what about archers ubalanced

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Titus
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Re: what about archers ubalanced

Postby Titus » Tue Oct 25, 2011 2:12 pm

Marryland wrote:unbalance? what if priest wearing sheild + sfd, balance then?

so i would said, every class have the advantage, archer is already geng class even low ac, but its useful than other class when massive pking. multi arrow deal 100% dmg, instead of thief icing blast 80%. this is 2 years server, its too late to fix anything about class unbalance.


If u want they can reset and start a ner server with better archer skills.

Give more power to archers please. Give them better legend items, specially for pk.

kador
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Re: what about archers ubalanced

Postby kador » Tue Oct 25, 2011 3:10 pm

Allowing D1, D2 and D3 itens to be craftable would allow Archers to be higher AC.
But seems people didnt " :scis: Like!" it
Be the change you wanna see to the world.

pepex
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Re: what about archers ubalanced

Postby pepex » Tue Oct 25, 2011 4:13 pm

archer problem is just a consecuence of the real problem wich is the crapy balance between 1h/shield and 2h weapons

it looks like not being able to use a shield is a huge drawback that no one whants.

Roldemir
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Re: what about archers ubalanced

Postby Roldemir » Thu Oct 27, 2011 7:37 am

Marryland wrote:unbalance? what if priest wearing sheild + sfd, balance then?

so i would said, every class have the advantage, archer is already geng class even low ac, but its useful than other class when massive pking. multi arrow deal 100% dmg, instead of thief icing blast 80%. this is 2 years server, its too late to fix anything about class unbalance.



man, archers is a thief whitout ice armor (g4 ac), invi, speed, shield, pepsi. and whit g2 force :S
waht r u talking about....
archer's multi do 80% dmg too. im an archer.

in all games arceher are a distant powerfull pkers whit low ac, here archers haver low ac but cant kill in distant....
i need use 1 rare whit ac or smart to no die when thieves can use all force and still no die like me. then thieves force is better than archer's g2 force diference whit 2 force rares, because they can use 3 force rares.

and thieves can use force+force+x (eva, ac, smart, desire, strike, ca, speed, distant, etc) i cant, becasue i have 103 ac whit g4 ac symbol and 1 thief whit 120/110 whit normal rares can kill me whit a full ex, or and archer whit old multi skill....
then a wiz can kill me, because no eva, a war and thief can kill me because no ac, pries can kill me because. well... priests are a geng class
i cant runaway of a thief because they are speedest than me.

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Thomas
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Re: what about archers ubalanced

Postby Thomas » Fri Oct 28, 2011 5:14 am

Marryland wrote:unbalance? what if priest wearing sheild + sfd, balance then?

so i would said, every class have the advantage, archer is already geng class even low ac, but its useful than other class when massive pking. multi arrow deal 100% dmg, instead of thief icing blast 80%. this is 2 years server, its too late to fix anything about class unbalance.


I am disapointed you know so little about archers... the multi arrow does 80% damage as roldemir said - you should quit revival and try play all pvp as puffpuff.. and then compare it to Revival

In massive PK there is alot spells and damage flying around not to mention being under constant pepsi...so you mostly die off to a random hit that is not even meant for you.
Thief in the other hand can evade pepsi by using icing armor and get defence benefits out of it.

Damage and ac comparision is ridiculous at d3 d4 ...full ca+ac from priest, warrior and event thief make the reflected damage up to five times higher than the base damage.. so standing next to opponent to multi several times is suicide - do 5x2500damage and receive 30-40k damage in reflect... still the better way is to hope for double ex and that opponent has no sfd and less than max hp ...
The difference not only lies in the shield that gives alot defence and additionally decreases also BR spell hits but mainly in the combat skills..
I belive the issue is that archer has little to none useful combat skills + bad damage/defence ratio.. out of 6 different trees and 24 skills archer can effectively use just 2 where two other cs using class Thief and Warrior can use several times more...

The archer unbalance was topic when the server started... it has been voted and agreed that the archer class needs changes... some have been made but it has not made archer more competitive class in pvp.
The GMs probably do not have time to rework fire skills to be somewhat useful but giving archer poison tree could perhaps be easyer.

But hey im just inactive player.. and i will be playing thief when i come back to play in a few months...

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Titus
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Re: what about archers ubalanced

Postby Titus » Fri Oct 28, 2011 7:34 pm

Easy solution:

Increase archers damage 50% , test it 15 days . If players dont like it, just restore original damage.

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SimpleStupid
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Re: what about archers ubalanced

Postby SimpleStupid » Fri Oct 28, 2011 7:43 pm

Titus wrote:Easy solution:

Increase archers damage 50% , test it 15 days . If players dont like it, just restore original damage.


50% hahahahaha
顺风速上可装逼,逆风回城可挂机 8-)

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Thomas
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Re: what about archers ubalanced

Postby Thomas » Fri Oct 28, 2011 11:34 pm

i must say 50 % is definetly too much but giving archer poison tree or status change combat skills and +15% ex increase could make the class more competitive in PVP and can avoid new players quitting archer class...plus bring more activity in server... because right now we have two kind of archer players: new players that are lvling up without knowing that the class will be severely imbalanced after d1 and players who have quit or planning to quit real soon (most of d2+a archer including me) because the game is shit for them...

Also i have heard alot of arguments for a long long time regarding ali(arabian arrow) chara from priest/warrior class... to be frank , ali was 200 tt archer when most of server was d2 .... to kill a d1 or d2 opponent with d2 200 tt archer is not difficult but to kill d3-d4 with 200 tt archer is another story not to mention at d3 wizards get BL that instant kill most archers not to mention how much hp/ac warriors and priest get at that dual class.. in comparision,,, thief can atleast pepsi them and its MUCH MUCH MUCH MUCH better to double ex pepsi opponent than to double ex non pepsi opponent in pvp... not to mention how much survival rate invis is giving to thief

Please, wtf....i say idk how many times arredy.. there is a reason there are not much archer players in dr for a specific reason.....

Also i agree with SimpleStupid...giving an unecounterable slow skill similar to thief pepsi will make archer muc much more PVP class but at the moment it is just really crap to play archer and i wanna hear one JUST ONE ARCHER PLAYER to say otherwise .... not other classes who are using self cast def buff+variety of slow skills....

Would be really nice to hear from GM team regarding this.... if you dont have time to balance anything... just say so.. becoz its really painful to wait GM promises regarding balance and make d3+ archer only to see its shit and then still make d1 thief to see its much better class in pvp than d3 archer.....

Now there will be some noobs that have been owned by archer double ex but never played archer themselves flaming this thread saying that warrior and priest need buff whatever .... but the fact is that there is in general sence no archer players and that is for a reason....
Last edited by Thomas on Sat Oct 29, 2011 12:55 am, edited 3 times in total.

Roldemir
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Re: what about archers ubalanced

Postby Roldemir » Fri Oct 28, 2011 11:42 pm

Thomas wrote:i must say 50 % is definetly too much but giving archer poison tree or status change combat skills and +15% ex increase could make the class more competitive in PVP and can avoid new players quitting archer class...plus bring more activity in server... because right now we have two kind of archer players: new players that are lvling up without knowing that the class will be severely imbalanced after d1 and players who have quit or planning to quit real soon or allready quit (most of d2+a archer including me) because the game is shit for them...

Also i have heard alot of arguments for a long long time regarding ali chara from priest/warrior class... to be frank , ali was 200 tt archer when most of server was d2 .... to kill a d1 or d2 opponent with d2 200 tt archer is not difficult but to kill d3-d4 with 200 tt archer is another story not to mention at d3 wizards get BL that instant kill most archers not to mention how much hp/ac warriors and priest get at that dual class.. in comparision,,, thief can atleast pepsi them and its MUCH MUCH MUCH MUCH better to double ex pepsi opponent than to double ex non pepsi opponent in pvp... not to mention how much survival rate invis is giving to thief

Please, wtf....i say idk how many times arredy.. there is a reason there are not much archer players in dr for a specific reason.....

Also i agree with SimpleStupid...unecountering slow skill similar to thief pepsi will make archer muc much more PVP class but at the moment it is just really crap to play archer and i wanna hear one JUST ONE archer to say otherwise .... not other classes who are using self cast def buff+variety of slow skills....

Would be really nice to hear from GM team regarding this.... if you dont have time to balance anything... just say so.. becoz its really painful to wait GM promises regarding balance and make d3+ archer only to see its shit and then still make d1 thief to see its much better class in pvp than d3 archer.....

Now there will be some noobs that have been owned by archer double ex but never played archer themselves flaming this thread saying that warrior and priest need buff whatever .... but the fact is that there is in general sence no archer players and that is for a reason....


+1

or change make all archers thieves and delete achers class until have time to balance.

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Thomas
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Re: what about archers ubalanced

Postby Thomas » Sat Oct 29, 2011 12:03 am

Additionally i want to add that alot players respond that all classes have their disadvantage and advantages but if we look more precise then we see that archer is the ONLY class besides 2hand warrior like Fencer/DoubleSword/Double mace warriror that is not using shield.. when we look into 2hand warrior items then we see still ac gain from 2hand warrior weapons+ significant addition to magic resist (fire fencing+1h mace+2h mache) with addition to 2x hp+def/spell def self buff +slow/ pepsi/tybern/ss pierce/haste (167 shoes with haste is as fast as 287 archer) cs skills.....with exeption of 2h sword that has not so good advantages from the weapon type - ice resist sucks and damage is less than 2h mace... priest whose lifedrain does several fold more damage than archer ex and wizard who can neutralize magic resist with BR rares.....question from me is that what exactly is the archer advantage in comparision of other class... because 20 more physical damage is no where near to variety of combat skills/self defence buffs/disable skills like pepsi, slow, poison...

I am not only trying to point out that the archer class changes can be good to the server - atleast 6-10 archer players will be active again amd the current low lvl archer players (i know atleast some in Yllse and Vys) will not quit the game as we have seen in the course of time...

Really would like to hear some feedback other that "i never hear any complaint from torment" type....i have brought up all kind of differences since i have played all classes at d1-d3 but most feedback i get is just retarded flame like "ali own me good so archer is balance" or "warrior ex bugged so warrior is most imbalanced class" but never any reasonable arguments... can we keep this topic with meaningful arguments and constructive discussion please....i would like to come back to DR and i know atleast several other players who want to come back but since they have similar standing points to mine we have hard time allocating time to get raped in PVP events since DR is mostly PVP game and the motivation for us is to have better skil regardless of imbalances in the gamel+have more fun at pvp events, ofcourse it is possible for us/ me to continue with warrior, thief or wizard/priest but do we want to keep it a 4 class game?

19 people have voted increasing the archer damage by 10% (allthough its not the same as 34 ac)
viewtopic.php?f=10&t=5647

Also 17 votes have been done to improve the cs skills
viewtopic.php?f=10&t=5648

The votes speak for themselves not to mention GM promises.
viewtopic.php?f=2&t=6404
Quoting here we say we will see how the first two changes go like the new multi and assist skill (converting shot etc) go and the decide the increase... in reality the multishot was implemented that allowed archer to lvlup in VD 1 ,VD2 ; VD3 but made no difference in PK that was the core reason for the changes.. with small addition of fixing the fire bow to actually giving fire resist... the archer is still somewhat the same position as it was when the server started.. plz wtf??

Thats all i have to say and i really really hope something will be done regarding this.... and im quite sure 95%+ of this server arhcer + quite large portion of other class regular players agree with me...


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