New War-System

If you have any suggestion in order to make the game better, tell them, they are always welcome.
Kamos
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Re: New War-System

Postby Kamos » Sun Nov 21, 2010 5:59 pm

knolly wrote:
Kamos wrote:
knolly wrote:A priest Z's someone and that person has to stand there for 30 seconds to get SFD...waste of time.

You know a priest can SFD right away if he wants to and if he doesn't then he's kind of an ass.
For priests to get PWP for buffing they must wait 30 seconds before casts. Play much recently?


knolly wrote:People can't abuse it by spamming buffs on 1 person so this delay is pointless.

Yes, they can. Switching maps makes you lose your buff, so a priest could cast Z on a player, run to next map together with the player, cast again, run back, cast again, etc.
Yeah..most of the people playing atm aren't quite as interested in being lazy as that would make them appear. It's really easy for a priest to get more PWP than thieves/archers as it is.

Besides that the reward for Z/SFD would need to go down to 1 PWP and that's kinda harsh cause there are not that many players and you can't spam buffs on one person unless you're going to do the aforementioned trick.

Rules aren't just randomly made you know, so you might want to cool it with the remarks (i.e. "pointless", "bla-award"). Besides that, GMs mentioned it will need balancing.

Did you just quote me as saying" bla-award"? You must be an idiot to misquote that badly.

If I'm an idiot then you might want to consider this and wonder what you are (besides an obvious troll):
1. Learn to post, you don't put your answer in my quote, don't matter if it's blue or not.
2. I said a priest can cast SFD right after Z, he doesn't have to wait, I didn't talk about PWP as he obviously won't get that.
3. I quoted you as "bla-award" only to emphasize the stupid and disrespectful award you came up with. Should be pretty obvious to any one with half a brain.

knolly wrote:I know you haven't played in forever, therefore you have no idea what it's like being a stone-killer and going the entire war with 330 PWP while the priest(when online) that has kept up with you has gained 700-800 from buffing and ressing.

What do you mean ressing? Are you saying there are enemies that protect their stones? But then there are enemies for stone-killers to kill and thus to earn PWP plus get PWP from the destruction of stones. And if there aren't any enemies then war is piss easy anyway and you shouldn't be able to get 1000 PWP.
Plus you seem to conveniently forget that you get 20 PWP for each of your own nation's stones left standing at the end of war.

Finally I'd advise you to quit trolling cause you're not very good at it.
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LadyPhoenix
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Re: New War-System

Postby LadyPhoenix » Sun Nov 21, 2010 11:13 pm

You're right, I haven't played since the new war system. I have a question though: so a thief/archer's main way to get WP is by killing stones. Priest is by buffing/ressing. What's the main way to get WP for warrior and wiz? Just killing people?

For the priest issue: why not make a limit of buffs per person per 30 min? So let's say JuN needs to res OmegaNoob 10 times in 30 minutes. Only give JuN WP for the first 5 res/buf in the 30 minute interval (numbers will prolly need to be tweaked). This way, you can't infinitely get WP for buff/ressing the same person.
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Kamos
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Re: New War-System

Postby Kamos » Mon Nov 22, 2010 7:04 am

LadyPhoenix wrote:For the priest issue: why not make a limit of buffs per person per 30 min? So let's say JuN needs to res OmegaNoob 10 times in 30 minutes. Only give JuN WP for the first 5 res/buf in the 30 minute interval (numbers will prolly need to be tweaked). This way, you can't infinitely get WP for buff/ressing the same person.

I'm sure that could be done but you'd need a lot of administration: who has buffed who, who has ressed who. Plus it's still prone to abuse.
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frieza
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Re: New War-System

Postby frieza » Mon Nov 22, 2010 7:24 am

I'm sure that could be done but you'd need a lot of administration: who has buffed who, who has ressed who. Plus it's still prone to abuse.


Lazy gm.

LadyPhoenix
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Re: New War-System

Postby LadyPhoenix » Mon Nov 22, 2010 4:49 pm

Jut create a temporary table in the database. Every time you buff someone, write down their name. Next to the name, have a counter for how many times the person has been buffed/ressed. Then when calculating WP, check if the person has been ressed/buffed more than 5 times. If yes, then give no WP. If no, add +1 to the counter. Every 30 minute intervals in war, clear the table.

It would take like 5 line of code in the WP calculations.
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Kamos
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Re: New War-System

Postby Kamos » Mon Nov 22, 2010 8:40 pm

LadyPhoenix wrote:Jut create a temporary table in the database. Every time you buff someone, write down their name. Next to the name, have a counter for how many times the person has been buffed/ressed. Then when calculating WP, check if the person has been ressed/buffed more than 5 times. If yes, then give no WP. If no, add +1 to the counter. Every 30 minute intervals in war, clear the table.
It would take like 5 line of code in the WP calculations.

Using a database table is inefficient and slow.
Besides that you need to look up if the name exists, create entries, walk through entries, compare names. The more entries the slower the system becomes. And for what? You can easily abuse that system.
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LadyPhoenix
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Re: New War-System

Postby LadyPhoenix » Mon Nov 22, 2010 8:57 pm

Well... seeing as the average number of people in war per nation is like 10-15, it shouldn't be that bad.

The idea is so that people can't do what they were (and are?) doing where they get 1 char from the opposite nation and kill it for df. I guess now it would be taking 1 char from your own nation and making change maps to rack up WP for df? Plus if the war WP system is set up into 4 intervals, it promotes the idea of people joining for ALL of the war instead of just joining the last 30 minutes. Hm... but I guess it would make people not want to end the war early either... so something would need to get tweaked to fix that.
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DeathToAll
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Re: New War-System

Postby DeathToAll » Tue Nov 23, 2010 2:19 am

how you know how many people play, if you do not play.... you can not see durr '-_-
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Toni
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Re: New War-System

Postby Toni » Tue Nov 23, 2010 11:48 am

luuul, are we still talking about the Local-War in Dragonraja?
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csguarezi
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Re: New War-System

Postby csguarezi » Wed Nov 24, 2010 3:58 pm

I didnt liked of wp system. i JOIN IN EVERY fuking war and i help in defense, run to attack like a crazy with that turtle warrior and when war finish i got 400, 500, 600 wp and just get 3 or 4 Dual Fmae. This is not fear. Some ppls do less then me to her nation and get much more fame/dual fame.

I think the points to kill enemy higher then u or same lvl must be increased. Not fear i (dc2 warrior) kill a dc3 thief and just get 40 wp.
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