icrease charisnumen dmg

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täisdibla
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Re: icrease charisnumen dmg

Postby täisdibla » Thu Jun 10, 2010 9:21 am

Look at it this way Cupid, both wizards and priests can both blast and support. One is better at blasting, the other is better at supporting.
If you hit 8.6k per charisnumens on gargoyle and considering you get 4 charges, it's pretty awesome imo.

Btw DivinePower is sometimes better than HolyRage, when you can't do double hits and you need more aoe ( with 1 hit divinepower also has more damage )
For examples on my bro's priest in scorpions I very much rather use divinepower than holyrage.

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Anwen
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Re: icrease charisnumen dmg

Postby Anwen » Thu Jun 10, 2010 10:45 am

Mine friend make him self g11nature vigor and g2 orison recover, he can now non stop charisnumen and his dmg to ether ettins is 8,9k

HolyHell
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Re: icrease charisnumen dmg

Postby HolyHell » Thu Jun 10, 2010 5:01 pm

i like my idea a lil better
1: i would increase 1 spell since ppl blast differently, ofc u could change how u blast but yea..
2: i wouldnt add an increase magic spell for priest cause that would be lame and might be op x.x
that is why my idea was for jsut that target, and the affect would be like a curse (and not effect ld)

also has any1 ever compaired d3 priest and d3 wiz, d3 priest ith 113ish tt no nv using d3 spell vs wiz d3 14x tt with g12-15mv with increase magic. Ofc priest might not be topping bl dmg but he sure tops 5tile (last i remember)

ofc yea thats compairing d3 spell to 5tile but still, if priest was hitting 10k and had increase magic (50% or somthing i forget) that would be like 15k per hit with just 113tt and no nv :o

(this is example i dont remmeber the real numbers cause its been a while but the tt numbers are right and the dmg is at least close)
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho


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