LadyPhoenix wrote:ugh... big wall of red text. :/ I'm guessing you made it like that to make people read it? It's making me not want to read it 'cause it hurts my eyes.
Hmm... Better?
you know, I was just thinking the same thing last night, it would be SO WONDERFUL If we could defend ourselves in our own nation without having to pay a consequence of NK = -%. I think some sort of new system would be an excellent idea, something like if you summons a monster in other nations town then you gain something like "1NK' but not the kind that takes -% name it HA or something for "Hostel Activity" and make it have some of the same effects of NK such as the movement speed decrease when more NK is accumulated. and as far as i'm concerned, keep the same NK effect for the opposing nation. Such as, if they intentionally attack another nations player outside of there country they gain NK. I think that the NK effect should be added to a few noob area maps in nation such as; Yllse Sedless, Yllse Light Dungeon, Yllse Naurchent, Yllse Big Valley (these for Yllse nation examples) These are our main areas to level, and PKing while lvling must be stopped. people aren't going to listen to a rule if they think they can get away with it. but these are just some suggestions, and now that I think about it, they sound really good. If we wanted to fight other nations, we would go to war. I thought that's what the sanctuary stones were there for... SURE if ALL of those are destroyed, then let them come try to PK everyone... the spoils of war or whatever. and I ALSO think that if someone dies in another nation, that they they shouldn't be able to be ressed by the nation they died in (or at least the kind of maps that i stated above), such as it is in war and with the noob ress... I know that this could possibly interfere with people partying and lvling in other nations, but This would also help the nations become closer and possible stronger. I could type about so many suggestions all night, but I actually have to go get some jobs done... lol any ways, was fun
ttyl Or how about this?
you know, I was just thinking the same thing last night, it would be SO WONDERFUL If we could defend ourselves in our own nation without having to pay a consequence of NK = -%. I think some sort of new system would be an excellent idea, something like if you summons a monster in other nations town then you gain something like "1NK' but not the kind that takes -% name it HA or something for "Hostel Activity" and make it have some of the same effects of NK such as the movement speed decrease when more NK is accumulated. and as far as i'm concerned, keep the same NK effect for the opposing nation. Such as, if they intentionally attack another nations player outside of there country they gain NK. I think that the NK effect should be added to a few noob area maps in nation such as; Yllse Sedless, Yllse Light Dungeon, Yllse Naurchent, Yllse Big Valley (these for Yllse nation examples) These are our main areas to level, and PKing while lvling must be stopped. people aren't going to listen to a rule if they think they can get away with it. but these are just some suggestions, and now that I think about it, they sound really good. If we wanted to fight other nations, we would go to war. I thought that's what the sanctuary stones were there for... SURE if ALL of those are destroyed, then let them come try to PK everyone... the spoils of war or whatever. and I ALSO think that if someone dies in another nation, that they they shouldn't be able to be ressed by the nation they died in (or at least the kind of maps that i stated above), such as it is in war and with the noob ress... I know that this could possibly interfere with people partying and lvling in other nations, but This would also help the nations become closer and possible stronger. I could type about so many suggestions all night, but I actually have to go get some jobs done... lol any ways, was fun
ttyl Maybe this?
you know, I was just thinking the same thing last night, it would be SO WONDERFUL If we could defend ourselves in our own nation without having to pay a consequence of NK = -%. I think some sort of new system would be an excellent idea, something like if you summons a monster in other nations town then you gain something like "1NK' but not the kind that takes -% name it HA or something for "Hostel Activity" and make it have some of the same effects of NK such as the movement speed decrease when more NK is accumulated. and as far as i'm concerned, keep the same NK effect for the opposing nation. Such as, if they intentionally attack another nations player outside of there country they gain NK. I think that the NK effect should be added to a few noob area maps in nation such as; Yllse Sedless, Yllse Light Dungeon, Yllse Naurchent, Yllse Big Valley (these for Yllse nation examples) These are our main areas to level, and PKing while lvling must be stopped. people aren't going to listen to a rule if they think they can get away with it. but these are just some suggestions, and now that I think about it, they sound really good. If we wanted to fight other nations, we would go to war. I thought that's what the sanctuary stones were there for... SURE if ALL of those are destroyed, then let them come try to PK everyone... the spoils of war or whatever. and I ALSO think that if someone dies in another nation, that they they shouldn't be able to be ressed by the nation they died in (or at least the kind of maps that i stated above), such as it is in war and with the noob ress... I know that this could possibly interfere with people partying and lvling in other nations, but This would also help the nations become closer and possible stronger. I could type about so many suggestions all night, but I actually have to go get some jobs done... lol any ways, was fun
ttyl I Know, you like it like this....
you know, I was just thinking the same thing last night, it would be SO WONDERFUL If we could defend ourselves in our own nation without having to pay a consequence of NK = -%. I think some sort of new system would be an excellent idea, something like if you summons a monster in other nations town then you gain something like "1NK' but not the kind that takes -% name it HA or something for "Hostel Activity" and make it have some of the same effects of NK such as the movement speed decrease when more NK is accumulated. and as far as i'm concerned, keep the same NK effect for the opposing nation. Such as, if they intentionally attack another nations player outside of there country they gain NK. I think that the NK effect should be added to a few noob area maps in nation such as; Yllse Sedless, Yllse Light Dungeon, Yllse Naurchent, Yllse Big Valley (these for Yllse nation examples) These are our main areas to level, and PKing while lvling must be stopped. people aren't going to listen to a rule if they think they can get away with it. but these are just some suggestions, and now that I think about it, they sound really good. If we wanted to fight other nations, we would go to war. I thought that's what the sanctuary stones were there for... SURE if ALL of those are destroyed, then let them come try to PK everyone... the spoils of war or whatever. and I ALSO think that if someone dies in another nation, that they they shouldn't be able to be ressed by the nation they died in (or at least the kind of maps that i stated above), such as it is in war and with the noob ress... I know that this could possibly interfere with people partying and lvling in other nations, but This would also help the nations become closer and possible stronger. I could type about so many suggestions all night, but I actually have to go get some jobs done... lol any ways, was fun
ttyl Idk, maybe purple suits you better...
you know, I was just thinking the same thing last night, it would be SO WONDERFUL If we could defend ourselves in our own nation without having to pay a consequence of NK = -%. I think some sort of new system would be an excellent idea, something like if you summons a monster in other nations town then you gain something like "1NK' but not the kind that takes -% name it HA or something for "Hostel Activity" and make it have some of the same effects of NK such as the movement speed decrease when more NK is accumulated. and as far as i'm concerned, keep the same NK effect for the opposing nation. Such as, if they intentionally attack another nations player outside of there country they gain NK. I think that the NK effect should be added to a few noob area maps in nation such as; Yllse Sedless, Yllse Light Dungeon, Yllse Naurchent, Yllse Big Valley (these for Yllse nation examples) These are our main areas to level, and PKing while lvling must be stopped. people aren't going to listen to a rule if they think they can get away with it. but these are just some suggestions, and now that I think about it, they sound really good. If we wanted to fight other nations, we would go to war. I thought that's what the sanctuary stones were there for... SURE if ALL of those are destroyed, then let them come try to PK everyone... the spoils of war or whatever. and I ALSO think that if someone dies in another nation, that they they shouldn't be able to be ressed by the nation they died in (or at least the kind of maps that i stated above), such as it is in war and with the noob ress... I know that this could possibly interfere with people partying and lvling in other nations, but This would also help the nations become closer and possible stronger. I could type about so many suggestions all night, but I actually have to go get some jobs done... lol any ways, was fun
ttyl