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Suggestion about Complete Sanctuary
Posted: Wed Nov 30, 2011 10:09 pm
by SimpleStupid
Okie, this vote is for suggest should players can use physical attack under complete sanctuary (SS) spell.
Its just a vote see hows going on with this suggest.
Personal i vote second.
Imagine 3+ geng atkers in war hitting stone with SS, it will simply ruin the game.
Since the divine bless can protect all curse magic, on the excuse of getting curse magic is not logical.
People may say warrior has shock skill to make dmg on ss players, come on, how many warriors in this server?
Even though two warriors aim a ss player, they cant do shit, the ss player dont even need to move and keep blasting.
I only killed IRONTIGER once using Jesse, that time he was lagged at least 3 seconds no responds at all. He is D2 thief, just keep killing stones under his 5mins SS lol.
This cutie spell should take a move!
For haters, yes, im crying of this spells, do whatever you think is right.
Discussion welcomed.
Re: Suggestion about Complete Sanctuary
Posted: Wed Nov 30, 2011 10:16 pm
by Eleval
I totally agree, it completly removes the fun in local war. Common seriously, what is the point of hitting a stone? Most of us only join the war for PK, not for winning.
Re: Suggestion about Complete Sanctuary
Posted: Wed Nov 30, 2011 11:02 pm
by SoulTaker
+1
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 2:52 am
by Gaz
i think better to just remove that neeb spell
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 2:52 am
by Gaz
actually , just remove it from level 100 +
at least its useful for new players tanking anyway
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 4:13 am
by Marryland
keep crying about complate santuary, useless wizard nation.
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 4:20 am
by Marryland
i don expect anything here, as a GM and player, jill you want ur enermy yllse die in anywhere, so even u implement this feature to against me, i wont complain anything, always expected what you gonna do. keep on banning, keep on favoritism, and your nation will dominate others soon.
the last word i said, you make alot yllse player quit (adrenaline), not in direct but they getting pissed of what they get threaten, the last yllse AV guild still wont give up to fk u all up, keep on do something that advatange to ur nation, till ur server population left 20.
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 4:45 am
by mofomaycry
attack power is halved when attackers put ss on? ;s
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 7:03 am
by DrLymoC
I think you feel SS annoying coz is the only thing that prevent you as wizard to kill someone.
Live with it, everyone make his char´s build how they like.
Using divine bless to not get curse is a lame idea coz every yllsean know the people that join wars from zypern side got maxed tts, with divine bless a Dual 4 can die against a D1...
But Now you come (as good jill´s puppet u are) to post this crap because you cant use ur curse rares on revival´s char... so sad you got Shark and Jesse 100% available to use lighting and kill people that are under Complete Sanctuary, why dont stop playing ur wiz and log those chars? seems when u want be pepsi-mule boy you dont have any problem to log on jesse.
Fact is Zypern got many wizards with higher tts and rares but their main skill is to curse everyone plus you got a master into camp with Stun waiting Yllse people cross maps.
Mostly of times revival heads our attack team and must face ur dirty team stunning him, but you always give as excuse that SpyRoS used Stun at war 8 months ago LOL.
People live being stunned by ur lame wizards even being d1, crossing class chars. Now stop cry and go train ur warrior skills to kill people under SS.
Re: Suggestion about Complete Sanctuary
Posted: Thu Dec 01, 2011 7:42 am
by yoorin
i think can use physhical attack just decrease their damage
maybe half,maybe more less.