Turn Undead

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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GMPsipress
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Re: Turn Undead

Postby GMPsipress » Fri Jun 11, 2010 7:28 pm

Tensu wrote:y do ppl so badly wanne turn priest into a 2nd wizard?


I would have to go with the same reason they want to turn archers into thief.

(Y) Thats just my personal opinion.

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Re: Turn Undead

Postby GMPsipress » Fri Jun 11, 2010 7:30 pm

HolyHell wrote:wouldnt mind hearing some GM input to this o.o


Turn undead is a pretty 'useless' spell at higher levels, but so are many other spells. Both Priest and Wizard.

Without getting some suggestions and a great amount of players buying off on those suggestions, I doubt anything will change for awhile with these various 'useless' spells.

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Cov
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Re: Turn Undead

Postby Cov » Fri Jun 11, 2010 7:40 pm

I dont think any1 wants to turn archers into thiefs.. People just want to have a reason to pick archer over thiefs O.o..

And ok, Turn undead is a useless spell and it will remain this way, but does the GM team have any updates for priests viewing help the blasting priests?
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pepex
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Re: Turn Undead

Postby pepex » Fri Jun 11, 2010 8:05 pm

GMPsipress wrote:
Tensu wrote:y do ppl so badly wanne turn priest into a 2nd wizard?


I would have to go with the same reason they want to turn archers into thief.

(Y) Thats just my personal opinion.

Dragon Raja Global,
GMPsipress


i think what people whant (including me) is more viable options when building a class,and small changes like this could give those options, i have olso suggest something to give priest spell some use: viewtopic.php?f=10&t=3152

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Re: Turn Undead

Postby GMPsipress » Fri Jun 11, 2010 8:06 pm

Cov wrote:I dont think any1 wants to turn archers into thiefs.. People just want to have a reason to pick archer over thiefs O.o..

And ok, Turn undead is a useless spell and it will remain this way, but does the GM team have any updates for priests viewing help the blasting priests?


Archers have Multi fire (direct skill) very effective when it comes to killing war stones alot faster than thieves. Multi alot of times is more effective than ex fire. Archers have Piercing skill, which in my personal opinion needs a buff.

We currently do not have any plans to 'help' blasting priests. What is currently wrong with them? I am unaware of a problem and I am playing a priest as well. If I would spend the time to make nature vigor rares, I feel I would be slightly under what a mage can do while blasting. Any feedback is good feedback.

Basically, we need ideas from players and thats where the suggestion forums come into play. This topic is open for discussion. I can't stress this enough. All I am saying is, we don't have any plans at the moment. Help us out if you want to make a change.

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Re: Turn Undead

Postby GMPsipress » Fri Jun 11, 2010 8:09 pm

pepex wrote:
GMPsipress wrote:
Tensu wrote:y do ppl so badly wanne turn priest into a 2nd wizard?


I would have to go with the same reason they want to turn archers into thief.

(Y) Thats just my personal opinion.

Dragon Raja Global,
GMPsipress


i think what people whant (including me) is more viable options when building a class,and small changes like this could give those options, i have olso suggest something to give priest spell some use: viewtopic.php?f=10&t=3152


I seen and read the topic. But again, there is not enough discussion about it from more players. At the moment, I see a great suggestion and 1 person responding to it.

2 Players won't make the difference.

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ArabianArrow
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Re: Turn Undead

Postby ArabianArrow » Fri Jun 11, 2010 8:11 pm

GMPsipress wrote:
Cov wrote:I dont think any1 wants to turn archers into thiefs.. People just want to have a reason to pick archer over thiefs O.o..

And ok, Turn undead is a useless spell and it will remain this way, but does the GM team have any updates for priests viewing help the blasting priests?


Archers have Multi fire (direct skill) very effective when it comes to killing war stones alot faster than thieves. Multi alot of times is more effective than ex fire. Archers have Piercing skill, which in my personal opinion needs a buff.


Thief has it easier than archers in both PvE and PvP. Do you disagree? :W:

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Re: Turn Undead

Postby Cov » Fri Jun 11, 2010 8:44 pm

GMPsipress wrote:
Cov wrote:I dont think any1 wants to turn archers into thiefs.. People just want to have a reason to pick archer over thiefs O.o..

And ok, Turn undead is a useless spell and it will remain this way, but does the GM team have any updates for priests viewing help the blasting priests?


Archers have Multi fire (direct skill) very effective when it comes to killing war stones alot faster than thieves. Multi alot of times is more effective than ex fire. Archers have Piercing skill, which in my personal opinion needs a buff.

We currently do not have any plans to 'help' blasting priests. What is currently wrong with them? I am unaware of a problem and I am playing a priest as well. If I would spend the time to make nature vigor rares, I feel I would be slightly under what a mage can do while blasting. Any feedback is good feedback.

Basically, we need ideas from players and thats where the suggestion forums come into play. This topic is open for discussion. I can't stress this enough. All I am saying is, we don't have any plans at the moment. Help us out if you want to make a change.

Dragon Raja Global,
GMPsipress


So, the only upside to play archer is that its multi is very efficient to destroy the stones? What good does that doo if he can't stay alive to kill them? He's the only class that doesnt have support skills and he doesnt even have the offensive skills to justify the lack of support.. I agree with you that his piercing needs buff, maybe that could even out a bit.

And you haven't seen anything wrong with the blasting priest? I can do this, I will lend you MY nv rares, and then you tell me if your just " slightly under " what a mage can do.

I am currently trying to help out to make a change, as you said, but what can I do if the amount of people that plays blasting priests or wants to play with them is just a handfull? When the change affects archers, 30 ppl speak up, when it affects thiefs 50 people state theyre thoughts, but when its blasting priests always the same 4 dudes that appear to discuss. Just because we are fewer does it mean that the changes are less needed?

PS: I don't even like the turn undead idea so much.. I think the PvP happens too fast and that in the middle of the war u dont have time to nerf every1 that you want to do dmg after. I just want to see some changes since I'm unhappy with the situation as it is.

( sorry for any mispells or punctiation typos, this isn't my main language. )
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HolyHell
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Re: Turn Undead

Postby HolyHell » Fri Jun 11, 2010 9:03 pm

im not worried about blasting with a priest, its not so hard or bad

im just trying to make a way to make priest spells a lil better in pvp, if it does or doesnt get changed idc ima play the same i just throwing out ideas :p
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

Cov
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Re: Turn Undead

Postby Cov » Fri Jun 11, 2010 9:11 pm

I know dude, I know. And even though I dont like this ideia, I thank you and support you for any new ideia u think of!
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