Few suggestion :>

If you have any suggestion in order to make the game better, tell them, they are always welcome.
helbreath
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Re: Few suggestion :>

Postby helbreath » Tue Oct 12, 2010 10:25 pm

Implement NPC for gemstone&dual fame. For example, Merchant able to do gemstone quest for daily by submiting material to npc. its an old suggestion made by people and i think its make sense.

DF quest npc> Take a mission from npc, do the mission given above to complete and rewards Dual fame. Everyday once, mission is up to ur mind.



Please refer my suggestion, gm teams.

Best Regard

LadyPhoenix
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Re: Few suggestion :>

Postby LadyPhoenix » Thu Oct 14, 2010 10:24 pm

GMTempest wrote:If you know of those many things you can do with classic DR, I would greatly appreciate your suggestions


You asked and I answered your request. If you chose not to implement the suggestions, that is purely your problem. Anything can be "easier" when it's coded but if you don't have that resource, then make do with what you can.

Ask multiple GMs to oversee an event or even pick player event RC's. It's not impossible to pull off. You're just using that as an excuse to not do it.

As for imbalance, DR is not a balanced game when it comes to PVE. Do you think hide and seek events are balanced? Archer/thief/wiz run faster. Are item collection events balanced? archer/thief can hunt faster. Now to fix your balance issues, have you tried to understand how the potions work? Make different fame brackets for the events so that it becomes semi-balanced. So hard to do?
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GMTempest
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Re: Few suggestion :>

Postby GMTempest » Thu Oct 14, 2010 11:30 pm

LadyPhoenix wrote:You asked and I answered your request. If you chose not to implement the suggestions, that is purely your problem. Anything can be "easier" when it's coded but if you don't have that resource, then make do with what you can.

Ask multiple GMs to oversee an event or even pick player event RC's. It's not impossible to pull off. You're just using that as an excuse to not do it.


I was merely saying the problem with those events. Is that not allowed? If someone gives an event suggestion that has problems with it, don't be upset if we tell you the reason. I also never said asking multiple GMs or RCs to do it was not possible AND never said it was the sole reason why it couldn't be done, it was just another "issue" and as I said it is another small issue but if it was done there'd be another issue with it.

LadyPhoenix wrote:As for imbalance, DR is not a balanced game when it comes to PVE. Do you think hide and seek events are balanced? Archer/thief/wiz run faster. Are item collection events balanced? archer/thief can hunt faster. Now to fix your balance issues, have you tried to understand how the potions work? Make different fame brackets for the events so that it becomes semi-balanced. So hard to do?


Again, never said it was a sole issue. That FACT that you're suggesting that we do steps around the problem just proves my point that it's not so easy to use your so called "imagination" to make problem-free events. You always put on a false assumption that everything should be "easy" yet always fail to think further on your assumption. Anything can be "easily" solved with compromises but that doesn't mean more problems don't arrive and it also doesn't mean it's always the best choice.

Just to keep this on topic...


helbreath wrote:Implement NPC for gemstone&dual fame. For example, Merchant able to do gemstone quest for daily by submiting material to npc. its an old suggestion made by people and i think its make sense.

DF quest npc> Take a mission from npc, do the mission given above to complete and rewards Dual fame. Everyday once, mission is up to ur mind.



Please refer my suggestion, gm teams.

Best Regard


The gemstone quest I remember was an old suggestion but I also remember it wasn't well responded. There were a lot of people who objected to it saying double rares should be hard and gemstones shouldn't be given in dailies.

DF quest NPC, wait for the future update and I don't believe it'll be needed :P
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SuMMeR
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Re: Few suggestion :>

Postby SuMMeR » Fri Oct 15, 2010 2:27 am

Gemstone quest and DF quest shouldn't be implement, if make everything easy for you then that's no fun at all in DR. Those who have more time to spend in DR gaming would be d5 and full set double rares.

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Dark_Assassin
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Re: Few suggestion :>

Postby Dark_Assassin » Tue Oct 26, 2010 5:08 am

LadyPhoenix wrote:Pet Protection: Players are teleported to an arena and each given a monster summon potion. Players must kill the summons of other players while protecting their own summon. the person with the last standing summon wins. this can also be done in the form of a team event.


Only problem i see with this is that the monster you get from using a Summoning Potion is depended on your fame, what if one person summons a Balrog, while another person summons a Zombie, this of course would be unfair.
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LadyPhoenix
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Re: Few suggestion :>

Postby LadyPhoenix » Tue Oct 26, 2010 4:26 pm

The fame is broken up into brackets in the code (ex. 1500-2000 fame argos or mushroom, 2000-2500 fame succubus or balroc, etc). Obviously, D1+ will have at least 1500fame. Most people will be donating as they level so generally people have around the same amount of fame around the same levels (excluding level 60 SW chars). It's not hard to break it up by fame brackets.
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Xendro
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Re: Few suggestion :>

Postby Xendro » Tue Oct 26, 2010 4:51 pm

Gogo open source :mrgreen:
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