The balance of DragonRaja

If you have any suggestion in order to make the game better, tell them, they are always welcome.
TerZ
Posts: 30
Joined: Wed Mar 10, 2010 5:02 pm

Re: The balance of DragonRaja

Postby TerZ » Tue Apr 13, 2010 9:07 am

to be honest they should fix archers first now. archer is still the weakest class and needs something to be done with. i dont know if they are going to do anything with it because it seems like theyve forgot the whole subject. ive always liked archer class in every game but in dr the archer class is the most imbalanced imo. i only chose it because i thought they were going to change other somehow as they said. dr is a pvp based game and its not fun to play with a class that is toi imbalanced. please fix this case first before any others and make archer class playable on higher levels. thanks.
Image

Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: The balance of DragonRaja

Postby Noeyesee » Tue Apr 13, 2010 9:49 am

I do purely agree, even if it's to make arabianarrow stronger.
Image

LadyPhoenix
Posts: 1423
Joined: Wed Nov 11, 2009 9:53 pm
Contact:

Re: The balance of DragonRaja

Postby LadyPhoenix » Tue Apr 13, 2010 10:58 am

Woolich wrote:
Noeyesee wrote:Dbattack can make up to 6 hit at the time.

I don't see where is the argument... What difference does it make to what.. 6 hits at the time ?_?

Or were you referring to Double Attack, speed bug? Lightning Boom could do the same though.

Still, Dattack having an overall 160% versus LBoom having an overall 180%, where is the argument of that? Or are you just weak at numbers?


in a pvp setting. Neither is "better" than the other. depends on situation and play style. Raw damage-wise, lightning boom is superior but lightning boom has many flaws.

double attack:
+ last charge can hit for 200% damage. It's the "bugged" charge.
+ will never "fail" to be used. 1 hit may miss but this can be fixed with accurate rares
+ all 3 charges can be executed in a chain combo to do 6 hits in 1 hit
+ can be combined with gust to catch faster players (wiz, archer, thief). can't kill something if you can't hit it

lightning boom:
+ 180% damage if the target gets hit with the initial hit
- will "fail" the majority of the time if the target is moving. cannot be fixed with accurate rares
+ splash damage can interrupt casts
+ does not need to hit the target directly to do damage
+ can be combined with lightning shield for protection
+ 2x change for critical damage (initial hit critical + splash critical)
Image
Image

Woolich
Posts: 21
Joined: Fri Apr 02, 2010 7:15 pm

Re: The balance of DragonRaja

Postby Woolich » Tue Apr 13, 2010 11:02 am

TerZ wrote:to be honest they should fix archers first now. archer is still the weakest class and needs something to be done with. i dont know if they are going to do anything with it because it seems like theyve forgot the whole subject. ive always liked archer class in every game but in dr the archer class is the most imbalanced imo. i only chose it because i thought they were going to change other somehow as they said. dr is a pvp based game and its not fun to play with a class that is toi imbalanced. please fix this case first before any others and make archer class playable on higher levels. thanks.


Archers aren't "unbalance". But if you think it is, this is what i can tell you. You don't know how to play an archer. Go get ArabianArrow to teach you, cause i won't.


+1 to LadyPhoenix

TerZ
Posts: 30
Joined: Wed Mar 10, 2010 5:02 pm

Re: The balance of DragonRaja

Postby TerZ » Tue Apr 13, 2010 11:24 am

Woolich wrote:
TerZ wrote:to be honest they should fix archers first now. archer is still the weakest class and needs something to be done with. i dont know if they are going to do anything with it because it seems like theyve forgot the whole subject. ive always liked archer class in every game but in dr the archer class is the most imbalanced imo. i only chose it because i thought they were going to change other somehow as they said. dr is a pvp based game and its not fun to play with a class that is toi imbalanced. please fix this case first before any others and make archer class playable on higher levels. thanks.


Archers aren't "unbalance". But if you think it is, this is what i can tell you. You don't know how to play an archer. Go get ArabianArrow to teach you, cause i won't.


+1 to LadyPhoenix


That might been the worst reply ive ever got.. If the archer is balanced, why is most of the people saying that it is not?

So you can fully admit that archer is capable of killing any other class with having the same amount of Dragon Raja skill? You're saying that archer is fully balanced compared to for example thief? I think that is not true. The majority here with any knowledge about the game can admit that archer is now, has always been the weakest class in the game.

So GM's: if you wanna make the game more balanced for every class, archer is the class you should change now. My opinion is that make the archer class playable for everyone (in the higher levels), not just ArabianArrow...
Image

Woolich
Posts: 21
Joined: Fri Apr 02, 2010 7:15 pm

Re: The balance of DragonRaja

Postby Woolich » Tue Apr 13, 2010 5:00 pm

TerZ wrote:That might been the worst reply ive ever got.. If the archer is balanced, why is most of the people saying that it is not?

So you can fully admit that archer is capable of killing any other class with having the same amount of Dragon Raja skill? You're saying that archer is fully balanced compared to for example thief? I think that is not true. The majority here with any knowledge about the game can admit that archer is now, has always been the weakest class in the game.

So GM's: if you wanna make the game more balanced for every class, archer is the class you should change now. My opinion is that make the archer class playable for everyone (in the higher levels), not just ArabianArrow...


I am not going to teach you how to play an archer as mentioned but i may have to let you know what is an archer.

Archers are somewhat like wizards. Which part of them is wizard alike you ask?

Does anyone here knows how to do a 9 hit flamewave here? Or even 8 hits? Bet all of you can do it, WRONG!
I've asked over a hundred wizards which claimed they can do 9 hits fw to show me how to do it. The result is, they don't even know 8 hits. The only ones who i asked to do 9 hits fw and can actually do it was someone back at newraja, i think the name was elmy or some other. I have never, after almost 9 years of Dragon Raja playing history, seen another doing 9 hits fw. (thought 2 peoples how to do it though)

My point is, 99% of the archers, like wizards. Claims they know how to play an Archer. When they don't even have a clue. What... All the way xfire? Double xfire? That's all?
I'm pretty sure there aren't more than 2 or 3 others beside ArabianArrow can use archer and but they may have quitted Dragon Raja long ago.

Why are so many able to claim to be a pro-wizard when not much can claim themselves being pro-archer?
Luck can help a wizard successfully do a Flamewave. But no luck can help an archer, it's pure skill.

(To not insult the others, you may be the 2-3 other archers beside ArabianArrow. And you too may be the 2-3 other wizards beside the ones i've mentioned above (Y) )

LadyPhoenix
Posts: 1423
Joined: Wed Nov 11, 2009 9:53 pm
Contact:

Re: The balance of DragonRaja

Postby LadyPhoenix » Tue Apr 13, 2010 5:22 pm

The problem with wiz and archer is that they're new player friendly classes. They're easy to use to PK with and easy to learn. Even with low tt and a semi-decent rare set you can kill people stronger than you. The consequence is that few people explore archer/wiz's capabilities beyond the obvious ones and claim to be pro just because they get lucky from time to time and kill a higher level player.

I would say archers still need a buff though just to make it so other people can begin to unlock those other capabilities. In the end, all classes have hidden capabilities. Most other classes just force the players to learn and unlock those capabilities. In the end, if you put any class in the hands of a pro player, they will all be balanced. We're talking about balancing classes in the hands of the common player.
Image
Image

Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: The balance of DragonRaja

Postby Noeyesee » Tue Apr 13, 2010 5:46 pm

Lol why are you arguing with this pointless player lol
Image

Woolich
Posts: 21
Joined: Fri Apr 02, 2010 7:15 pm

Re: The balance of DragonRaja

Postby Woolich » Wed Apr 14, 2010 1:01 am

LadyPhoenix wrote:The problem with wiz and archer is that they're new player friendly classes. They're easy to use to PK with and easy to learn. Even with low tt and a semi-decent rare set you can kill people stronger than you. The consequence is that few people explore archer/wiz's capabilities beyond the obvious ones and claim to be pro just because they get lucky from time to time and kill a higher level player.

I would say archers still need a buff though just to make it so other people can begin to unlock those other capabilities. In the end, all classes have hidden capabilities. Most other classes just force the players to learn and unlock those capabilities. In the end, if you put any class in the hands of a pro player, they will all be balanced. We're talking about balancing classes in the hands of the common player.

+1

Noeyesee wrote:Lol why are you arguing with this pointless player lol

lol at you pointlessly :scis:

Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: The balance of DragonRaja

Postby Noeyesee » Wed Apr 14, 2010 1:08 am

i love how you says "look at arabian" for a good archer, while he is REALLY concerded about archer being buffed.
Image


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 6 guests

cron