Suggestion for the good of all players

If you have any suggestion in order to make the game better, tell them, they are always welcome.
User avatar
Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

Re: Suggestion for the good of all players

Postby Toni » Mon Dec 27, 2010 10:39 pm

How much easier you want this folks?
There are some days left for the 2 x exp, besides there were a few days in the past where we had the same event, ofcourse when you use an exp pill you are able to level on 4 x exp rate.Now all you have to do is to join a couple of these Events and boost your chara, I'm not saying to level 24 hours, but 8 - 10 hours per day would work, and your not forced to do them in the row, use 2 exp pills which last for 4 hours, now imagine how much you would improve your chara by joining only the exp events with a couple hours of lvling. And you are telling me this game is for hardcore player? Comon ofcourse you will have a hard time when your trying to boost your tactics from 190 to 200.But you can call yourself strong even with 180+ tactics and I'm sure you don't need to be locked all the day in your room to reach this.Ofcourse there is much room of improvement but don't tell me this game is only for "nolifer".

Edit:Brandon, since I saw your post after I wrote mine, can't agree more with you, hardcore players are better and this is how it is in evey mmorpg, and about WG, there isn't even PK going on there, would be too nice to be true :/
Zero Tolerance
Fayen

pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: Suggestion for the good of all players

Postby pepex » Tue Dec 28, 2010 1:16 am

frieza wrote:You are both fully retarded. There is hundread of way to get around the probleme of hardcore player being stronger. PvP game need balance and help for the casual player. If you are building your game and you says only strong survive and noob should spend more time it's simply not going to work.

What we can do:

Impliment double xp for lower level
Cheapen xp pills for low level
Boost party xp
Make priest soloing easier

Make a rest double xp to apply only on low level, or making it much much better on low level.

i think you misundertood what i said, the last thing i whant is to give hardcore players more powers the idea was that if the exp rates are realy low is less probable that hardcore players will create uber rares knowing they will get a better item in the next xx days sure they will be 15-20 lvs more but i prefer that to the actual demi-god d3 with max ac/force/etc..., another reason is that early game builds due to limited stats are easier to deal with even with 20 lvs diference.

olso becouse all the low and mid lv content is wasted wich is a real pity.

frieza
Posts: 160
Joined: Sun Apr 11, 2010 11:25 pm

Re: Suggestion for the good of all players

Postby frieza » Tue Dec 28, 2010 8:26 am

Minipp wrote:You think those people in WoW that play hardcore aren't better geared than the casual player??? Hardcore players will always have better stuff than the casual player. Its quite simple. The more time you put into a game, the better you will be and the faster you will achieve it.

Seriously your logic doesn't even make sense. You can never match up a hardcore player vs a casual player. Knowing that you play WoW, I think you would understand that. For example in WoW.. I bet players in the guild 'Paragon' were better geared than say in ... your guild, whatever guild that may be.

What we can do:

1.Impliment double xp for lower level
2.Cheapen xp pills for low level
3.Boost party xp
4.Make priest soloing easier

Make a rest double xp to apply only on low level, or making it much much better on low level.


1.Hardcore players will get the same benefit and get higher level even faster.
2.Same concept, hardcore players will be able to purchase the lower level pills and level faster & cheaper.
3.Hardcore players will party with the other hardcore players, which will benefit and get higher level even faster.
4.Same apply as the other 3.

So again, when you try to 'buff' lower levels, you will also be 'buffing' the hardcore players, making it easier on them as well.

Is it really that hard to understand???

The problem with DR is not about the experience. The problem with DR is the active content DR has avaliable. There is not enough content for players to have fun with. (Quests, Achievements, Arena PVP, Ect) The focus really needs to be put on content, not on experience gain, because if you just make everybody level 150 with top gear, then everyone will get bored very quickly, because sitting in WG pking 24/7 gets boring very quickly.

Thanks,
Minipp :twisted:



I am not sure anymore if you are fully retarded or my english is so bad you can't get what i am saying.

I said LOWER LEVEL and LOW LEVEL and you reply me with hardcore player. It would make hardcore player stronger on a server REALEASE. This server is fully release now. How would adding different feature for level 120 and lower help the HARDCORE player that already are 130+++? I do not get your point.

For your WoW example, what you says is obviously right. Hardcore are better then casual, that has always been. But the difference is: Pendragon can get the best gear in the world and it won't change a shit to MY game. Fine, they already cleaned cataclysm but i don't give a shit, it doesn't change MY game experience at all.

That's the probleme with PvP game. When unbalanced stuff happens, it ruins EVERYONE game content.

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Suggestion for the good of all players

Postby Minipp » Tue Dec 28, 2010 3:49 pm

I am not sure anymore if you are fully retarded or my english is so bad you can't get what i am saying.

I said LOWER LEVEL and LOW LEVEL and you reply me with hardcore player. It would make hardcore player stronger on a server REALEASE. This server is fully release now. How would adding different feature for level 120 and lower help the HARDCORE player that already are 130+++? I do not get your point.

For your WoW example, what you says is obviously right. Hardcore are better then casual, that has always been. But the difference is: Pendragon can get the best gear in the world and it won't change a shit to MY game. Fine, they already cleaned cataclysm but i don't give a shit, it doesn't change MY game experience at all.

That's the probleme with PvP game. When unbalanced stuff happens, it ruins EVERYONE game content.


So you think its fair for the people that don't put in the time and effort should get it easier just because the hardcore people play more? Ok, that is fine, I will agree with you just to humor your statement. What is next? You give the casual players free rares because the hardcore players already have G10s? What is next? You give the casual players free tactics because the hardcore players already have 200 tactics? DR is a game where someone with alot lower level can still kill someone higher level.

You are arguing lower levels. But lower levels ARE the casual players and the higher levels ARE the hardcore players.

No matter what PVP game you play, the hardcore players will have a slight advantage over someone that plays 2-3 hours a day. Thats simply common sense. For example.. in WoW a hardcore player such as Kid got level 85 the first day of release. Now, he is level 85, and able to run dungeons to begin gearing up for PVP. Now, look at the casual player that plays 2-3 hours a day, and they don't get level 85 until the 3rd day of release. Now, that person is level 85 and able to run dungeons to begin gearing up for PVP. He is 2 days behind Kid, thus Kid has slight advantage. This happens in EVERY mmorpg you will ever play. I just don't understand how you can't honestly understand this.

Now, I bet you will say something about a ranking system. Well guess what, everyone starts at the same rank to start off with.

I'm going to stop comparing WoW to this, but lets get real, hardcore players will ALWAYS have a slight advantage over a casual player in any MMORPG you will ever play. You can't get away from it, unless you keep everyone with the same exact character.

As I stated above, the problem with this game is the lack of content for everyone to enjoy.

Thanks,
Minipp :twisted:

frieza
Posts: 160
Joined: Sun Apr 11, 2010 11:25 pm

Re: Suggestion for the good of all players

Postby frieza » Tue Dec 28, 2010 5:09 pm

but lets get real, hardcore players will ALWAYS have a slight advantage over a casual player in any MMORPG you will ever play.

Keywords here. I 100% agree with your points, but you pointed it twice, it is a SLIGHT advantage. In dr, it's a UBER advantage. This is why it need balancing to help the casual player. Sure we can keep the game that way where hardcore player have alot of fun and everything, but it's always going to be ghostly.

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Suggestion for the good of all players

Postby Minipp » Tue Dec 28, 2010 6:33 pm

frieza wrote:but lets get real, hardcore players will ALWAYS have a slight advantage over a casual player in any MMORPG you will ever play.

Keywords here. I 100% agree with your points, but you pointed it twice, it is a SLIGHT advantage. In dr, it's a UBER advantage. This is why it need balancing to help the casual player. Sure we can keep the game that way where hardcore player have alot of fun and everything, but it's always going to be ghostly.


The advantage is not that great at all.. Kid and I rock face and we quit like 2354353 months ago. Skill > Character

Thanks,
Minipp :twisted:

frieza
Posts: 160
Joined: Sun Apr 11, 2010 11:25 pm

Re: Suggestion for the good of all players

Postby frieza » Tue Dec 28, 2010 6:52 pm

you are still owning because you UBER geeked before you quitted. Also kid didn't really quitted, kept making rare.

The advantage is that big.

User avatar
Minipp
Posts: 853
Joined: Mon Nov 16, 2009 7:20 pm

Re: Suggestion for the good of all players

Postby Minipp » Tue Dec 28, 2010 7:42 pm

frieza wrote:you are still owning because you UBER geeked before you quitted. Also kid didn't really quitted, kept making rare.

The advantage is that big.


You're retarded.. I bet Kid and I have less hours played than most of the players that we kick ass.
Thanks,
Minipp :twisted:

frieza
Posts: 160
Joined: Sun Apr 11, 2010 11:25 pm

Re: Suggestion for the good of all players

Postby frieza » Tue Dec 28, 2010 7:46 pm

YOU are the retard. I don't even get what you don't figure out. You have a perfect team comp with 2 experimented player. Played like crazy at the launch, donated ALOT of money to the server and have really good rare. You're char are hardcore char. Are you too moron to realise that?

You don't know how to run a game. We all know that. This game need balance, it's so obvious. You've been repeating the same shit for like 6 years ''casual player doesnt matter only geek does''. You remind me some moron in villages having baby with his sister.

With your way of thinking, dr is always going to die. Your way is never going to work.

User avatar
Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

Re: Suggestion for the good of all players

Postby Toni » Tue Dec 28, 2010 10:25 pm

LOL, wtf is this guy, I'm honestly ashamed of myself for not believing right from the begining that this frieza is just a fuking retarded moron who got sick and bored of running as a ghost in every Quest, no point in argueing with this kind of shit, right now shove your suggestion (which I honestly forgot after the whole shit you have written) in your ass and stfu.And to close this without going too off Topic, a level 110 chara can kill easily a level 130+ chara, where else you will find this?Make your head straight and go play the game. Retard.
Zero Tolerance
Fayen


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 2 guests

cron