30.... That was hard times hehehe.
We have a good server today, with a GM team that has learned how to manage things, how to prevent hacks (the most important thing that has been fight every GM team in the history) based on new antihack systems, how to solve support tickets by using new resources efficiently and effectively.
My suggestion started asking myself this :
why we have no players online?
The most harder thing on this game is to make rares, I mean hard because its a waste of your time that could be alot of moments where you could be leveling with friends, chatting or having fun pking around.
I believe making rares its waste of time because take alot of your precious time. This game belongs to another time, focussed to people with less age than the actual old players, the age-target of this game could be for people around 12 to 22 years old without big problems that can lose 20 hours per day to play online games.
DR has become a game useless and boring to new players that prefer to play other plataform games, with best graphics and less time involved to success and have fun.
The most attractive thing I could suggest is to NERF rare make system to make easier rares and bring new players or get back the old ones. In addition, Nerf exp rates.
Crappy high exp servers made by ukikowino or Reece attracted many players in the past because of rare making system.
Just giving my suggestion, Im coming back to play and would like to do it into a populated server. Hope GM Team read my suggestion and bring their opinion about, or tell us how they expect that can bring players to play on this server.
Thanks everyone for reading, I expect everyone`s suggestion to bring players to this server. !