Reviving DR - Why don't you nerf rares?

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Kaato
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Reviving DR - Why don't you nerf rares?

Postby Kaato » Mon Mar 26, 2012 4:10 pm

Think about it for a minute, if you nerfed the relative power of rare items, let's say by around 3 fold, they will still be worth making to the hardcore players, so they can still gain an advantage by putting more time into the game, it just won't be such a huge advantage that there can only be competition from other people who put the time into making rares.

I'm currently deciding if I should start playing DR again, I have around 7 other people, who are all 100% new to DR (they play a Legend of Mir private server) - and I might be able to get them to start playing, but the problem with DR is, there are NO new players, because we take one look at the game, and these are the questions asked:

1. What is the server population? (radical changes to the server/gameplay can and will bring more people back)
2. Are there enough low levels to party/pk (again, a population issue)
3. Is it feasible to become competitive at the end game? (answer is no, due to the massive lead people have in levels, which wouldn't be SO bad if rares didn't make them so much stronger).

I've been looking around the forums and it seems that the general feeling from the GM's is that a character wipe is not going to happen, I didn't find the reasoning on this but if the decision is made there is no point trying to persuade otherwise, this is why I started thinking of other ways to possibly bring some old players back.

At the end of the day, when you think about why people play DR, it's to get strong, and fight people, EVERYONE wants to be the strongest, but there are always a few individuals who have the time to get a huge lead on others in levels and rares.

I don't think anything more can/should be done about leveling, having a reset would bring everyone back together, but it wouldn't be long until the pure-hardcores would take a massive lead and things would already be back on track to how they are now - people quitting, and only playing during war/quest times.

So if you REALLY think about the core issue here, ignoring current server population, people won't rejoin DR because they have 0 chance of making it back to the top, people have way too much of a lead.

Nerfing all rares relatively, would not change the balance between rares, it would just reduce the negative impact they currently have on the game, I'm not saying nerf them until people won't make them, people will ALWAYS make them, everyone wants an edge, however small that is.

Imagine going up against someone with G30 worth of force (just hypothetical), you're not going to have a chance, which is kind of fair enough, they are stronger - that is that, but if the power was reduced by 3, he only has G10 worth on all items, he's still going to be much stronger than you, but it would reduce the impact, and allow casuals/newcomers to have a chance of being semi-competitive, whilst hardcores till retain the edge.

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Ipwn_
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Re: Reviving DR - Why don't you nerf rares?

Postby Ipwn_ » Mon Mar 26, 2012 4:19 pm

Kaato wrote:2. Are there enough low levels to party/pk (again, a population issue)

Yes there are, it just takes some time to find them. and if you 7 work together... :s full party right there
Kaato wrote:3. Is it feasible to become competitive at the end game? (answer is no, due to the massive lead people have in levels, which wouldn't be SO bad if rares didn't make them so much stronger

Imagine going up against someone with G30 worth of force (just hypothetical), you're not going to have a chance, which is kind of fair enough, they are stronger - that is that, but if the power was reduced by 3, he only has G10 worth on all items, he's still going to be much stronger than you, but it would reduce the impact, and allow casuals/newcomers to have a chance of being semi-competitive, whilst hardcores till retain the edge.


I put these last 2 together for a good reason. In short, it is feasible to become competitive at end game. This is because there is a rare grade cap. Your hypothetical is a G30 force. In reality you can only have G20 force max (total from all items). Thanks to rares being capped, it is infact possible for any one to eventually catch up. The top "Hard-core" players on this server are at a point where it is near impossible for them to get any better. And there are also a high ammount of rares for sale now, which you can buy to help speed up the process of "catching up". This is why we shouldn't nerf rares.

Good Luck

Kaato
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Re: Reviving DR - Why don't you nerf rares?

Postby Kaato » Mon Mar 26, 2012 4:36 pm

I've logged on a few times and looked around low leveling spots, and I found pretty much nobody, there is nothing wrong with trying to get more players, you can't honestly say you're happy with the current game population? surely you remember how awesome DR was in its prime.

Obviously there is a cap on rares, but they still make people extremely powerful, there would still be a cap after this change, it's just rares wouldn't be so powerful, you can't just expect everyone to pay to become competitive, that's the kind of attitude which is the main cause of the fact DR is almost dead.

Every single server in the world is closed now, even the Korean one went down last year, every server died for a reason, I'm not saying THIS is the reason, I'm just saying more things need to be done about the gap between players, so that people think the game is worth their time.

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Dragonrajashop
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Re: Reviving DR - Why don't you nerf rares?

Postby Dragonrajashop » Mon Mar 26, 2012 4:41 pm

It all comes down to marketing, content filled features (for low levels, mid levels, & high levels), support to the players that have issues.

How rares are now, is perfectly fine, because everyone can/have access to them.

This sums up the problem of Dragon Raja pretty well in a very short statement.
Symtex

Kaato
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Re: Reviving DR - Why don't you nerf rares?

Postby Kaato » Mon Mar 26, 2012 5:06 pm

Well as long as we keep disputing everyones suggestions i'm sure nothing will change.

RIP DR

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GMSignPainter
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Re: Reviving DR - Why don't you nerf rares?

Postby GMSignPainter » Mon Mar 26, 2012 6:18 pm

I am preparing a huge update for the server's anniversary that should give content to both high and low levels players.

kador
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Re: Reviving DR - Why don't you nerf rares?

Postby kador » Mon Mar 26, 2012 6:53 pm

GMSignPainter wrote:I am preparing a huge update for the server's anniversary that should give content to both high and low levels players.


When is it's anniversary? And how old is it? :P
Be the change you wanna see to the world.

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Ipwn_
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Re: Reviving DR - Why don't you nerf rares?

Postby Ipwn_ » Mon Mar 26, 2012 6:55 pm

Kaato wrote:I've logged on a few times and looked around low leveling spots, and I found pretty much nobody, there is nothing wrong with trying to get more players, you can't honestly say you're happy with the current game population? surely you remember how awesome DR was in its prime.


You are correct, I'm not happy withthe current game population. I was simply addressing the idea of you and 7 or so friends joining.

Kaato wrote:Obviously there is a cap on rares, but they still make people extremely powerful, there would still be a cap after this change, it's just rares wouldn't be so powerful, you can't just expect everyone to pay to become competitive, that's the kind of attitude which is the main cause of the fact DR is almost dead.


To the first part, I feel that certain classes (Namely priests and warriors) would become even more difficult to kill than they already are. I'm not saying the classes are too strong, I'm just saying that when you get to end-game, every one pretty much balances out and it comes down to skill, granted there are some issues here and there (esp. archers :s) but its still fun.

And I don't expect everyone to pay to become competitive. I have never donated to the server because of a lack of money on my end. But the thing is, you don't need to donate to get RE in this game. You can make rares (which is much easier thanks to the new job system) and sell them for RE, slowly ammassing your RE until you can afford to buy a mantle, rares, whatever else. Ya it takes time and yes people have a huge head start on you, but why should the remaining population suffer for literally no benefit to the server.

Kaato wrote:Every single server in the world is closed now, even the Korean one went down last year, every server died for a reason, I'm not saying THIS is the reason, I'm just saying more things need to be done about the gap between players, so that people think the game is worth their time.


I think this is about as well as it can be said..
Dragonrajashop wrote:It all comes down to marketing, content filled features (for low levels, mid levels, & high levels), support to the players that have issues.

How rares are now, is perfectly fine, because everyone can/have access to them.

This sums up the problem of Dragon Raja pretty well in a very short statement.


Things do need to be done, but the gap between player levels/rares isn't the issue. It's the gap in the community between new players who need help figuring stuff out and old players knowing stuff and just ignoring new players


Kaato wrote:Well as long as we keep disputing everyones suggestions i'm sure nothing will change.

RIP DR


There is absolutely nothing wrong with disputing a suggestion.

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Ipwn_
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Re: Reviving DR - Why don't you nerf rares?

Postby Ipwn_ » Mon Mar 26, 2012 6:56 pm

GMSignPainter wrote:I am preparing a huge update for the server's anniversary that should give content to both high and low levels players.


Will this be a permanent thing or just an event?

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Dragonrajashop
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Re: Reviving DR - Why don't you nerf rares?

Postby Dragonrajashop » Mon Mar 26, 2012 7:13 pm

Kaato wrote:Well as long as we keep disputing everyones suggestions i'm sure nothing will change.

RIP DR


I'm not disputing the idea of reviving Dragon Raja. I think that is a great idea! But there are better suggestions for that, and the categories that suggestions need to evolve around are more content ideas for low,mid, and high levels all around. Along with marketing & better/faster support to players that have issues.

But Im disputing that changing rares will not get you the new players and revive Dragon Raja. That only takes a little bit of common sense to understand.
Symtex


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