SquirelTime wrote:hmmm i agrea i would mess up pk a bit, i didnt really think of that before. i do think it would make lvlin a bit easier, but i dont think it is worth messin with the pvp
Told ya id smash down!

SquirelTime wrote:hmmm i agrea i would mess up pk a bit, i didnt really think of that before. i do think it would make lvlin a bit easier, but i dont think it is worth messin with the pvp
GMNyx wrote:this would make pk less fun imo
kador wrote:I guess i will just smash down this suggestion:
IT WILL **** RUIN THE PRIEST CLASS AND PVP... PRIEST x PRIEST ARE EPIC BATTLES.. NOT IT WILL LAST FOREVER AND NO PRIEST GONNA LOSE CUZ THEY WONT "FORGET" TO RENEW THEIR BUFFERS
edit: This suggestion is even worse than the new job system
kador wrote:Yea I understand you. It's really nice to see you arguing for you suggestion. There are 2 different oppinions about the same subject and You think I'm overreacting, but I really beleive I'm not.
The game itself already have that kind of system, but not for all spells, althought it doesnt work properly. So, in stead of suggesting a timer with the exact time your spell gonna disapear, why dont you suggest them to fix the current one wich would be pretty fair?
I mean, in stead of the timer, you may see around you the grafic of the spell like the shield, or the green circle on the ground (for z), etc?
But keep spells like Luck, Return, Dispell, Stone Armor unable to know if is still on or not.
If we start doing everyone's suggestion, this game will lose its mark... Soon people will suggest to add The Lich King...
Tensu wrote:i'm still going with Kador here. there already is a system alike this where u see ur spells fading out when they're getting near the end of the duration. Dr doesnt need a new system for it, the just maybe need to fix the bugs that are curently in the older system.
+ this will make most of the 1 on 1 pk more boring... (like mage vs mage and priest vs priest)
Users browsing this forum: No registered users and 2 guests