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Suggestion to LG rare drop
Posted: Mon Oct 17, 2011 4:44 am
by panda
I suggest to change to way LG drop in quest.
coz of good ping ppl have greater chance to loot LG than other guys.
My ways is :
evey alive ppl get a item in they bag after last boss die.
For PK off quest:
1% of LG weapon, dual item(tooth, eyeball,DS)
9% of sard
20% of red dual rare
70% of crit
For PK on quest:
10% of LG weapon, dual item(tooth, eyeball,DS)
20% of sard
30% of red dual rare
50% of crit
+
If many chars share 1 IP, ghosting all of them and left 1 alive
the way to do that is: when U walk into BOSS ZONE,check any alive IP aleady inside.
if yes, ghosting this.
And disable ress magic and skill in BOSS ZONE
Re: Suggestion to LG rare drop
Posted: Mon Oct 17, 2011 5:04 am
by Ipwn_
No.
Re: Suggestion to LG rare drop
Posted: Tue Oct 18, 2011 8:23 am
by parazyt
i find it very interesting but I think that 10% chances of getting a LG when pk is on is too much
Re: Suggestion to LG rare drop
Posted: Tue Oct 18, 2011 1:27 pm
by Meketref
I dislike the player, like the suggestion.
Values need to be tweaked,ofc.
Re: Suggestion to LG rare drop
Posted: Tue Oct 18, 2011 8:36 pm
by Gaz
no
Re: Suggestion to LG rare drop
Posted: Tue Oct 18, 2011 9:38 pm
by kador
disagree about ghosting players...
maybe do some changes to disallow AFKers (like put real mobs to make ppl move)
Re: Suggestion to LG rare drop
Posted: Wed Oct 19, 2011 12:21 pm
by pepex
kador wrote:disagree about ghosting players...
maybe do some changes to disallow AFKers (like put real mobs to make ppl move)
making a triger that only gives the item to those who have done damage in the last "x" time could solve that
Re: Suggestion to LG rare drop
Posted: Wed Oct 19, 2011 8:16 pm
by Titus
To increase the legend looting chance perhaps Gms can do this:
At dungeons give people Df if they see the last boss dead and give also some "leyend fame" if they finish the quest alive. for example if u end alive at Big Mace u recieve 10 Leyend Fame , 5 at undead and 4 at abyss. When u have 100 Leyend fame u can go to an NPC and will recieve a random Leyend item. Perhaps can be 3 NPCs 100 Leyend , 80 Leyend and 60 Leyend for D3 D2 D1 Leyends. This Way if you end alive 10 times in Big Mace u will have a D3 leyend. Numbers are just a suggestion.
Re: Suggestion to LG rare drop
Posted: Thu Oct 20, 2011 10:15 am
by Gaz
kador wrote:disagree about ghosting players...
maybe do some changes to disallow AFKers (like put real mobs to make ppl move)
Lol how about city guards in dungeons that kill players who afk for more than 10 minutes
Re: Suggestion to LG rare drop
Posted: Thu Oct 20, 2011 1:21 pm
by kador
pepex wrote:making a triger that only gives the item to those who have done damage in the last "x" time could solve that
You aren't priest, are you?
