Archers

If you have any suggestion in order to make the game better, tell them, they are always welcome.
Eleval
Posts: 922
Joined: Thu Nov 12, 2009 3:23 pm

Re: Archers

Postby Eleval » Thu Apr 12, 2012 1:53 pm

sillon wrote: T_T

That's all I see.
When Blizzard does some Balancing on WoW, you really think they waste their time asking and letting people fight on their forums about it for months before doing it? Discussing anout balancing helps but having tests in the game and trying to balance at each update helps even more.
Oh an I highly doubt you've been D5 in your life either other than on a hrate, therefor you can't talk about D5 balancing either.
And as Brandon said, work as a team.
Learn to do double ex. Learn to use Desire Rares.
yw.
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OmegaSage
Level 145 - 200 Magery
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sisiiii
Posts: 92
Joined: Sat May 21, 2011 12:29 pm

Re: Archers

Postby sisiiii » Thu Apr 12, 2012 2:09 pm

On the other hand, a D4 warrior with any kind of skills(in 1 hit) with g20force +robber can't kill a D1 thief (with sfd as you said) with full ac and smart and ca and strike, but if ca and strike work, a D1 thief can kill a warrior by hand =/
So, why thief is so overpower compare to warrior =/

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Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Archers

Postby Dragonrajashop » Thu Apr 12, 2012 2:54 pm

Eleval wrote:
sillon wrote: T_T

That's all I see.
When Blizzard does some Balancing on WoW, you really think they waste their time asking and letting people fight on their forums about it for months before doing it? Discussing anout balancing helps but having tests in the game and trying to balance at each update helps even more.
Oh an I highly doubt you've been D5 in your life either other than on a hrate, therefor you can't talk about D5 balancing either.
And as Brandon said, work as a team.
Learn to do double ex. Learn to use Desire Rares.
yw.


You also can't compare Blizzard (WoW) to here considering they do hot fixes really fast to fix bugs (Such as the warrior lightning shock) :hmpf:
Symtex

Marryland
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Joined: Thu Nov 04, 2010 12:59 am

Re: Archers

Postby Marryland » Thu Apr 12, 2012 3:29 pm

nah i was thinking like thief warrior priest wizard symbol reduce to +24ac while archer remain 40 for dual warrior type, settle those case.

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Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Archers

Postby Dragonrajashop » Thu Apr 12, 2012 3:32 pm

Marryland wrote:nah i was thinking like thief warrior priest wizard symbol reduce to +24ac while archer remain 40 for dual warrior type, settle those case.


The problem with changing symbol stats, would be that, you would have to allow players to change symbols if you make a huge change like that, because other symbols may be more useful in their 'rare set'.
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Ipwn_
Posts: 959
Joined: Mon Apr 11, 2011 5:25 am

Re: Archers

Postby Ipwn_ » Thu Apr 12, 2012 5:07 pm

Heres an idea.. Make archers have their own armor, could use same look, except instead of only ac increases with the armor, have it increase some attack power and some ac. Archers can choose between higher ac thief armor or have boosted attack power with archer armor. make it so thiefs cant take advantage of it with high dex requirements or something.

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Ipwn_
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Joined: Mon Apr 11, 2011 5:25 am

Re: Archers

Postby Ipwn_ » Thu Apr 12, 2012 5:09 pm

Toni wrote:Yeah please lower it, I don't wanna hit 3k anymore on a Priest with sfd, 2.5k is also enough for me '-_-



Makes you want to be an archer huh?

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GMSignPainter
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Re: Archers

Postby GMSignPainter » Thu Apr 12, 2012 5:55 pm

What Ive been trying since the begining is balancing Archers WITHOUT giving them AC. Because if I give them AC, they would just be thieves with bows and less skills.

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Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Archers

Postby Dragonrajashop » Thu Apr 12, 2012 5:59 pm

GMSignPainter wrote:What Ive been trying since the begining is balancing Archers WITHOUT giving them AC. Because if I give them AC, they would just be thieves with bows and less skills.


I suggest give them the 'glass cannon' that they should have.

What about changing fire skills to ignore a certain percentage of AC from opponent. That way, an opponent with higher AC will have more effect than say a mage with lower AC.
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Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Archers

Postby Dragonrajashop » Thu Apr 12, 2012 6:06 pm

Ipwn_ wrote:
Toni wrote:Yeah please lower it, I don't wanna hit 3k anymore on a Priest with sfd, 2.5k is also enough for me '-_-



Makes you want to be an archer huh?


Kind of the point, to be perfectly honest. Thief have higher survivability rate than archer, but archer should have the higher damage.
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