Some Suggestions I Have

If you have any suggestion in order to make the game better, tell them, they are always welcome.
Ratiocinative
Posts: 37
Joined: Thu Jan 14, 2010 7:41 pm

Re: Some Suggestions I Have

Postby Ratiocinative » Wed Feb 24, 2010 6:45 am

Duran wrote:Theres alot of instances where a red is useful, of course if you can choose between blue and red, under the assumption that you haven't maxed blue there's obviously no reason to choose red but that's only if blue is not full yet.

Example; If archers decide to get force symbol, and they end up g5 force symbol+3x G5 force armor/shoes/hat, if they can get their hands on a +3 atk d3 bow and then use enchant hammer for +2/+3 atk rings itll be pretty rape.

Same goes for thieves as well. And for priests if they want hard and warriors if they want hard. Not so much for mages since they'll need other blues to max out first.


I don't see a reason to take out reds. Sure, in majority of cases blue is always better but there are still instances where red will be good, and there will be people who will want red. Why take it away from them? It's not like the option of blue rares is gone, it's still there but if you take away red rares that'll just do harm to people who actually wants red.

My 2 cents :love:


I never said take them out of the game, I made the suggestion that to have blue items drop and be used for upgrading crafted items in to dual class items. With my suggestion, monster loot tables would be too cluttered with red items so it's best to take them out. If you want to go ahead and use red rares, be my guest. People who use red rares are easier to kill, so if you really want to then go for it.

phenol
Posts: 105
Joined: Sun Dec 13, 2009 1:18 pm
Location: Hong Kong

Re: Some Suggestions I Have

Postby phenol » Wed Feb 24, 2010 10:17 am

this one might useful for low lvl char..
High items always fk up everything, only +atk dmg and +hp are useful

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Duran
Posts: 260
Joined: Wed Nov 11, 2009 10:01 pm
Location: Toronto

Re: Some Suggestions I Have

Postby Duran » Wed Feb 24, 2010 4:45 pm

Ratiocinative wrote:I never said take them out of the game, I made the suggestion that to have blue items drop and be used for upgrading crafted items in to dual class items. With my suggestion, monster loot tables would be too cluttered with red items so it's best to take them out. If you want to go ahead and use red rares, be my guest. People who use red rares are easier to kill, so if you really want to then go for it.

Ratiocinative wrote:Only Blue Rare Items Should Drop:
Red rare items are pretty much useless.


Besides drops, how else are you going to get red rares? There's not much options, especially if enchant hammers are out. Besides how does red rares make you weaker? Didn't I make it clear it's the one of the few way to make you STRONGER after maxing out blue? You're being conceited and selfish if you just want to take away red rares from people who want it, when blue rare drops are still very viable.
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GMTempest
Posts: 501
Joined: Mon Feb 15, 2010 3:08 am

Re: Some Suggestions I Have

Postby GMTempest » Wed Feb 24, 2010 4:47 pm

Relax, we're not going to take red items away from drops. Most of the reasons already mentioned in this thread.
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