Quality of life changes and bug fixes

If you have any suggestion in order to make the game better, tell them, they are always welcome.
goodness
Posts: 78
Joined: Mon Sep 10, 2018 12:25 pm

Re: Quality of life changes and bug fixes

Postby goodness » Mon Apr 01, 2019 5:25 am

hakka wrote: :!: Blood Lightning not hitting although animation shows it does hit. It just goes thru and no damage.


BL is already op enough.
If BL has 100% accuracy, it's way too much.

VerreauX
Posts: 11
Joined: Fri Jun 29, 2018 6:05 am

Re: Quality of life changes and bug fixes

Postby VerreauX » Mon Apr 01, 2019 6:15 pm

Remote NPC control, except bank and potion shop.
Add dual quest items into santa shop.
Remove double exp pill, add instant exp boost pill instead.
Add material to upgrade rares from G1 to G10, or G9.

VerreauX
Posts: 11
Joined: Fri Jun 29, 2018 6:05 am

Re: Quality of life changes and bug fixes

Postby VerreauX » Wed Apr 17, 2019 5:30 pm

Add enchant hammer into Santa shop, and make it tradable.
Make whisper works for everyone, not merchant only.
Remove saint merchant, just make it can do double grade at anytime.
Link credit card to game like blizzard, people can buy/sell item at merchant board with real cash.
Improve achievement systems, makes them give you different titles or whatever makes players special.


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