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Balance Symbol grades

Posted: Fri Jan 29, 2016 8:14 pm
by Krypton
Hello,

Symbol grades are not equivalent.

As an example, Archer cross class to Warrior provides G4 AC with 40AC value. However, 40AC is greater than a blue rare G4 Hardest item.

This is a problem because Archer cross class to Priest provides magic resistance which is equivalent to it's blue rare. Why is it that the Hardest Symbol is almost equivalent to a G8 blue rare item? Another example is Desperado with G4 Force with 40 attack power; not a G8 level value.

I believe this hurts the balance for Archers as all other classes can carry shields on top of the Symbol 40 AC.

My suggestion consist of 2 options:

1. Reduce the AC value for hardest Symbol to it's equivalent blue rare G4
2. Increase the value for other Symbols to be equivalent to a G8, similar to how Hardest Symbol is being treated

Open for debate.

Regards,
Krypton

Re: Balance Symbol grades

Posted: Sat Jan 30, 2016 4:25 pm
by Thomas
Imo they have been balanced allready.
btw 24resist all is g12 :) just for your information.

The problematic are g4 symbols - hawkeye, triggermage and their thief equalent, these should be boosted or some other useful effect added

Re: Balance Symbol grades

Posted: Sat Jan 30, 2016 4:31 pm
by Krypton
Thanks for clarifying the resist all.

Re: Balance Symbol grades

Posted: Sat Jan 30, 2016 10:53 pm
by DragonColo
I agree with them. GM should invest time on this.

Re: Balance Symbol grades

Posted: Tue Feb 02, 2016 10:43 pm
by GMbluefire
I agree that symbols aren't balanced. We will discuss this.

Re: Balance Symbol grades

Posted: Wed Feb 03, 2016 1:08 am
by Krypton
Hooray!

Re: Balance Symbol grades

Posted: Wed Feb 03, 2016 1:58 am
by GMbluefire
Forgot to say, while we will discuss this, we want to hear players' suggestion on symbol changes. I personally want to target accurate symbols on spell casters so they're actually useful symbols. Everyone's input is greatly appreciated.

Re: Balance Symbol grades

Posted: Wed Feb 03, 2016 4:36 am
by DragonColo
We could suggest many things, the point is, how much time GM team will take on implement the changes. At certain point I believe community gived up.

Re: Balance Symbol grades

Posted: Wed Feb 03, 2016 8:11 am
by GMbluefire
Please keep in mind that there's a limited number of people who can make the coding changes. Those people also need to work to provide for themselves and also have a life of their own. So while I do understand the perceived lack of updates, I want the players to realize that updates don't just magically happen overnight. We have to work on designing the changes, coding it, testing it, implementing and continue the cycle when we find issues. We have a lot of updates planned, but need to work through them methodically. Thank you for your understanding.