Ability to quickly sell items by right clicking or double clicking?
Make ground targeted spells ignore dead bodies. When casting a spell and a dead body is in the way, it'll spend mana but fail the spell.
Also trying to move when clicking a dead body stops movement.
Both are annoying when there are a lot of dead bodies.
Save "Keep Character Centered" option between logouts. I've tried running the game as administrator, but it doesn't save that one preference. The others are saved fine.
Make the summons more useful? They only seem to react when the summoner is attacked.
Allow talking to NPCs when in battle mode, similar to how it is in the newbie area.
Some of the english text isn't translated well, especially the NPCs. I get that it's not a large priority. "Mine Field" made me think it was a danger zone with mines rather than a mining field. There are some other misspellings like Ogre spelled "Orge" which makes me think orgy king which is weird.
The lower level wizard spells seem useless when the higher ones are unlocked, either because they don't scale well or the mana efficiency is poor. Especially the single target ones like fireball, iceball, lightning, and chain lightning, as well as the walls, scorcher, and poison. Lots of cool looking spells with potential but they're wasting space. Not sure how it is for other classes.
There doesn't seem to be a difference between elements. Just damage increases from fire -> ice -> lightning. Everything seems to just be based on damage.
Fire doesn't have burn spells. Ice doesn't have slow or freeze spells.
The icewalls don't block enemies. Only block players when casted with pk mode on? Is it difficult to change the walkable area? Maybe just make it apply a slowing effect? And make the fire wall apply a burning effect?
Also, is there a way to show the history of the chat log?
Crafting potions doesn't automatically add them to the potion box if the box has the same type.