Rare Gembox Boss Monster

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skywind
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Re: Rare Gembox Boss Monster

Postby skywind » Sat Jan 30, 2010 12:33 pm

Tensu wrote:
skywind wrote:And let's say, the most demanding quest in the latest verion of DR should be the Valkyrie quest(please don't mention the D5 quest), in which players are required to hunt male and female dark angels(I forget their english name) for keys and get in to the room to hunt Valkyrie for Wings of Balrog(Quest Item). There are also terrible monsters in those rooms, not only the horrifying Valkyrie, but also Balrog Wings, Liches(know Bloodlightning and Farencha, scary monster), and a lot of dark angels. People who finish hunting for 6 wings paid GREAT effort(the dropping rate of Wings of Balrog is low), but the quest prizes are only dual shining weapons, which cannot be upgraded(only one another quest can duplicate the weapon and give some special effects to it) or add attribute(though I know the weapon itself has great magic resistance and special effects, they look cool!), but not any other USEFUL items(In reality, shining weapons are not very useful in pvp, especially when compared to high grade equipments, except in a battle between a priest and a wizard). Therefore, I think the prize of this suggestion cannot be too great(at least less attractive than the above quest), and the monster involved I think it should be Valkyrie instead. [Valkyrie is the Boss Monster in Seeker Tower, it knows circle flame(low endu 8000dmg for one ball), firebird, and some other magic. Its attack dmg is VERY high, and its magic and melee defence are also VERY high.]


tbh, once u set ur mind to hunting wings it wasnt that difficult... u do need to get a bunch of pots with u a lot of keys and make sure one of ur priests (my team usually only brought 1 priest to tank and none others) needs a ress pot so u dont waste ur 30 mins when u die. in those rooms their are indeed very strong monsters (female sera scared me the most) but most are quit tankable for d3+ chars


D3 right? But I think this suggestion suggests some monster for not so high level. And the prizes of that quest are for D3 as well. Just an example to show what rarity of the reward of this suggestion should be.

By the way, monster in the rooms are stronger than those in the lobby. I think you will also admit that this quest is annoying, time consuming, and the most demanding over all the quests in DR, right? I don't think anyone(except GM of course) with normal equipments can clear this quest on his/her own. Must form a team with tanker(s)[most important] and priests.

[Out of the topic]The first time I entered the room of acceptance, the bloodlightning, farenchaing Lich frightened me the most, but when my team starts to attack, I changed my mind, Valkyrie is much more horrifying than Lich. For the seras, yes, the ice blasting type multiple fire is scary, but I have learnt to handle them in the lobby already.[Out of the topic]

Existing accessories items hunting are: No attribute gembox from Vampire in Underground dungeon once per week, No attribute ring of wings from Ifrit in Fire dungeon, G2 Star crest from quest, Twilight Pendant from quest(and its precursor)
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Oblivion

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Tensu
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Re: Rare Gembox Boss Monster

Postby Tensu » Sat Jan 30, 2010 1:32 pm

a team to hunt those wings is indeed needed, but it doesnt hv to be that big. me and 2 others hunted 31 wings in 7 days or so, so it's doable once u set ur mind to it (and we didnt hv to tp inside the room so that we didnt hv a timer (not naming any names))
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Duran
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Re: Rare Gembox Boss Monster

Postby Duran » Sat Jan 30, 2010 4:30 pm

Yes i know balrog wing, there are normal balrog wings also that you can solo in knockers. And yes +2 gembox is better than SC by alot. If they were same rare sure, if they were a useful rare all the better. Then gembox will give u 3x more stats than SC. Normally ud have to just choose between rare rings or stats rings but gembox lets you have both which is all the better.

Set spawn time for example every hour can of course cause PK. There can be a notice that goes "bla bla bla will spawn in 5 min" and people can prepare for it the same way they prepare for abyss besides you can't compare this to monsters like water turtle at all. The rewards are diff, you're putting up a reward that people will actually want. G3 rare effect rings are GREAT enough, 2 of them it's pretty much 1 extra item with g6 effect, and then u save on 2 levels worth of stat especially when youre lower level (d2 under) every class wants as much stats as they can get. Not to mention depending on the mall item if theyre gna add enchant hammer, it's almost impossible to even find a g3 rare ring besides using the SC and then even if you use mall item, you'd have to try alot. I'm sure this will definitely affect PK. If you end up +5 or +10 the extra stats is like me and other ppl said, pure awsome.


and yeah agree with skywind, the reward n drop rate is too great compared to everything else ^o^
PM me if you're interested in RE

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Dark_Assassin
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Re: Rare Gembox Boss Monster

Postby Dark_Assassin » Sun Jan 31, 2010 7:03 am

no, enchant hammers were stupid in the first place, wont be added
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