Dual Item Craftable

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kador
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Re: Dual Item Craftable

Postby kador » Tue Oct 18, 2011 1:31 pm

panda wrote:bad idea...

what should I do with me good set of unDual rares...

I think should change the way of LG droping.

I join quest for 1 year ,and never loot a LG weapon

I think should give some chance to those lag ppl, to loot LG




Like automaticly drop LG into bags of random aliving ID.

NOT drop on floor,coz always few ppl with location advantage can loot LG

and other never had.


Automaticly drop LG into bags of random aliving ID is a bad idea.
I would bring 50 chars and macro heal. That would surely improve my looting chance :greet:

You may keep your unDual rares, or trade it, or give it away. The same happens with all the other rares you may make. It would be just another step on the game.

People would still need normal rares while they don't have stats or the required Dual Class.
That happens to me...
at D2 i will wear D1 rares
at D3 i will wear D2 rares
at D4 i will wear D3 rares
Be the change you wanna see to the world.

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Gaz
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Re: Dual Item Craftable

Postby Gaz » Tue Oct 18, 2011 8:35 pm

end of the day dual crafted items wouldnt be the same as legend because of the bonus effect

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Ipwn_
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Re: Dual Item Craftable

Postby Ipwn_ » Wed Oct 19, 2011 4:49 am

Gaz wrote:end of the day dual crafted items wouldnt be the same as legend because of the bonus effect


I dont think they are looking for something that would be "the same as legend" but something that would be able to have the dual or legend item look with and still be able to compete with normal rares?

kador
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Re: Dual Item Craftable

Postby kador » Wed Oct 19, 2011 12:39 pm

Ipwn_ wrote:I dont think they are looking for something that would be "the same as legend" but something that would be able to have the dual or legend item look with and still be able to compete with normal rares?


Thats it. :greet:
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Titus
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Re: Dual Item Craftable

Postby Titus » Wed Oct 19, 2011 7:30 pm

To increase the legend looting chance perhaps Gms can do this:

At dungeons give people Df if they see the last boss dead and give also some "leyend fame" if they finish the quest alive. for example if u end alive at Big Mace u recieve 10 Leyend Fame , 5 at undead and 4 at abyss. When u have 100 Leyend fame u can go to an NPC and will recieve a random Leyend item. Perhaps can be 3 NPCs 100 Leyend , 80 Leyend and 60 Leyend for D3 D2 D1 Leyends. This Way if you end alive 10 times in Big Mace u will have a D3 leyend. Numbers are just a suggestion.

kador
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Re: Dual Item Craftable

Postby kador » Thu Oct 20, 2011 1:18 pm

what if i can keep 5 chars alive just by playing 1 char. after 10 quests i'd have 5 legends :roll:
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Titus
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Re: Dual Item Craftable

Postby Titus » Thu Oct 20, 2011 2:31 pm

kador wrote:what if i can keep 5 chars alive just by playing 1 char. after 10 quests i'd have 5 legends :roll:


Simple, if u manipulate the sistem u should be bann :)

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ExtraOrdinary
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Re: Dual Item Craftable

Postby ExtraOrdinary » Thu Oct 20, 2011 3:25 pm

Legends drop system shoulnt change. It always been like this for everyone.

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Ipwn_
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Re: Dual Item Craftable

Postby Ipwn_ » Fri Oct 21, 2011 5:22 am

ExtraOrdinary wrote:Legends drop system shoulnt change. It always been like this for everyone.


This. Dont fix what isnt broken.


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