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Cool-down for Revival during castle war

Posted: Tue Nov 03, 2015 10:29 pm
by proeel
Check: https://www.youtube.com/watch?v=iU3-UyoISAI
(I saw this guy every 3 sec after he is dead, lie on the floor waiting to become ghost is even longer than that! )
:hmpf: :hmpf: :hmpf: :hmpf: :hmpf: :hmpf:

Needs to have some kind of cooldown for /Revival in Castle war
Either is is like how you click the right upper corner when you die (couldn't remember is it 5sec or 7sec)

Re: Cool-down for Revival during castle war

Posted: Wed Nov 04, 2015 1:21 am
by mofomaycry
well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s

Re: Cool-down for Revival during castle war

Posted: Wed Nov 04, 2015 1:29 am
by proeel
mofomaycry wrote:well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s


Didn't he already increased the hp of the stones for the "cant be healed" part?
Attack revival point needs at least 30 secs of running to the gate and the stones
You literally come back to battle 3 secs after you got killed.

Re: Cool-down for Revival during castle war

Posted: Wed Nov 04, 2015 1:48 am
by Karvinen
mofomaycry wrote:well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s


should definitely not be usable until ghosted lol

Re: Cool-down for Revival during castle war

Posted: Wed Nov 04, 2015 2:28 am
by mofomaycry
proeel wrote:Didn't he already increased the hp of the stones for the "cant be healed" part?
Attack revival point needs at least 30 secs of running to the gate and the stones
You literally come back to battle 3 secs after you got killed.


if u watch the video, u'll find out that how much HP last stone have lost after, and Cong is the only 1 who attacking it while it is defendless
well, we will see how it goes :hmpf: