Combat Skill/Spell Changes
Posted: Tue Feb 21, 2012 9:18 pm
I would like to see more variety of good combat skills to use for warriors, archers, & thiefs. For warriors, this would give more of a variety of good warrior choices to choose from. Let's not think overboard with this about BUFFING classes. I'm more concerned about giving these classes more of a variety of choices, with very minor buffs if needed.
The same for Spells. I would like to see more variety of good spells to use for mage and priests. Get rid of all the un-used spells, and change them into something more desirable to use.
Cherroy Shade Combat Skill (Defood)
Any suggestions to make it more desirable?
Simunians Bosom Combat Skill (HP Recovery Rate)
Any suggestions to make it more desirable?
Extreme Darkness Combat Skill
Dragonrajashop - Curse Spell: Area of Effect Blind, 5, 7, 10 tiles for each level (Matches the name).
Whirlwind Combat Skill
Any suggestions to make it more desirable?
Charging Combat Skill (Bugged)
This combat skill bugs. When charging, you're only suppose to teleport 7-10 tiles, but sometimes it bugs and teleports you off your screen. Needs to be fixed. Now that it stuns, its more feasible to use.
Twister Combat Skill
Dragonrajashop - Has an Area of Effect, 3, 5, 7 tile radius for each level
Fleet Missle Combat Skill
Any suggestions to make it more desirable?
Ground Attack Combat Skill
Any suggestions to make it more desirable?
Extreme Earth Combat Skill
Any suggestions to make it more desirable?
Thunder Blow Combat Skill
Any suggestions to make it more desirable?
Extreme Wind Combat Skill
Any suggestions to make it more desirable?
Falling Disease (Mage Spell)
Any suggestions to make it more desirable?
Cloud Kill (Mage Spell)
Any suggestions to make it more desirable?
Spider Web (Mage Spell)
Any suggestions to make it more desirable?
lemonbone -- Curse Spell: Increases loading cast time of combat skills by 1 second.
Dragonrajashop -- Curse Spell: Slows targets for 5 seconds in a 10 tile radius.
Detect Magic (Mage Spell)
Any suggestions to make it more desirable?
lemonbone -- Enables player to see invisible players. The players party also shares the same effect.
Turn Undead (Priest Spell)
Any suggestions to make it more desirable?
Miracle Recover (Priest Spell)
Any suggestions to make it more desirable?
Dragonrajashop -- Miracle recover now has a heal over time effect.
Appreciate (Priest Spell)
Any suggestion to make it more desirable?
I'll try to add in more feedback from other players as people have them, with different colors indicating each person.
Dragonrajashop
lemonbone
The same for Spells. I would like to see more variety of good spells to use for mage and priests. Get rid of all the un-used spells, and change them into something more desirable to use.

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Dragonrajashop - Curse Spell: Area of Effect Blind, 5, 7, 10 tiles for each level (Matches the name).

Any suggestions to make it more desirable?

This combat skill bugs. When charging, you're only suppose to teleport 7-10 tiles, but sometimes it bugs and teleports you off your screen. Needs to be fixed. Now that it stuns, its more feasible to use.

Dragonrajashop - Has an Area of Effect, 3, 5, 7 tile radius for each level

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?
lemonbone -- Curse Spell: Increases loading cast time of combat skills by 1 second.
Dragonrajashop -- Curse Spell: Slows targets for 5 seconds in a 10 tile radius.

Any suggestions to make it more desirable?
lemonbone -- Enables player to see invisible players. The players party also shares the same effect.

Any suggestions to make it more desirable?

Any suggestions to make it more desirable?
Dragonrajashop -- Miracle recover now has a heal over time effect.

Any suggestion to make it more desirable?
I'll try to add in more feedback from other players as people have them, with different colors indicating each person.
Dragonrajashop
lemonbone