i create this post as a half QQ post and half reminder of all those thing that where discused at some point yet ignored and buried under tons of other post.
2h weapons: hand to hand,double sword,staff and at some point double axe are completly underated to a point where no one will make a serious build with them, fencing is borderline due to roses, nothing new, everyone know that white ac > hitting a bit more since ages yet no one seem to care.
combat skills: half of them are useless or simply overcome by another skill that can do the job better,at this point my best idea so far is to grab the earth skill tree an make it a 2h skill tree with buffed numbers to solve 2h problems and earth being underrated, still skills like charge,twister,poison armor,etc.. realy need some sort of buff.
dual symbols: quite clear that some symbols are just better than other, i have always stated that symbols should give something unique that define the class intead of a free rare, for instance duals with priest could gain a spell like lethys while duals with wiz could give an special buff spell, things of the like that make the char more unique.
pvm and pvboss: i would realy like to see a better balance here, i know that at this point some people will start the flame train with things like you noob bla bla bla that is what classes are for bla bla... but the truth is that it sucks monkeys ball to see how some classes can do everyhing this game has to offer with little problem while others have no other option that begg the ones mentioned before to do the kill of a boss or a quests for them.